Player Matchup

Jormungandr
Jormungandr
LegendarySora
Jormungandr
Level 9
God Stats
9W - 2L
1,500 SR
Queue Stats
27W - 22L
1,465 Elo+
Party 1
Scylla
Scylla
MMakkaRR
Scylla
Level 15
God Stats
4W - 4L
1,524 SR
Queue Stats
19W - 31L
1,350 Elo+
Solo
Bastet
Bastet
Pitigro
Bastet
Level 4
God Stats
5W - 8L
1,209 SR
Queue Stats
6W - 9L
1,500 Elo+
Solo
Medusa
Medusa
axelei
Medusa
Level 19
God Stats
2W - 3L
1,420 SR
Queue Stats
54W - 41L
1,538 Elo+
Party 1
Kukulkan
Kukulkan
vH4D3Sv
Kukulkan
Level 5
God Stats
0W - 3L
1,201 SR
Queue Stats
11W - 8L
1,488 Elo+
Party 1
Team Averages
Level 10
1,371 SR
1,468 Elo+

VS

Team Averages
Level 26
1,525 SR
1,375 Elo+
Hades
Hades
APKelebekk
Hades
Level 22
God Stats
3W - 2L
1,495 SR
Queue Stats
44W - 51L
1,378 Elo+
Party 2
Neith
Neith
ApKelebek
Neith
Level 34
God Stats
61W - 59L
1,502 SR
Queue Stats
234W - 296L
1,371 Elo+
Party 2
Odin
Odin
SquickSquicky
Odin
Level 25
God Stats
10W - 3L
1,705 SR
Queue Stats
202W - 162L
1,583 Elo+
Solo
Jing Wei
Jing Wei
UnicornRamboSK
Jing Wei
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,104 Elo+
Solo
Anubis
Anubis
Zkylon
Anubis
Level 29
God Stats
22W - 21L
1,424 SR
Queue Stats
146W - 146L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
LegendarySora
Jormungandr
19
3 / 9 / 17
12,752
981
16,154
25,004
33,791
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Scylla
MMakkaRR
Scylla
19
1 / 11 / 14
11,975
921
10,067
20,160
6,342
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
Pitigro
Bastet
19
4 / 9 / 10
12,345
950
14,888
22,892
7,643
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
axelei
Medusa
19
5 / 12 / 11
13,040
1,003
21,602
24,574
8,875
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
vH4D3Sv
Kukulkan
19
8 / 11 / 9
13,686
1,053
24,657
19,710
7,405
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

121

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
20
7 / 7 / 21
13,849
1,065
13,032
24,326
11,185
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
ApKelebek
Neith
19
1 / 3 / 14
11,747
904
8,897
15,800
5,494
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
6 / 3 / 36
14,966
1,151
20,967
18,855
25,219
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
20
22 / 7 / 24
17,013
1,309
37,609
23,437
9,889
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
Zkylon
Anubis
20
16 / 1 / 21
16,155
1,243
25,643
10,488
4,385
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
168
21
Kills
52
52
Deaths
21
61
Assists
116
Player
Kills
Deaths
Assists
KDA
W
Hades
7
7
21
2.5
W
Neith
ApKelebek
Neith
1
3
14
2.67
L
Jormungandr
LegendarySora
Jormungandr
3
9
17
1.28
L
Scylla
MMakkaRR
Scylla
1
11
14
0.73
L
Bastet
Pitigro
Bastet
4
9
10
1
W
6
3
36
8
W
Jing Wei
22
7
24
4.86
W
Anubis
Zkylon
Anubis
16
1
21
26.5
L
Medusa
axelei
Medusa
5
12
11
0.88
L
Kukulkan
vH4D3Sv
Kukulkan
8
11
9
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,368
Damage
106,148
112,340
Taken
92,906
64,056
Mitigated
56,172
2,851
Healing
17,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
13,032
2,384
457
2,697
24,326
11,185
0
18,464
5,862
24,061
0
W
Neith
ApKelebek
Neith
8,897
2,172
0
2,075
15,800
5,494
0
9,514
6,286
0
27,947
L
Jormungandr
LegendarySora
Jormungandr
16,154
5,674
0
0
25,004
33,791
0
8,308
16,696
30,257
0
L
Scylla
MMakkaRR
Scylla
10,067
1,312
0
1,738
20,160
6,342
0
3,981
16,179
23,024
0
L
Bastet
Pitigro
Bastet
14,888
4,977
0
322
22,892
7,643
0
9,528
13,364
0
24,356
W
20,967
3,413
0
0
18,855
25,219
0
7,781
11,074
0
33,331
W
Jing Wei
37,609
33,755
0
7,656
23,437
9,889
0
9,949
13,488
0
48,064
W
Anubis
Zkylon
Anubis
25,643
1,105
635
4,460
10,488
4,385
0
5,170
5,318
59,222
0
L
Medusa
axelei
Medusa
21,602
9,497
0
0
24,574
8,875
0
9,826
14,748
0
60,423
L
Kukulkan
vH4D3Sv
Kukulkan
24,657
1,774
0
791
19,710
7,405
0
7,032
12,678
50,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,798
Gold Earned
73,730
224
Minions Killed
213
4
Camps Cleared
7
1,178,238
Distance Traveled
1,160,044
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
13,849
1,065
22
2
3
207,192
1
W
Neith
11,747
904
47
4
1
215,900
1
L
Jormungandr
12,752
981
42
3
0
221,349
0
L
Scylla
11,975
921
31
2
0
231,592
1
L
Bastet
12,345
950
12
1
1
272,895
0
W
Odin
14,966
1,151
25
2
0
275,508
1
W
Jing Wei
17,013
1,309
25
2
0
231,643
0
W
Anubis
16,155
1,243
94
7
3
229,801
0
L
Medusa
13,040
1,003
84
6
3
227,672
0
L
Kukulkan
13,686
1,053
55
4
0
224,730
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role