Player Matchup

Ares
Ares
CloakedPants3
Ares
Level 40
God Stats
0W - 1L
1,547 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Artio
Artio
GenesisOblivion_
Artio
Level 123
God Stats
8W - 4L
1,839 SR
Queue Stats
517W - 422L
1,570 Elo+
Party 3
Neith
Neith
JKLIDEROPS
Neith
Level 44
God Stats
4W - 10L
1,532 SR
Queue Stats
54W - 66L
1,378 Elo+
Solo
Raijin
Raijin
RHug_29
Raijin
Level 40
God Stats
6W - 3L
1,646 SR
Queue Stats
79W - 55L
1,544 Elo+
Party 3
Hercules
Hercules
kellyiscute3385
Hercules
Level 69
God Stats
2W - 4L
1,383 SR
Queue Stats
7W - 10L
1,364 Elo+
Party 4
Team Averages
Level 63
1,589 SR
1,471 Elo+

VS

Team Averages
Level 73
1,631 SR
1,476 Elo+
Heimdallr
Heimdallr
CRONO_ITA
Heimdallr
Level 24
God Stats
6W - 5L
1,544 SR
Queue Stats
145W - 97L
1,537 Elo+
Party 2
Odin
Odin
TRAHIGHLANDER
Odin
Level 138
God Stats
77W - 52L
1,592 SR
Queue Stats
697W - 633L
1,504 Elo+
Party 2
Scylla
Scylla
TheButtonMasher0
Scylla
Level 109
God Stats
3W - 1L
1,722 SR
Queue Stats
128W - 130L
1,486 Elo+
Party 1
Yemoja
Yemoja
reedy-torch8
Yemoja
Level 45
God Stats
9W - 9L
1,567 SR
Queue Stats
85W - 109L
1,320 Elo+
Solo
Da Ji
Da Ji
xShiroi Okami
Da Ji
Level 47
God Stats
1W - 0L
1,731 SR
Queue Stats
129W - 105L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 0
6,910
406
917
9,022
7,624
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
6 / 2 / 3
9,000
529
11,713
17,157
13,804
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
12
0 / 3 / 1
7,495
441
3,006
7,758
2,540
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
RHug_29
Raijin
15
2 / 5 / 1
9,016
530
7,365
10,424
3,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
12
1 / 5 / 1
7,503
441
3,454
11,209
5,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CRONO_ITA
Heimdallr
16
6 / 1 / 2
10,059
592
9,827
9,377
3,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 1 / 4
9,854
580
9,599
9,115
5,970
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
4 / 3 / 3
9,135
537
6,554
8,365
2,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
11
0 / 1 / 6
7,629
449
3,778
5,222
3,567
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
2 / 3 / 4
8,337
490
6,825
13,171
4,756
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
9
Kills
16
16
Deaths
9
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
CRONO_ITA
Heimdallr
6
1
2
7
L
0
1
0
0
L
6
2
3
3.75
L
Neith
0
3
1
0.17
L
Raijin
RHug_29
Raijin
2
5
1
0.5
W
4
1
4
6
W
4
3
3
1.83
L
Hercules
1
5
1
0.3
W
Yemoja
0
1
6
3
W
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,455
Damage
36,583
55,570
Taken
45,250
32,973
Mitigated
20,646
12,280
Healing
11,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
CRONO_ITA
Heimdallr
9,827
4,063
0
3,668
9,377
3,708
2,358
2,884
6,413
0
70,528
L
917
0
0
0
9,022
7,624
0
2,420
6,590
24,866
0
L
11,713
1,930
132
8,578
17,157
13,804
0
2,476
14,230
56,329
0
L
Neith
3,006
981
0
1,052
7,758
2,540
514
1,409
5,901
0
41,343
L
Raijin
RHug_29
Raijin
7,365
770
0
1,281
10,424
3,894
366
3,341
6,811
61,656
0
W
9,599
1,640
0
2,600
9,115
5,970
198
3,734
5,349
6,981
48,820
W
6,554
440
0
1,000
8,365
2,645
1,128
4,692
3,377
51,570
0
L
Hercules
3,454
354
0
1,237
11,209
5,111
0
2,546
8,563
0
43,846
W
Yemoja
3,778
635
1,434
609
5,222
3,567
666
2,461
2,633
15,267
0
W
6,825
1,517
0
2,486
13,171
4,756
243
5,520
7,483
0
42,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,924
Gold Earned
45,014
398
Minions Killed
451
0
Camps Cleared
0
1,616,330
Distance Traveled
1,615,299
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,059
592
137
8
0
320,050
3
L
Ares
6,910
406
27
2
0
337,373
0
L
Artio
9,000
529
89
5
0
352,051
0
L
Neith
7,495
441
88
5
0
296,966
0
L
Raijin
9,016
530
107
6
0
294,867
4
W
Odin
9,854
580
121
7
0
325,168
1
W
Scylla
9,135
537
100
6
0
319,620
1
L
Hercules
7,503
441
87
5
0
335,073
0
W
Yemoja
7,629
449
24
1
0
303,436
8
W
Da Ji
8,337
490
69
4
0
347,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role