Player Matchup

Artio
Artio
Bingabam
Artio
Level 27
God Stats
1W - 0L
1,726 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Rama
Rama
eXVee808
Rama
Level 19
God Stats
2W - 5L
1,500 SR
Queue Stats
21W - 27L
1,367 Elo+
Solo
Susano
Susano
mjolgon
Susano
Level 17
God Stats
23W - 21L
1,414 SR
Queue Stats
65W - 75L
1,303 Elo+
Party 1
Kali
Kali
simji383838383ow
Kali
Level 8
God Stats
44W - 40L
1,127 SR
Queue Stats
59W - 62L
1,179 Elo+
Party 1
Ah Puch
Ah Puch
zomaf7
Ah Puch
Level 24
God Stats
2W - 1L
1,489 SR
Queue Stats
57W - 64L
1,542 Elo+
Solo
Team Averages
Level 19
1,451 SR
1,378 Elo+

VS

Team Averages
Level 19
1,431 SR
1,459 Elo+
Fenrir
Fenrir
Elmarinoloko445
Fenrir
Level 18
God Stats
2W - 8L
1,145 SR
Queue Stats
23W - 43L
1,338 Elo+
Solo
Susano
Susano
P_Nasty1228
Susano
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
ThroughAbyss v
Gilgamesh
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 60L
1,350 Elo+
Solo
Izanami
Izanami
YourBlindGrandma
Izanami
Level 6
God Stats
9W - 8L
1,500 SR
Queue Stats
140W - 163L
1,486 Elo+
Solo
Artio
Artio
j053ph6
Artio
Level 29
God Stats
2W - 2L
1,508 SR
Queue Stats
274W - 237L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Bingabam
Artio
9
1 / 0 / 9
6,379
456
3,731
5,739
5,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Rama
10
3 / 1 / 0
6,754
482
5,562
7,226
2,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Susano
mjolgon
Susano
12
3 / 1 / 3
7,729
552
4,678
5,994
2,070
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

10
5 / 1 / 3
7,254
518
5,000
9,895
4,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
zomaf7
Ah Puch
12
11 / 5 / 3
8,149
582
13,857
8,903
2,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 9 / 3
5,494
392
3,590
11,424
4,594
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Susano
9
0 / 10 / 2
5,616
401
2,568
10,671
3,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
ThroughAbyss v
Gilgamesh
10
2 / 0 / 2
7,003
500
4,130
9,786
4,085
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
5 / 1 / 3
8,123
580
5,863
8,842
5,695
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artio
j053ph6
Artio
9
0 / 4 / 2
5,880
420
4,136
9,658
3,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
20
23
Kills
8
8
Deaths
24
18
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Artio
Bingabam
Artio
1
0
9
5.5
L
1
9
3
0.28
L
Susano
0
10
2
0.1
L
Gilgamesh
ThroughAbyss v
Gilgamesh
2
0
2
3
L
5
1
3
6.5
W
Rama
3
1
0
3
L
Artio
j053ph6
Artio
0
4
2
0.25
W
Susano
mjolgon
Susano
3
1
3
4.5
W
5
1
3
6.5
W
Ah Puch
zomaf7
Ah Puch
11
5
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,828
Damage
20,287
37,757
Taken
50,381
16,992
Mitigated
21,478
12,632
Healing
10,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Bingabam
Artio
3,731
1,231
329
2,177
5,739
5,602
0
1,057
4,644
18,056
0
L
3,590
1,257
564
309
11,424
4,594
0
6,398
5,026
0
10,234
L
Susano
2,568
763
0
514
10,671
3,352
345
3,837
6,834
0
19,348
L
Gilgamesh
ThroughAbyss v
Gilgamesh
4,130
783
0
2,637
9,786
4,085
0
1,384
8,402
0
28,139
L
5,863
3,413
0
3,370
8,842
5,695
1,243
2,751
6,091
0
49,134
W
Rama
5,562
4,293
0
1,606
7,226
2,206
1,030
709
6,472
0
25,828
L
Artio
j053ph6
Artio
4,136
547
192
3,130
9,658
3,752
0
3,218
6,440
23,008
0
W
Susano
mjolgon
Susano
4,678
1,059
0
737
5,994
2,070
829
153
5,591
0
38,805
W
5,000
2,408
0
5,669
9,895
4,116
0
1,110
8,738
0
41,366
W
Ah Puch
zomaf7
Ah Puch
13,857
1,265
0
2,114
8,903
2,998
396
1,107
7,523
42,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,265
Gold Earned
32,116
292
Minions Killed
263
0
Camps Cleared
0
1,239,289
Distance Traveled
1,266,323
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
6,379
456
19
1
0
291,778
12
L
Fenrir
5,494
392
10
1
0
261,911
2
L
Susano
5,616
401
34
2
0
240,235
0
L
Gilgamesh
7,003
500
51
4
0
270,959
1
L
Izanami
8,123
580
112
8
0
266,866
0
W
Rama
6,754
482
48
3
0
225,693
1
L
Artio
5,880
420
56
4
0
226,352
2
W
Susano
7,729
552
85
6
0
248,175
0
W
Kali
7,254
518
61
4
0
238,742
0
W
Ah Puch
8,149
582
79
6
0
234,901
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role