Player Matchup

Hera
Hera
CarlosLara93
Hera
Level 115
God Stats
5W - 6L
1,482 SR
Queue Stats
510W - 524L
1,508 Elo+
Solo
Sylvanus
Sylvanus
Slush9454
Sylvanus
Level 151
God Stats
1W - 0L
1,264 SR
Queue Stats
144W - 124L
1,523 Elo+
Solo
Amaterasu
Amaterasu
TK_BIizzard
Amaterasu
Level 123
God Stats
19W - 14L
1,669 SR
Queue Stats
508W - 475L
1,475 Elo+
Solo
Neith
Neith
Vx Regicide xV
Neith
Level 155
God Stats
13W - 14L
1,583 SR
Queue Stats
471W - 427L
1,510 Elo+
Solo
Arachne
Arachne
orlando10597201
Arachne
Level 150
God Stats
27W - 13L
1,731 SR
Queue Stats
452W - 412L
1,531 Elo+
Solo
Team Averages
Level 139
1,546 SR
1,509 Elo+

VS

Team Averages
Level 128
1,423 SR
1,534 Elo+
Scylla
Scylla
Fazty_Kaoz
Scylla
Level 87
God Stats
1W - 2L
1,473 SR
Queue Stats
209W - 217L
1,499 Elo+
Solo
Jing Wei
Jing Wei
PhatAssDom
Jing Wei
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
250W - 249L
1,543 Elo+
Party 1
Discordia
Discordia
Rushtiger-
Discordia
Level 126
God Stats
0W - 2L
1,115 SR
Queue Stats
281W - 272L
1,530 Elo+
Party 1
Hercules
Hercules
SahDezii
Hercules
Level 129
God Stats
0W - 2L
1,506 SR
Queue Stats
262W - 258L
1,550 Elo+
Party 1
Charybdis
Charybdis
Sanic Punch
Charybdis
Level 148
God Stats
12W - 16L
1,520 SR
Queue Stats
568W - 510L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 0 / 4
13,257
603
13,750
9,526
4,096
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sylvanus
Slush9454
Sylvanus
5
0 / 2 / 0
6,466
294
1,183
3,117
1,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
TK_BIizzard
Amaterasu
19
9 / 0 / 5
11,956
543
12,510
19,413
9,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
2 / 3 / 3
11,441
520
8,436
11,748
4,074
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
3 / 3 / 2
11,729
533
9,768
15,815
8,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Fazty_Kaoz
Scylla
13
0 / 3 / 0
8,543
388
3,171
10,679
3,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
PhatAssDom
Jing Wei
18
2 / 4 / 1
11,493
522
9,256
15,134
7,037
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
Rushtiger-
Discordia
17
1 / 2 / 2
10,848
493
8,531
12,595
5,752
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
SahDezii
Hercules
13
0 / 3 / 3
8,993
409
3,345
19,951
17,458
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charybdis
Sanic Punch
Charybdis
17
5 / 6 / 0
10,962
498
10,405
12,686
4,650
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
18
Kills
8
8
Deaths
18
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
0
4
6
L
Scylla
Fazty_Kaoz
Scylla
0
3
0
0
L
Jing Wei
PhatAssDom
Jing Wei
2
4
1
0.63
L
Discordia
Rushtiger-
Discordia
1
2
2
1
L
Hercules
SahDezii
Hercules
0
3
3
0.5
L
Charybdis
Sanic Punch
Charybdis
5
6
0
0.83
W
Sylvanus
Slush9454
Sylvanus
0
2
0
0
W
Amaterasu
TK_BIizzard
Amaterasu
9
0
5
11.5
W
2
3
3
1.17
W
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,647
Damage
34,708
59,619
Taken
71,045
27,531
Mitigated
38,180
18,412
Healing
19,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,750
4,813
0
1,157
9,526
4,096
84
1,855
7,671
122,570
0
L
Scylla
Fazty_Kaoz
Scylla
3,171
186
0
0
10,679
3,283
0
3,850
6,829
47,129
0
L
Jing Wei
PhatAssDom
Jing Wei
9,256
6,755
0
6,932
15,134
7,037
2,699
950
14,184
0
77,962
L
Discordia
Rushtiger-
Discordia
8,531
823
0
5,755
12,595
5,752
747
1,485
11,110
83,764
0
L
Hercules
SahDezii
Hercules
3,345
683
0
3,739
19,951
17,458
231
5,044
14,907
0
36,536
L
Charybdis
Sanic Punch
Charybdis
10,405
5,147
0
2,774
12,686
4,650
2,238
3,397
9,289
0
76,422
W
Sylvanus
Slush9454
Sylvanus
1,183
640
186
870
3,117
1,287
0
195
2,922
4,849
1,736
W
Amaterasu
TK_BIizzard
Amaterasu
12,510
4,293
0
5,749
19,413
9,659
0
4,753
14,660
0
92,058
W
8,436
2,021
0
3,405
11,748
4,074
0
1,620
10,128
0
97,811
W
9,768
6,220
0
7,045
15,815
8,415
1,108
3,279
12,536
0
96,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,849
Gold Earned
50,839
728
Minions Killed
572
0
Camps Cleared
0
1,853,742
Distance Traveled
1,867,055
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
13,257
603
231
11
0
429,650
6
L
Scylla
8,543
388
79
4
0
358,632
1
L
Jing Wei
11,493
522
157
7
0
373,395
5
L
Discordia
10,848
493
153
7
0
410,672
2
L
Hercules
8,993
409
43
2
0
389,045
7
L
Charybdis
10,962
498
140
6
0
335,311
8
W
Sylvanus
6,466
294
14
1
0
76,746
1
W
Amaterasu
11,956
543
141
6
0
499,405
3
W
Neith
11,441
520
167
8
0
369,733
6
W
Arachne
11,729
533
175
8
0
478,208
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role