Player Matchup

Charybdis
Charybdis
DEGLINGOSSS
Charybdis
Level 18
God Stats
7W - 15L
1,302 SR
Queue Stats
74W - 116L
1,352 Elo+
Party 2
Bellona
Bellona
DarkGreenDude
Bellona
Level 29
God Stats
29W - 26L
1,460 SR
Queue Stats
104W - 92L
1,454 Elo+
Party 3
Gilgamesh
Gilgamesh
V3r0y3n
Gilgamesh
Level 30
God Stats
4W - 2L
1,500 SR
Queue Stats
130W - 120L
1,486 Elo+
Party 3
Yemoja
Yemoja
lenki22
Yemoja
Level 19
God Stats
41W - 48L
1,485 SR
Queue Stats
75W - 114L
1,323 Elo+
Party 2
Vulcan
Vulcan
walle88888889
Vulcan
Level 29
God Stats
5W - 3L
1,829 SR
Queue Stats
22W - 18L
1,433 Elo+
Solo
Team Averages
Level 25
1,515 SR
1,410 Elo+

VS

Team Averages
Level 17
1,412 SR
1,415 Elo+
Erlang Shen
Erlang Shen
Gozoglontz
Erlang Shen
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 58L
1,414 Elo+
Solo
Artio
Artio
MonkeyDDanny
Artio
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 84L
1,499 Elo+
Party 1
Da Ji
Da Ji
NOTDeathwalker
Da Ji
Level 25
God Stats
2W - 3L
1,260 SR
Queue Stats
84W - 59L
1,411 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SplitterNacktx3
Morgan Le Fay
Level 11
God Stats
19W - 14L
1,571 SR
Queue Stats
150W - 143L
1,380 Elo+
Party 1
Hou Yi
Hou Yi
keksqueenx3
Hou Yi
Level 13
God Stats
5W - 7L
1,227 SR
Queue Stats
26W - 22L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DEGLINGOSSS
Charybdis
9
1 / 1 / 6
5,663
566
2,357
3,855
1,059
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
10
2 / 1 / 8
6,061
606
5,904
5,924
3,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
V3r0y3n
Gilgamesh
9
5 / 0 / 8
6,201
620
4,406
5,097
2,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Yemoja
lenki22
Yemoja
7
2 / 0 / 9
5,767
577
1,333
3,872
1,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

11
9 / 0 / 2
6,776
678
5,175
3,363
1,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Gozoglontz
Erlang Shen
7
0 / 6 / 0
4,709
471
3,873
8,876
5,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

5
0 / 4 / 0
4,352
435
725
7,271
2,717
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
2 / 1 / 0
5,545
555
2,677
5,326
1,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
SplitterNacktx3
Morgan Le Fay
8
0 / 4 / 1
4,849
485
2,759
4,832
1,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
6
0 / 4 / 0
4,324
432
1,949
6,180
1,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
3
19
Kills
2
2
Deaths
19
33
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Charybdis
DEGLINGOSSS
Charybdis
1
1
6
4
W
Bellona
2
1
8
6
L
Erlang Shen
Gozoglontz
Erlang Shen
0
6
0
0
L
0
4
0
0
L
2
1
0
2
L
Morgan Le Fay
SplitterNacktx3
Morgan Le Fay
0
4
1
0.13
W
Gilgamesh
V3r0y3n
Gilgamesh
5
0
8
9
L
Hou Yi
0
4
0
0
W
Yemoja
lenki22
Yemoja
2
0
9
6.5
W
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,175
Damage
11,983
22,111
Taken
32,485
9,319
Mitigated
12,158
8,676
Healing
4,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
DEGLINGOSSS
Charybdis
2,357
1,473
0
290
3,855
1,059
454
166
3,689
0
22,133
W
Bellona
5,904
1,227
0
3,150
5,924
3,267
260
682
5,242
0
27,865
L
Erlang Shen
Gozoglontz
Erlang Shen
3,873
2,101
0
2,132
8,876
5,059
0
1,409
7,353
0
28,621
L
725
69
0
1,000
7,271
2,717
0
1,992
5,237
8,755
0
L
2,677
346
0
871
5,326
1,528
0
0
5,326
0
21,146
L
Morgan Le Fay
SplitterNacktx3
Morgan Le Fay
2,759
261
0
723
4,832
1,369
0
1,809
2,847
21,841
0
W
Gilgamesh
V3r0y3n
Gilgamesh
4,406
1,316
0
2,113
5,097
2,027
0
695
4,402
0
23,997
L
Hou Yi
1,949
951
0
0
6,180
1,485
0
912
5,214
0
18,195
W
Yemoja
lenki22
Yemoja
1,333
527
659
764
3,872
1,907
322
550
3,322
12,859
0
W
5,175
730
0
1,700
3,363
1,059
780
1,391
1,972
26,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,468
Gold Earned
23,779
220
Minions Killed
211
0
Camps Cleared
0
937,168
Distance Traveled
941,507
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
5,663
566
44
4
0
176,706
2
W
Bellona
6,061
606
67
7
0
204,538
3
L
Erlang Shen
4,709
471
52
5
0
199,141
2
L
Artio
4,352
435
16
2
0
186,004
1
L
Da Ji
5,545
555
59
6
0
186,210
0
L
Morgan Le Fay
4,849
485
48
5
0
207,623
0
W
Gilgamesh
6,201
620
43
4
0
205,635
4
L
Hou Yi
4,324
432
36
4
0
162,529
2
W
Yemoja
5,767
577
12
1
0
149,722
2
W
Vulcan
6,776
678
54
5
0
200,567
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role