Player Matchup

Janus
Janus
D11men123
Janus
Level 68
God Stats
1W - 0L
1,434 SR
Queue Stats
171W - 139L
1,463 Elo+
Party 1
Gilgamesh
Gilgamesh
finn_hs
Gilgamesh
Level 100
God Stats
24W - 12L
1,585 SR
Queue Stats
266W - 208L
1,504 Elo+
Party 1
Ganesha
Ganesha
ken528
Ganesha
Level 37
God Stats
7W - 4L
1,521 SR
Queue Stats
46W - 35L
1,464 Elo+
Party 1
Team Averages
Level 68
1,513 SR
1,477 Elo+

VS

Team Averages
Level 65
1,572 SR
1,353 Elo+
Skadi
Skadi
Family Gamers04
Skadi
Level 24
God Stats
4W - 4L
1,491 SR
Queue Stats
10W - 23L
1,174 Elo+
Solo
Chaac
Chaac
FoRsaKeNoNe123
Chaac
Level 101
God Stats
98W - 57L
1,576 SR
Queue Stats
393W - 368L
1,464 Elo+
Solo
Loki
Loki
badboyblane13
Loki
Level 69
God Stats
7W - 11L
1,648 SR
Queue Stats
97W - 152L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
D11men123
Janus
11
0 / 4 / 8
7,836
653
2,827
7,059
2,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
finn_hs
Gilgamesh
14
14 / 1 / 0
10,182
849
15,806
14,850
13,080
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ganesha
ken528
Ganesha
13
0 / 0 / 13
8,986
749
6,173
9,313
7,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 1
6,660
555
3,614
8,865
2,836
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 2 / 1
8,888
741
13,160
14,689
8,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 6 / 2
7,352
613
5,344
8,151
3,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
14
Kills
5
5
Deaths
14
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Janus
D11men123
Janus
0
4
8
1
L
0
6
1
0.08
L
4
2
1
2.25
L
1
6
2
0.33
W
Gilgamesh
finn_hs
Gilgamesh
14
1
0
14
W
Ganesha
ken528
Ganesha
0
0
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,806
Damage
22,118
31,222
Taken
31,705
22,884
Mitigated
14,562
8,859
Healing
8,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
D11men123
Janus
2,827
167
0
524
7,059
2,169
767
235
6,474
25,981
0
L
3,614
764
0
220
8,865
2,836
70
2,848
6,017
0
13,042
L
13,160
1,469
0
7,668
14,689
8,514
21
6,146
8,543
0
33,049
L
5,344
817
314
734
8,151
3,212
0
3,477
4,674
0
17,712
W
Gilgamesh
finn_hs
Gilgamesh
15,806
2,928
0
5,068
14,850
13,080
207
311
13,812
8,155
28,213
W
Ganesha
ken528
Ganesha
6,173
917
0
3,267
9,313
7,635
224
0
8,810
16,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,004
Gold Earned
22,900
132
Minions Killed
98
8
Camps Cleared
3
670,165
Distance Traveled
591,999
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,836
653
69
6
2
191,155
2
L
Skadi
6,660
555
19
2
0
177,667
2
L
Chaac
8,888
741
57
5
0
231,847
0
L
Loki
7,352
613
22
2
3
182,485
4
W
Gilgamesh
10,182
849
55
5
6
234,994
4
W
Ganesha
8,986
749
8
1
0
244,016
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role