Player Matchup

Arachne
Arachne
Angelus Di Nex
Arachne
Level 108
God Stats
35W - 21L
1,618 SR
Queue Stats
399W - 473L
1,356 Elo+
Party 2
Danzaburou
Danzaburou
Bogachief
Danzaburou
Level 36
God Stats
2W - 13L
1,500 SR
Queue Stats
2W - 13L
1,500 Elo+
Solo
Anubis
Anubis
Iakovia
Anubis
Level 29
God Stats
0W - 4L
1,284 SR
Queue Stats
22W - 44L
1,263 Elo+
Party 2
Charybdis
Charybdis
Kerwhi
Charybdis
Level 67
God Stats
1W - 2L
1,332 SR
Queue Stats
84W - 98L
1,318 Elo+
Party 2
Baron Samedi
Baron Samedi
shisui57
Baron Samedi
Level 46
God Stats
85W - 99L
1,426 SR
Queue Stats
218W - 260L
1,339 Elo+
Solo
Team Averages
Level 57
1,432 SR
1,355 Elo+

VS

Team Averages
Level 76
1,533 SR
1,324 Elo+
Nu Wa
Nu Wa
KuTTeX
Nu Wa
Level 34
God Stats
22W - 12L
1,366 SR
Queue Stats
190W - 205L
1,355 Elo+
Party 1
Hercules
Hercules
MecurialZ
Hercules
Level 69
God Stats
3W - 0L
1,808 SR
Queue Stats
193W - 196L
1,359 Elo+
Party 1
Guan Yu
Guan Yu
german_foz
Guan Yu
Level 100
God Stats
3W - 1L
1,769 SR
Queue Stats
223W - 240L
1,347 Elo+
Party 3
Fenrir
Fenrir
kovalsski
Fenrir
Level 49
God Stats
13W - 17L
1,483 SR
Queue Stats
102W - 152L
1,268 Elo+
Party 3
Rama
Rama
payball27
Rama
Level 126
God Stats
2W - 5L
1,241 SR
Queue Stats
245W - 317L
1,293 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 7 / 4
13,780
510
19,403
24,912
10,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
Bogachief
Danzaburou
16
1 / 11 / 0
10,352
383
6,195
20,020
6,935
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
Iakovia
Anubis
17
2 / 9 / 7
11,561
428
15,961
20,728
8,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
Kerwhi
Charybdis
18
0 / 8 / 3
11,169
414
7,262
20,820
6,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
shisui57
Baron Samedi
17
4 / 12 / 0
11,709
434
11,493
26,314
14,692
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
KuTTeX
Nu Wa
20
9 / 5 / 11
14,475
536
15,142
14,904
6,180
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
MecurialZ
Hercules
18
5 / 1 / 25
14,028
520
7,379
25,317
31,268
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
german_foz
Guan Yu
20
9 / 4 / 16
15,141
561
22,917
29,390
29,895
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Fenrir
kovalsski
Fenrir
20
11 / 7 / 12
14,280
529
19,779
23,544
11,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
20
13 / 2 / 12
15,925
590
24,039
19,677
8,168
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
123
19
Kills
47
47
Deaths
19
14
Assists
76
Player
Kills
Deaths
Assists
KDA
L
12
7
4
2
L
Danzaburou
Bogachief
Danzaburou
1
11
0
0.09
L
Anubis
Iakovia
Anubis
2
9
7
0.61
L
Charybdis
Kerwhi
Charybdis
0
8
3
0.19
W
Nu Wa
KuTTeX
Nu Wa
9
5
11
2.9
W
Hercules
MecurialZ
Hercules
5
1
25
17.5
W
Guan Yu
german_foz
Guan Yu
9
4
16
4.25
W
Fenrir
kovalsski
Fenrir
11
7
12
2.43
W
Rama
13
2
12
9.5
L
Baron Samedi
shisui57
Baron Samedi
4
12
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,314
Damage
89,256
112,794
Taken
112,832
48,018
Mitigated
86,610
28,483
Healing
38,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,403
11,552
0
8,615
24,912
10,925
1,204
6,125
18,787
0
96,835
L
Danzaburou
Bogachief
Danzaburou
6,195
2,385
0
3,712
20,020
6,935
1,295
1,530
18,490
0
43,561
L
Anubis
Iakovia
Anubis
15,961
386
0
6,065
20,728
8,745
436
4,266
16,462
74,320
0
L
Charybdis
Kerwhi
Charybdis
7,262
3,531
0
5,712
20,820
6,721
383
1,720
19,100
0
88,499
W
Nu Wa
KuTTeX
Nu Wa
15,142
2,985
234
2,938
14,904
6,180
3,445
5,153
9,387
88,486
0
W
Hercules
MecurialZ
Hercules
7,379
827
1,473
12,388
25,317
31,268
740
3,165
21,922
0
37,248
W
Guan Yu
german_foz
Guan Yu
22,917
2,076
2,088
9,731
29,390
29,895
813
10,220
18,852
495
100,257
W
Fenrir
kovalsski
Fenrir
19,779
4,507
0
2,921
23,544
11,099
1,983
4,109
19,213
0
87,987
W
Rama
24,039
16,796
0
7,212
19,677
8,168
2,178
3,511
16,004
0
147,762
L
Baron Samedi
shisui57
Baron Samedi
11,493
1,193
145
4,234
26,314
14,692
108
2,269
24,045
57,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,571
Gold Earned
73,849
569
Minions Killed
659
0
Camps Cleared
0
2,206,048
Distance Traveled
2,625,806
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
13,780
510
122
5
0
583,256
1
L
Danzaburou
10,352
383
77
3
0
438,554
0
L
Anubis
11,561
428
127
5
0
403,997
4
L
Charybdis
11,169
414
148
5
0
424,755
4
W
Nu Wa
14,475
536
121
4
0
474,449
1
W
Hercules
14,028
520
47
2
0
566,479
12
W
Guan Yu
15,141
561
169
6
0
560,359
5
W
Fenrir
14,280
529
99
4
0
551,707
0
W
Rama
15,925
590
223
8
0
472,812
2
L
Baron Samedi
11,709
434
95
4
0
355,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role