Player Matchup

Skadi
Skadi
RespectImp
Skadi
Level 27
God Stats
4W - 5L
1,598 SR
Queue Stats
21W - 19L
1,501 Elo+
Solo
Scylla
Scylla
RockiinTec
Scylla
Level 28
God Stats
6W - 10L
1,514 SR
Queue Stats
99W - 83L
1,562 Elo+
Solo
Bellona
Bellona
SrMorningStarr
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,189 Elo+
Solo
Athena
Athena
odion666
Athena
Level 29
God Stats
1W - 2L
1,523 SR
Queue Stats
19W - 17L
1,601 Elo+
Solo
Nemesis
Nemesis
stonedagger15
Nemesis
Level 14
God Stats
19W - 15L
1,521 SR
Queue Stats
35W - 22L
1,484 Elo+
Solo
Team Averages
Level 20
1,531 SR
1,467 Elo+

VS

Team Averages
Level 41
1,575 SR
1,507 Elo+
Izanami
Izanami
MasterOfChaos008
Izanami
Level 29
God Stats
2W - 4L
1,419 SR
Queue Stats
11W - 10L
1,326 Elo+
Solo
Gilgamesh
Gilgamesh
Name101010
Gilgamesh
Level 17
God Stats
3W - 1L
1,255 SR
Queue Stats
23W - 21L
1,371 Elo+
Solo
Bastet
Bastet
TheOnlyWh1T3
Bastet
Level 129
God Stats
20W - 17L
1,902 SR
Queue Stats
138W - 156L
1,485 Elo+
Party 1
Artemis
Artemis
WaterMeImaTree
Artemis
Level 28
God Stats
2W - 1L
1,567 SR
Queue Stats
209W - 82L
1,822 Elo+
Solo
Kukulkan
Kukulkan
freepablohitizq
Kukulkan
Level 4
God Stats
1W - 0L
1,731 SR
Queue Stats
13W - 7L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
12
4 / 9 / 2
7,903
565
8,071
10,340
3,283
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
RockiinTec
Scylla
10
1 / 5 / 2
6,011
429
3,908
9,122
2,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 7 / 4
6,184
442
2,921
9,185
5,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Athena
odion666
Athena
9
1 / 6 / 4
6,430
459
2,692
12,615
9,475
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
11
5 / 10 / 0
7,331
524
11,599
14,818
7,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 8
9,024
645
7,257
7,179
2,145
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
Name101010
Gilgamesh
13
4 / 2 / 7
8,346
596
3,796
13,592
6,683
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
14
5 / 3 / 10
8,649
618
5,937
10,200
3,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
8 / 1 / 8
10,175
727
11,858
11,322
3,904
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kukulkan
16
17 / 3 / 9
10,121
723
17,322
7,014
2,809
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
79
12
Kills
37
37
Deaths
12
12
Assists
42
Player
Kills
Deaths
Assists
KDA
W
3
3
8
2.33
W
Gilgamesh
Name101010
Gilgamesh
4
2
7
3.75
L
Skadi
4
9
2
0.56
L
Scylla
RockiinTec
Scylla
1
5
2
0.4
L
1
7
4
0.43
W
Bastet
5
3
10
3.33
W
8
1
8
12
W
Kukulkan
17
3
9
7.17
L
Athena
odion666
Athena
1
6
4
0.5
L
Nemesis
5
10
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,191
Damage
46,170
56,080
Taken
49,307
28,061
Mitigated
19,180
9,302
Healing
13,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,257
5,885
0
1,484
7,179
2,145
3,613
312
6,867
0
58,389
W
Gilgamesh
Name101010
Gilgamesh
3,796
670
0
2,886
13,592
6,683
471
1,145
12,371
0
30,130
L
Skadi
8,071
4,433
351
1,177
10,340
3,283
151
3,100
7,240
0
23,256
L
Scylla
RockiinTec
Scylla
3,908
94
16
2,747
9,122
2,858
0
3,848
5,274
21,695
0
L
2,921
649
0
1,377
9,185
5,196
114
3,363
5,822
0
13,551
W
Bastet
5,937
1,547
0
2,772
10,200
3,639
0
1,720
8,372
0
35,923
W
11,858
5,826
0
5,940
11,322
3,904
563
1,796
9,434
0
73,238
W
Kukulkan
17,322
1,970
0
590
7,014
2,809
667
1,325
5,599
47,428
0
L
Athena
odion666
Athena
2,692
694
0
1,508
12,615
9,475
0
3,847
8,768
18,632
0
L
Nemesis
11,599
3,876
0
2,126
14,818
7,249
0
3,164
11,654
0
37,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,859
Gold Earned
46,315
171
Minions Killed
441
0
Camps Cleared
0
1,191,088
Distance Traveled
1,364,775
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,024
645
112
8
0
243,544
4
W
Gilgamesh
8,346
596
53
4
0
272,836
0
L
Skadi
7,903
565
35
3
0
238,218
3
L
Scylla
6,011
429
39
3
0
238,697
11
L
Bellona
6,184
442
23
2
0
203,497
0
W
Bastet
8,649
618
61
4
0
300,320
3
W
Artemis
10,175
727
127
9
0
260,427
4
W
Kukulkan
10,121
723
88
6
0
287,648
1
L
Athena
6,430
459
26
2
0
233,448
1
L
Nemesis
7,331
524
48
3
0
277,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role