Player Matchup

Tiamat
Tiamat
AttackOnDoge
Tiamat
Level 132
God Stats
1W - 1L
1,350 SR
Queue Stats
22W - 21L
1,561 Elo+
Party 1
Cerberus
Cerberus
Serthal
Cerberus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,516 Elo+
Solo
Chiron
Chiron
hELP11
Chiron
Level 15
God Stats
0W - 5L
1,562 SR
Queue Stats
66W - 79L
1,517 Elo+
Party 1
Team Averages
Level 58
1,471 SR
1,532 Elo+

VS

Team Averages
Level 57
1,590 SR
1,495 Elo+
Mercury
Mercury
calitosway
Mercury
Level 119
God Stats
6W - 7L
1,523 SR
Queue Stats
178W - 211L
1,556 Elo+
Solo
Cthulhu
Cthulhu
disloyalbullet
Cthulhu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Chronos
Chronos
killerspy14
Chronos
Level 24
God Stats
2W - 0L
1,747 SR
Queue Stats
76W - 73L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
1 / 5 / 7
8,672
619
10,864
14,213
8,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Serthal
Cerberus
10
2 / 4 / 3
9,006
643
5,314
14,591
13,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chiron
hELP11
Chiron
11
5 / 6 / 3
9,059
647
11,665
13,908
6,051
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
calitosway
Mercury
15
11 / 2 / 3
11,355
811
16,169
11,969
3,787
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 2 / 10
9,019
644
7,228
9,363
4,106
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos
killerspy14
Chronos
14
3 / 4 / 7
9,796
700
14,597
15,414
5,836
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
35
8
Kills
15
15
Deaths
8
13
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Tiamat
1
5
7
0.9
L
Cerberus
Serthal
Cerberus
2
4
3
0.88
W
Mercury
calitosway
Mercury
11
2
3
6.25
W
1
2
10
3
L
Chiron
hELP11
Chiron
5
6
3
1.08
W
Chronos
killerspy14
Chronos
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,843
Damage
37,994
42,712
Taken
36,746
28,118
Mitigated
13,729
6,390
Healing
9,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
10,864
1,516
0
1,908
14,213
8,580
0
8,616
5,597
35,474
0
L
Cerberus
Serthal
Cerberus
5,314
538
0
1,870
14,591
13,487
0
9,577
5,014
14,738
0
W
Mercury
calitosway
Mercury
16,169
9,790
0
1,993
11,969
3,787
260
5,714
6,255
0
52,808
W
7,228
749
591
2,537
9,363
4,106
0
4,142
5,221
22,733
0
L
Chiron
hELP11
Chiron
11,665
4,207
462
2,150
13,908
6,051
0
4,412
9,455
0
25,987
W
Chronos
killerspy14
Chronos
14,597
4,854
0
4,450
15,414
5,836
672
7,341
8,073
45,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,737
Gold Earned
30,170
122
Minions Killed
180
4
Camps Cleared
9
623,372
Distance Traveled
860,024
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,672
619
51
4
4
207,008
1
L
Cerberus
9,006
643
28
2
0
174,910
4
W
Mercury
11,355
811
78
6
7
307,289
1
W
Cthulhu
9,019
644
31
2
0
294,994
3
L
Chiron
9,059
647
43
3
0
241,454
1
W
Chronos
9,796
700
71
5
2
257,741
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role