Player Matchup

Osiris
Osiris
BigHen
Osiris
Level 28
God Stats
5W - 3L
1,650 SR
Queue Stats
22W - 18L
1,516 Elo+
Solo
Yemoja
Yemoja
BofTarth
Yemoja
Level 16
God Stats
2W - 1L
1,592 SR
Queue Stats
52W - 48L
1,510 Elo+
Party 2
Arachne
Arachne
Fortaleza95
Arachne
Level 28
God Stats
22W - 12L
1,607 SR
Queue Stats
107W - 102L
1,488 Elo+
Party 2
Zhong Kui
Zhong Kui
Jeantas
Zhong Kui
Level 23
God Stats
9W - 5L
1,469 SR
Queue Stats
116W - 109L
1,469 Elo+
Solo
Tyr
Tyr
thenameiscoach1
Tyr
Level 9
God Stats
5W - 13L
1,423 SR
Queue Stats
12W - 16L
1,549 Elo+
Solo
Team Averages
Level 21
1,548 SR
1,506 Elo+

VS

Team Averages
Level 21
1,589 SR
1,450 Elo+
Kukulkan
Kukulkan
Deathzzy
Kukulkan
Level 8
God Stats
2W - 1L
1,740 SR
Queue Stats
11W - 19L
1,515 Elo+
Solo
Thor
Thor
LYNXDIEGUETTO
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,400 Elo+
Party 1
Merlin
Merlin
MastMerlin
Merlin
Level 29
God Stats
56W - 43L
1,564 SR
Queue Stats
182W - 186L
1,493 Elo+
Solo
Vamana
Vamana
ThanArcangel7w7
Vamana
Level 40
God Stats
14W - 7L
1,716 SR
Queue Stats
168W - 164L
1,454 Elo+
Party 1
Cerberus
Cerberus
w4lter100
Cerberus
Level 26
God Stats
13W - 14L
1,426 SR
Queue Stats
95W - 123L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BigHen
Osiris
19
9 / 3 / 13
12,234
1,020
16,256
16,251
14,915
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Yemoja
BofTarth
Yemoja
18
0 / 2 / 16
10,638
887
2,885
4,976
4,337
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Arachne
Fortaleza95
Arachne
18
9 / 3 / 7
12,524
1,044
19,528
12,668
5,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Jeantas
Zhong Kui
18
4 / 3 / 12
12,035
1,003
18,264
10,854
6,784
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
6 / 1 / 16
12,693
1,058
17,444
12,392
11,733
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Team 1 Tickets

216

VS

Team 2 Tickets

79

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Deathzzy
Kukulkan
17
4 / 6 / 7
11,702
975
11,614
14,680
6,742
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
1 / 12 / 6
10,186
849
3,917
18,621
8,319
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
MastMerlin
Merlin
17
1 / 4 / 7
10,431
869
14,114
9,639
3,822
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
5 / 3 / 5
11,951
996
13,586
20,403
17,695
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cerberus
w4lter100
Cerberus
17
1 / 3 / 11
10,843
904
6,337
15,177
18,419
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
48
28
Kills
12
12
Deaths
28
64
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Osiris
BigHen
Osiris
9
3
13
5.17
W
Yemoja
BofTarth
Yemoja
0
2
16
4
L
Kukulkan
Deathzzy
Kukulkan
4
6
7
1.25
W
Arachne
Fortaleza95
Arachne
9
3
7
4.17
W
Zhong Kui
Jeantas
Zhong Kui
4
3
12
3.33
L
1
12
6
0.33
L
Merlin
MastMerlin
Merlin
1
4
7
1.13
L
5
3
5
2.5
W
6
1
16
14
L
Cerberus
w4lter100
Cerberus
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,377
Damage
49,568
57,141
Taken
78,520
43,184
Mitigated
54,997
17,034
Healing
8,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
BigHen
Osiris
16,256
5,691
27
765
16,251
14,915
0
10,743
5,508
0
27,704
W
Yemoja
BofTarth
Yemoja
2,885
1,095
4,303
468
4,976
4,337
0
1,770
3,206
13,279
0
L
Kukulkan
Deathzzy
Kukulkan
11,614
1,656
0
0
14,680
6,742
0
3,254
11,426
29,950
0
W
Arachne
Fortaleza95
Arachne
19,528
12,782
0
3,469
12,668
5,415
0
6,615
6,053
0
42,183
W
Zhong Kui
Jeantas
Zhong Kui
18,264
3,215
0
4,526
10,854
6,784
0
5,052
5,802
54,784
0
L
3,917
1,779
0
0
18,621
8,319
0
3,522
15,099
0
6,751
L
Merlin
MastMerlin
Merlin
14,114
908
0
520
9,639
3,822
0
2,330
7,309
33,889
0
L
13,586
6,679
0
4,890
20,403
17,695
0
5,485
14,709
4,698
44,094
W
17,444
573
0
3,476
12,392
11,733
0
8,486
3,790
0
27,733
L
Cerberus
w4lter100
Cerberus
6,337
404
0
3,436
15,177
18,419
0
6,204
8,828
25,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,124
Gold Earned
55,113
214
Minions Killed
215
8
Camps Cleared
4
1,131,760
Distance Traveled
1,061,440
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
12,234
1,020
28
2
1
264,932
0
W
Yemoja
10,638
887
28
2
0
185,361
0
L
Kukulkan
11,702
975
52
4
1
210,400
4
W
Arachne
12,524
1,044
42
4
5
250,314
2
W
Zhong Kui
12,035
1,003
91
8
2
187,786
3
L
Thor
10,186
849
5
0
1
165,748
0
L
Merlin
10,431
869
37
3
1
203,565
2
L
Vamana
11,951
996
67
6
1
268,234
0
W
Tyr
12,693
1,058
25
2
0
243,367
0
L
Cerberus
10,843
904
54
5
0
213,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role