Player Matchup

Geb
Geb
LadorianExe
Geb
Level 89
God Stats
3W - 1L
1,317 SR
Queue Stats
204W - 245L
1,459 Elo+
Party 1
Anubis
Anubis
MyNameDavid-
Anubis
Level 125
God Stats
2W - 0L
1,391 SR
Queue Stats
218W - 228L
1,504 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ceddybear4
Tsukuyomi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,427 Elo+
Party 1
Team Averages
Level 77
1,403 SR
1,463 Elo+

VS

Team Averages
Level 86
1,529 SR
1,378 Elo+
Nu Wa
Nu Wa
KesseSo
Nu Wa
Level 151
God Stats
3W - 1L
1,504 SR
Queue Stats
153W - 253L
1,332 Elo+
Party 2
Kukulkan
Kukulkan
T Tight2171
Kukulkan
Level 25
God Stats
14W - 6L
1,560 SR
Queue Stats
52W - 59L
1,360 Elo+
Party 2
Erlang Shen
Erlang Shen
T inutile
Erlang Shen
Level 81
God Stats
13W - 12L
1,523 SR
Queue Stats
40W - 41L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 20
12,716
636
10,953
23,554
24,540
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Anubis
20
22 / 3 / 3
15,942
797
31,416
29,242
14,931
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
ceddybear4
Tsukuyomi
15
4 / 9 / 14
12,738
637
13,709
20,876
8,028
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
KesseSo
Nu Wa
17
6 / 6 / 7
14,003
700
25,290
15,114
3,323
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
T Tight2171
Kukulkan
14
5 / 12 / 6
12,441
622
15,403
19,276
4,640
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
T inutile
Erlang Shen
16
4 / 9 / 9
13,344
667
15,117
30,356
22,162
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
37
27
Kills
15
15
Deaths
27
37
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
KesseSo
Nu Wa
6
6
7
1.58
W
1
3
20
3.67
W
Anubis
22
3
3
7.83
L
Kukulkan
T Tight2171
Kukulkan
5
12
6
0.67
L
Erlang Shen
T inutile
Erlang Shen
4
9
9
0.94
W
Tsukuyomi
ceddybear4
Tsukuyomi
4
9
14
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,078
Damage
55,810
73,672
Taken
64,746
47,499
Mitigated
30,125
27,800
Healing
12,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
KesseSo
Nu Wa
25,290
10,562
814
4,464
15,114
3,323
2,160
10,001
5,113
68,329
0
W
10,953
1,387
46
2,745
23,554
24,540
440
16,905
6,649
38,695
0
W
Anubis
31,416
1,288
0
21,330
29,242
14,931
1,621
12,412
16,830
100,347
0
L
Kukulkan
T Tight2171
Kukulkan
15,403
3,805
0
1,829
19,276
4,640
555
12,136
7,140
40,918
0
L
Erlang Shen
T inutile
Erlang Shen
15,117
8,682
0
5,157
30,356
22,162
580
20,564
9,792
0
35,599
W
Tsukuyomi
ceddybear4
Tsukuyomi
13,709
2,547
0
3,679
20,876
8,028
743
12,077
8,799
0
40,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,396
Gold Earned
39,788
227
Minions Killed
189
6
Camps Cleared
8
953,825
Distance Traveled
882,030
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
14,003
700
93
5
3
323,681
1
W
Geb
12,716
636
51
3
0
345,372
0
W
Anubis
15,942
797
135
7
6
307,239
1
L
Kukulkan
12,441
622
55
3
0
241,469
0
L
Erlang Shen
13,344
667
41
2
5
316,880
0
W
Tsukuyomi
12,738
637
41
2
0
301,214
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role