Player Matchup

Nemesis
Nemesis
Edding24
Nemesis
Level 28
God Stats
0W - 1L
1,231 SR
Queue Stats
167W - 187L
1,347 Elo+
Solo
Kukulkan
Kukulkan
Sinbad2058
Kukulkan
Level 5
God Stats
7W - 4L
1,173 SR
Queue Stats
102W - 80L
1,434 Elo+
Solo
Chaac
Chaac
SrPiccione15
Chaac
Level 14
God Stats
7W - 9L
1,429 SR
Queue Stats
99W - 108L
1,324 Elo+
Solo
Ares
Ares
bustin417
Ares
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 48L
1,396 Elo+
Party 1
Anubis
Anubis
skyrimcourier
Anubis
Level 4
God Stats
1W - 5L
1,322 SR
Queue Stats
14W - 21L
1,203 Elo+
Party 1
Team Averages
Level 14
1,331 SR
1,341 Elo+

VS

Team Averages
Level 23
1,397 SR
1,465 Elo+
Yemoja
Yemoja
Fatclam
Yemoja
Level 26
God Stats
16W - 19L
1,504 SR
Queue Stats
406W - 428L
1,410 Elo+
Solo
Nu Wa
Nu Wa
FreedomBeans150
Nu Wa
Level 29
God Stats
102W - 85L
1,523 SR
Queue Stats
354W - 397L
1,413 Elo+
Solo
Sun Wukong
Sun Wukong
IncrediblyAsian
Sun Wukong
Level 27
God Stats
2W - 0L
1,308 SR
Queue Stats
7W - 10L
1,325 Elo+
Solo
Hun Batz
Hun Batz
SheeshBd
Hun Batz
Level 18
God Stats
3W - 6L
1,352 SR
Queue Stats
105W - 93L
1,469 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
caretrauma
Ah Muzen Cab
Level 16
God Stats
1W - 0L
1,296 SR
Queue Stats
4W - 0L
1,707 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Edding24
Nemesis
19
0 / 13 / 8
11,394
876
9,673
28,021
11,581
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Sinbad2058
Kukulkan
19
5 / 8 / 9
13,097
1,007
20,370
18,381
8,097
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
0 / 4 / 14
11,515
886
10,863
22,695
20,938
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ares
19
6 / 8 / 9
13,492
1,038
15,828
30,889
29,407
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
11 / 10 / 8
15,562
1,197
29,165
26,100
14,541
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

153

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Fatclam
Yemoja
20
1 / 2 / 27
12,924
994
7,462
14,242
16,238
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
11 / 5 / 19
14,312
1,101
31,627
15,296
4,143
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
IncrediblyAsian
Sun Wukong
20
11 / 3 / 22
15,117
1,163
30,432
23,434
23,319
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hun Batz
SheeshBd
Hun Batz
20
12 / 8 / 13
14,192
1,092
21,483
20,360
11,467
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
caretrauma
Ah Muzen Cab
20
8 / 4 / 23
14,331
1,102
26,492
18,056
6,620
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
147
22
Kills
43
43
Deaths
22
48
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Edding24
Nemesis
0
13
8
0.31
W
Yemoja
Fatclam
Yemoja
1
2
27
7.25
W
11
5
19
4.1
W
Sun Wukong
IncrediblyAsian
Sun Wukong
11
3
22
7.33
W
Hun Batz
SheeshBd
Hun Batz
12
8
13
2.31
L
Kukulkan
Sinbad2058
Kukulkan
5
8
9
1.19
L
0
4
14
1.75
L
Ares
6
8
9
1.31
W
Ah Muzen Cab
caretrauma
Ah Muzen Cab
8
4
23
4.88
L
11
10
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,899
Damage
117,496
126,086
Taken
91,388
84,564
Mitigated
61,787
17,113
Healing
12,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Edding24
Nemesis
9,673
2,470
0
1,122
28,021
11,581
0
9,181
18,840
0
35,907
W
Yemoja
Fatclam
Yemoja
7,462
785
5,640
1,238
14,242
16,238
0
9,007
5,221
32,317
0
W
31,627
7,233
0
220
15,296
4,143
0
12,305
2,982
51,334
0
W
Sun Wukong
IncrediblyAsian
Sun Wukong
30,432
5,723
0
1,703
23,434
23,319
0
15,393
7,928
4,216
42,872
W
Hun Batz
SheeshBd
Hun Batz
21,483
8,838
0
139
20,360
11,467
0
14,545
5,787
0
46,750
L
Kukulkan
Sinbad2058
Kukulkan
20,370
2,730
0
1,451
18,381
8,097
0
5,829
12,552
49,156
0
L
10,863
1,620
0
3,975
22,695
20,938
0
8,254
14,441
0
23,907
L
Ares
15,828
1,557
669
2,568
30,889
29,407
0
10,381
20,508
24,430
0
W
Ah Muzen Cab
caretrauma
Ah Muzen Cab
26,492
10,856
0
3,906
18,056
6,620
0
13,907
4,107
0
47,457
L
29,165
2,142
0
7,328
26,100
14,541
0
7,499
18,601
67,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,060
Gold Earned
70,876
271
Minions Killed
230
4
Camps Cleared
9
1,183,153
Distance Traveled
1,199,631
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,394
876
53
4
1
267,547
1
W
Yemoja
12,924
994
48
4
0
235,678
3
W
Nu Wa
14,312
1,101
45
3
0
237,919
0
W
Sun Wukong
15,117
1,163
39
3
3
260,881
0
W
Hun Batz
14,192
1,092
55
4
5
237,961
1
L
Kukulkan
13,097
1,007
70
5
0
246,248
0
L
Chaac
11,515
886
34
3
1
238,838
0
L
Ares
13,492
1,038
16
1
2
243,545
0
W
Ah Muzen Cab
14,331
1,102
43
3
1
227,192
0
L
Anubis
15,562
1,197
98
8
0
186,975
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role