Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Hachiman
Hachiman
GIGN_PRIME
Hachiman
Level 39
God Stats
4W - 12L
1,101 SR
Queue Stats
6W - 20L
1,172 Elo+
Party 2
King Arthur
King Arthur
HoXslo
King Arthur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 30L
1,245 Elo+
Party 2
Geb
Geb
Todds91
Geb
Level 49
God Stats
5W - 10L
1,415 SR
Queue Stats
145W - 228L
1,341 Elo+
Party 4
Scylla
Scylla
Wosewan
Scylla
Level 29
God Stats
2W - 8L
1,298 SR
Queue Stats
3W - 14L
1,230 Elo+
Party 2
Team Averages
Level 46
1,363 SR
1,298 Elo+

VS

Team Averages
Level 71
1,491 SR
1,401 Elo+
Arachne
Arachne
Angelus Di Nex
Arachne
Level 108
God Stats
35W - 21L
1,600 SR
Queue Stats
399W - 473L
1,344 Elo+
Party 3
Merlin
Merlin
Iakovia
Merlin
Level 29
God Stats
2W - 2L
1,360 SR
Queue Stats
22W - 44L
1,253 Elo+
Party 3
Zhong Kui
Zhong Kui
Kerwhi
Zhong Kui
Level 67
God Stats
8W - 13L
1,272 SR
Queue Stats
84W - 98L
1,307 Elo+
Party 3
Hercules
Hercules
xCaTxGoDx
Hercules
Level 26
God Stats
5W - 4L
1,634 SR
Queue Stats
167W - 153L
1,559 Elo+
Party 1
Aphrodite
Aphrodite
xXCoCo_CupCaKeXx
Aphrodite
Level 123
God Stats
71W - 55L
1,591 SR
Queue Stats
207W - 195L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
7
0 / 4 / 0
4,577
458
2,448
6,586
1,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hachiman
GIGN_PRIME
Hachiman
7
1 / 6 / 1
4,872
487
3,871
5,357
897
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
HoXslo
King Arthur
6
0 / 5 / 0
4,199
420
1,538
7,244
3,975
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Geb
6
0 / 5 / 0
4,047
405
2,834
7,990
2,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
Wosewan
Scylla
10
1 / 2 / 1
5,788
579
2,420
3,386
876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 4
6,424
642
2,781
4,980
2,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Merlin
Iakovia
Merlin
10
2 / 1 / 2
5,820
582
2,524
3,010
911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
Kerwhi
Zhong Kui
11
5 / 0 / 0
6,725
673
3,671
4,234
3,566
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Hercules
xCaTxGoDx
Hercules
10
8 / 1 / 5
6,208
621
8,155
8,083
2,906
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
10
4 / 0 / 8
6,000
600
4,146
5,973
5,094
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
40
2
Kills
21
22
Deaths
2
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
4
0
0
W
2
0
4
4
L
Hachiman
GIGN_PRIME
Hachiman
1
6
1
0.25
L
King Arthur
HoXslo
King Arthur
0
5
0
0
W
Merlin
Iakovia
Merlin
2
1
2
3
W
Zhong Kui
Kerwhi
Zhong Kui
5
0
0
5
L
Geb
0
5
0
0
L
Scylla
Wosewan
Scylla
1
2
1
0.75
W
Hercules
xCaTxGoDx
Hercules
8
1
5
10.5
W
Aphrodite
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,111
Damage
21,277
30,563
Taken
26,280
10,557
Mitigated
14,573
2,739
Healing
15,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,448
625
0
283
6,586
1,917
0
1,186
5,376
0
20,200
W
2,781
1,811
0
2,859
4,980
2,096
170
260
4,720
0
37,819
L
Hachiman
GIGN_PRIME
Hachiman
3,871
1,538
0
396
5,357
897
322
1,174
4,165
0
13,560
L
King Arthur
HoXslo
King Arthur
1,538
198
0
230
7,244
3,975
0
3,246
3,998
0
10,736
W
Merlin
Iakovia
Merlin
2,524
196
0
878
3,010
911
708
1,410
1,398
24,415
0
W
Zhong Kui
Kerwhi
Zhong Kui
3,671
654
0
3,185
4,234
3,566
506
0
4,234
28,685
0
L
Geb
2,834
640
0
960
7,990
2,892
230
2,726
5,264
7,992
0
L
Scylla
Wosewan
Scylla
2,420
95
0
870
3,386
876
0
1,703
1,419
20,838
0
W
Hercules
xCaTxGoDx
Hercules
8,155
3,627
0
2,378
8,083
2,906
417
2,133
5,906
0
24,698
W
Aphrodite
4,146
689
2,535
3,524
5,973
5,094
491
1,205
4,768
22,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,483
Gold Earned
31,177
139
Minions Killed
293
0
Camps Cleared
0
876,126
Distance Traveled
891,477
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,577
458
36
4
0
185,973
0
W
Arachne
6,424
642
80
8
0
236,936
0
L
Hachiman
4,872
487
20
2
0
184,967
1
L
King Arthur
4,199
420
21
2
0
162,393
0
W
Merlin
5,820
582
55
6
0
167,996
2
W
Zhong Kui
6,725
673
75
8
0
159,513
3
L
Geb
4,047
405
9
1
0
158,029
0
L
Scylla
5,788
579
53
5
0
184,764
4
W
Hercules
6,208
621
42
4
0
175,962
1
W
Aphrodite
6,000
600
41
4
0
151,070
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role