Player Matchup

Ah Puch
Ah Puch
Dokomentuu
Ah Puch
Level 24
God Stats
10W - 8L
1,602 SR
Queue Stats
71W - 68L
1,382 Elo+
Party 1
Charybdis
Charybdis
MondKaIN
Charybdis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,400 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Ser0g4
Tsukuyomi
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,383 Elo+
Party 2
Yemoja
Yemoja
ezsvany1
Yemoja
Level 23
God Stats
2W - 4L
1,410 SR
Queue Stats
73W - 72L
1,372 Elo+
Party 1
Nemesis
Nemesis
necrodragon13212
Nemesis
Level 27
God Stats
0W - 5L
1,683 SR
Queue Stats
152W - 175L
1,339 Elo+
Solo
Team Averages
Level 18
1,539 SR
1,375 Elo+

VS

Team Averages
Level 22
1,369 SR
1,376 Elo+
Pele
Pele
Szymeek72
Pele
Level 16
God Stats
9W - 13L
1,007 SR
Queue Stats
141W - 152L
1,320 Elo+
Solo
Merlin
Merlin
VersaceBabyy
Merlin
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,399 Elo+
Solo
Ullr
Ullr
docGrYh
Ullr
Level 29
God Stats
2W - 4L
1,257 SR
Queue Stats
106W - 130L
1,401 Elo+
Solo
Jing Wei
Jing Wei
lightenduro_ru
Jing Wei
Level 25
God Stats
18W - 20L
1,581 SR
Queue Stats
86W - 89L
1,420 Elo+
Solo
Gilgamesh
Gilgamesh
mckz9
Gilgamesh
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
38W - 43L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Dokomentuu
Ah Puch
16
2 / 6 / 2
9,608
458
11,243
15,698
5,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charybdis
MondKaIN
Charybdis
9
0 / 10 / 2
6,538
311
3,669
13,789
2,993
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Ser0g4
Tsukuyomi
12
3 / 9 / 2
8,202
391
7,534
18,042
5,167
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Yemoja
ezsvany1
Yemoja
11
0 / 6 / 2
7,350
350
3,362
19,975
13,726
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
3 / 4 / 3
8,145
388
5,636
11,579
4,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
19
18 / 2 / 4
13,166
627
20,584
16,860
7,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
15
4 / 5 / 9
10,498
500
14,688
9,576
3,325
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ullr
docGrYh
Ullr
17
3 / 0 / 8
10,972
522
5,176
10,380
3,995
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jing Wei
16
5 / 1 / 12
11,195
533
13,017
15,945
5,666
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
mckz9
Gilgamesh
18
5 / 2 / 6
11,666
556
8,285
14,167
10,939
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
74
8
Kills
35
35
Deaths
10
11
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Dokomentuu
Ah Puch
2
6
2
0.5
L
Charybdis
MondKaIN
Charybdis
0
10
2
0.1
L
Tsukuyomi
Ser0g4
Tsukuyomi
3
9
2
0.44
W
Pele
18
2
4
10
W
Merlin
4
5
9
1.7
W
Ullr
docGrYh
Ullr
3
0
8
7
L
Yemoja
ezsvany1
Yemoja
0
6
2
0.17
W
Jing Wei
5
1
12
11
W
Gilgamesh
mckz9
Gilgamesh
5
2
6
4
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,444
Damage
61,750
79,083
Taken
66,928
31,781
Mitigated
31,677
13,585
Healing
21,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Dokomentuu
Ah Puch
11,243
289
0
3,935
15,698
5,706
674
2,842
12,856
63,765
0
L
Charybdis
MondKaIN
Charybdis
3,669
1,689
0
546
13,789
2,993
0
2,120
11,669
0
21,793
L
Tsukuyomi
Ser0g4
Tsukuyomi
7,534
2,632
0
2,454
18,042
5,167
0
1,464
16,578
0
34,533
W
Pele
20,584
5,913
0
7,758
16,860
7,752
1,745
2,784
13,131
0
106,306
W
Merlin
14,688
1,259
0
770
9,576
3,325
2,566
2,575
6,771
47,563
0
W
Ullr
docGrYh
Ullr
5,176
2,514
0
2,907
10,380
3,995
1,189
1,935
8,445
0
77,180
L
Yemoja
ezsvany1
Yemoja
3,362
830
1,909
3,355
19,975
13,726
0
6,173
13,802
12,282
0
W
Jing Wei
13,017
10,729
0
9,537
15,945
5,666
5,741
3,899
12,046
0
73,616
W
Gilgamesh
mckz9
Gilgamesh
8,285
3,175
0
376
14,167
10,939
1,273
3,412
10,755
0
58,051
L
5,636
2,674
0
1,386
11,579
4,189
38
2,089
9,490
0
29,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,843
Gold Earned
57,497
294
Minions Killed
574
0
Camps Cleared
0
1,618,796
Distance Traveled
1,811,160
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,608
458
122
6
0
360,293
2
L
Charybdis
6,538
311
45
2
0
262,656
1
L
Tsukuyomi
8,202
391
55
3
0
347,589
2
W
Pele
13,166
627
142
7
0
400,512
1
W
Merlin
10,498
500
71
3
0
351,570
0
W
Ullr
10,972
522
134
6
0
370,638
0
L
Yemoja
7,350
350
16
1
0
353,889
3
W
Jing Wei
11,195
533
128
6
0
366,458
1
W
Gilgamesh
11,666
556
99
5
0
321,982
6
L
Nemesis
8,145
388
56
3
0
294,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role