Player Matchup

Geb
Geb
 
Geb
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
BoooSa1n
Sol
Level 29
God Stats
37W - 43L
1,431 SR
Queue Stats
237W - 267L
1,542 Elo+
Solo
Loki
Loki
DenkaTaIsGOD
Loki
Level 6
God Stats
0W - 1L
1,193 SR
Queue Stats
1W - 1L
1,694 Elo+
Party 2
Cernunnos
Cernunnos
nandomat
Cernunnos
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 48L
1,469 Elo+
Solo
Thor
Thor
rosko122
Thor
Level 16
God Stats
0W - 1L
1,450 SR
Queue Stats
1W - 2L
1,419 Elo+
Party 2
Team Averages
Level 21
1,415 SR
1,525 Elo+

VS

Team Averages
Level 21
1,520 SR
1,475 Elo+
Artemis
Artemis
Heatensisback
Artemis
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 51L
1,416 Elo+
Party 1
Ares
Ares
Keedz
Ares
Level 24
God Stats
7W - 4L
1,300 SR
Queue Stats
48W - 39L
1,394 Elo+
Party 1
Camazotz
Camazotz
Omertage
Camazotz
Level 25
God Stats
3W - 3L
1,581 SR
Queue Stats
23W - 21L
1,476 Elo+
Party 3
Janus
Janus
PonyJackMa
Janus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 59L
1,542 Elo+
Solo
King Arthur
King Arthur
Yiroy
King Arthur
Level 15
God Stats
6W - 2L
1,722 SR
Queue Stats
22W - 14L
1,546 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
3 / 8 / 8
10,088
439
9,721
29,178
35,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

19
8 / 5 / 5
12,160
529
24,901
20,651
11,683
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
5 / 6 / 6
10,851
472
11,144
15,149
6,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
nandomat
Cernunnos
13
1 / 9 / 5
8,656
376
9,143
13,660
5,223
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thor
17
4 / 5 / 4
11,250
489
12,175
21,103
16,966
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
17
8 / 8 / 13
11,953
520
26,316
15,605
6,445
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
Keedz
Ares
16
7 / 1 / 21
12,325
536
13,083
19,887
20,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Camazotz
Omertage
Camazotz
18
10 / 2 / 10
12,596
548
21,348
23,138
14,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Janus
17
3 / 5 / 8
11,599
504
6,316
15,060
5,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Yiroy
King Arthur
18
5 / 5 / 6
11,932
519
9,763
20,556
15,677
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
91
21
Kills
33
33
Deaths
21
28
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
3
8
8
0.88
L
8
5
5
2.1
L
5
6
6
1.33
W
Artemis
8
8
13
1.81
W
Ares
Keedz
Ares
7
1
21
17.5
W
Camazotz
Omertage
Camazotz
10
2
10
7.5
W
Janus
3
5
8
1.4
W
King Arthur
Yiroy
King Arthur
5
5
6
1.6
L
Cernunnos
nandomat
Cernunnos
1
9
5
0.39
L
Thor
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,084
Damage
76,826
99,741
Taken
94,246
75,831
Mitigated
62,380
18,740
Healing
26,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
9,721
1,568
0
3,216
29,178
35,205
0
8,185
20,891
26,143
0
L
24,901
6,980
0
8,500
20,651
11,683
1,304
2,847
17,664
87,747
0
L
11,144
3,049
0
3,149
15,149
6,754
0
2,236
12,903
0
64,868
W
Artemis
26,316
13,701
0
2,865
15,605
6,445
2,989
5,230
10,375
0
78,164
W
Ares
Keedz
Ares
13,083
1,530
0
6,883
19,887
20,121
821
5,931
13,632
24,341
0
W
Camazotz
Omertage
Camazotz
21,348
6,837
0
11,536
23,138
14,327
652
9,642
13,117
0
74,283
W
Janus
6,316
464
395
2,032
15,060
5,810
0
6,542
8,507
61,099
0
W
King Arthur
Yiroy
King Arthur
9,763
1,152
0
2,882
20,556
15,677
1,393
7,522
12,804
10,092
56,917
L
Cernunnos
nandomat
Cernunnos
9,143
4,477
0
1,152
13,660
5,223
462
3,956
9,674
0
37,922
L
Thor
12,175
2,085
0
2,723
21,103
16,966
474
3,441
17,622
0
63,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,005
Gold Earned
60,405
415
Minions Killed
447
0
Camps Cleared
0
1,861,725
Distance Traveled
2,010,089
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
10,088
439
31
1
0
396,363
9
L
Sol
12,160
529
133
6
0
360,747
4
L
Loki
10,851
472
98
4
0
391,537
3
W
Artemis
11,953
520
97
4
0
302,027
0
W
Ares
12,325
536
20
1
0
457,066
5
W
Camazotz
12,596
548
83
4
0
448,930
3
W
Janus
11,599
504
118
5
0
399,651
1
W
King Arthur
11,932
519
129
6
0
402,415
2
L
Cernunnos
8,656
376
58
3
0
312,506
1
L
Thor
11,250
489
95
4
0
400,572
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role