Player Matchup

Cthulhu
Cthulhu
CYberboy5234
Cthulhu
Level 8
God Stats
1W - 8L
1,093 SR
Queue Stats
5W - 18L
1,123 Elo+
Party 1
Chaac
Chaac
Madmason21
Chaac
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,235 Elo+
Party 1
Anubis
Anubis
iits Manny
Anubis
Level 27
God Stats
0W - 1L
1,388 SR
Queue Stats
16W - 30L
1,241 Elo+
Solo
Team Averages
Level 13
1,327 SR
1,199 Elo+

VS

Team Averages
Level 36
1,421 SR
1,393 Elo+
Cthulhu
Cthulhu
Death4761
Cthulhu
Level 28
God Stats
6W - 6L
1,399 SR
Queue Stats
66W - 54L
1,407 Elo+
Party 2
Cerberus
Cerberus
XVergilSpardaX
Cerberus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,334 Elo+
Solo
Arachne
Arachne
gauzy bills
Arachne
Level 53
God Stats
17W - 13L
1,363 SR
Queue Stats
169W - 157L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CYberboy5234
Cthulhu
8
0 / 8 / 1
5,911
591
2,795
11,133
7,873
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chaac
8
0 / 8 / 1
5,983
598
3,246
11,805
7,287
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
iits Manny
Anubis
10
2 / 8 / 0
6,625
663
9,510
11,197
5,656
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Death4761
Cthulhu
13
3 / 2 / 19
8,398
840
8,186
9,995
2,628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
9
0 / 1 / 16
7,210
721
2,290
5,614
3,178
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
gauzy bills
Arachne
14
20 / 0 / 3
10,278
1,028
17,808
12,437
3,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
61
2
Kills
23
24
Deaths
3
2
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CYberboy5234
Cthulhu
0
8
1
0.06
W
Cthulhu
Death4761
Cthulhu
3
2
19
6.25
L
Chaac
0
8
1
0.06
W
Cerberus
0
1
16
8
W
Arachne
gauzy bills
Arachne
20
0
3
21.5
L
Anubis
iits Manny
Anubis
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,551
Damage
28,284
34,135
Taken
28,046
20,816
Mitigated
9,561
2,805
Healing
11,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CYberboy5234
Cthulhu
2,795
375
0
0
11,133
7,873
0
3,109
8,024
11,816
0
W
Cthulhu
Death4761
Cthulhu
8,186
1,249
158
2,895
9,995
2,628
265
6,730
3,265
29,503
0
L
Chaac
3,246
707
0
708
11,805
7,287
0
3,540
8,265
0
9,319
W
Cerberus
2,290
572
0
440
5,614
3,178
189
1,666
1,940
5,900
0
W
Arachne
gauzy bills
Arachne
17,808
14,499
486
7,189
12,437
3,755
947
4,441
7,669
0
37,508
L
Anubis
iits Manny
Anubis
9,510
1,290
0
2,097
11,197
5,656
0
3,975
7,222
19,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,519
Gold Earned
25,886
65
Minions Killed
102
3
Camps Cleared
6
419,613
Distance Traveled
620,608
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,911
591
15
2
0
119,592
1
W
Cthulhu
8,398
840
40
4
3
209,841
0
L
Chaac
5,983
598
17
2
1
170,441
1
W
Cerberus
7,210
721
9
1
0
207,639
0
W
Arachne
10,278
1,028
53
5
3
203,128
1
L
Anubis
6,625
663
33
3
2
129,580
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role