Player Matchup

Cu Chulainn
Cu Chulainn
ANNO__1701
Cu Chulainn
Level 107
God Stats
1W - 4L
1,171 SR
Queue Stats
650W - 651L
1,433 Elo+
Party 3
Tyr
Tyr
Julian123456tz
Tyr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,266 Elo+
Party 3
Skadi
Skadi
KVPITAN
Skadi
Level 41
God Stats
2W - 4L
1,597 SR
Queue Stats
80W - 109L
1,424 Elo+
Solo
Jormungandr
Jormungandr
hunterman283
Jormungandr
Level 22
God Stats
33W - 29L
1,505 SR
Queue Stats
35W - 34L
1,451 Elo+
Party 1
Vulcan
Vulcan
markus1234m
Vulcan
Level 42
God Stats
1W - 3L
1,500 SR
Queue Stats
214W - 223L
1,408 Elo+
Party 1
Team Averages
Level 47
1,455 SR
1,397 Elo+

VS

Team Averages
Level 61
1,489 SR
1,433 Elo+
Danzaburou
Danzaburou
AquarionTV
Danzaburou
Level 45
God Stats
2W - 0L
1,623 SR
Queue Stats
46W - 42L
1,461 Elo+
Party 2
Merlin
Merlin
Kaoory
Merlin
Level 81
God Stats
23W - 13L
1,556 SR
Queue Stats
124W - 104L
1,514 Elo+
Party 2
Loki
Loki
Kaseki-Sama
Loki
Level 74
God Stats
25W - 18L
1,550 SR
Queue Stats
154W - 134L
1,512 Elo+
Party 2
He Bo
He Bo
Komorasaki
He Bo
Level 68
God Stats
1W - 1L
1,216 SR
Queue Stats
155W - 143L
1,512 Elo+
Party 2
Hel
Hel
SchizoPharoah
Hel
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,165 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ANNO__1701
Cu Chulainn
18
4 / 9 / 2
11,960
460
11,079
25,723
17,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
1 / 14 / 2
9,761
375
3,117
26,251
26,439
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Skadi
KVPITAN
Skadi
13
0 / 14 / 4
8,954
344
9,696
20,509
6,173
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
hunterman283
Jormungandr
13
1 / 11 / 3
8,916
343
18,125
24,794
17,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vulcan
19
4 / 10 / 2
12,921
497
17,578
18,681
8,401
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AquarionTV
Danzaburou
19
7 / 3 / 13
14,032
540
15,405
23,952
10,640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
Kaoory
Merlin
20
9 / 1 / 18
15,187
584
20,241
18,206
10,310
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

20
25 / 1 / 6
17,406
669
26,730
20,982
9,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

He Bo
20
15 / 5 / 14
15,686
603
28,270
28,345
14,609
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
2 / 0 / 19
12,962
499
4,639
21,771
16,864
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
128
10
Kills
58
58
Deaths
10
13
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
ANNO__1701
Cu Chulainn
4
9
2
0.56
W
Danzaburou
AquarionTV
Danzaburou
7
3
13
4.5
L
1
14
2
0.14
L
Skadi
KVPITAN
Skadi
0
14
4
0.14
W
Merlin
Kaoory
Merlin
9
1
18
18
W
25
1
6
28
W
He Bo
15
5
14
4.4
W
2
0
19
11.5
L
Jormungandr
hunterman283
Jormungandr
1
11
3
0.23
L
Vulcan
4
10
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,595
Damage
95,285
115,958
Taken
113,256
76,684
Mitigated
61,833
6,347
Healing
66,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
ANNO__1701
Cu Chulainn
11,079
4,111
0
774
25,723
17,974
0
11,154
14,569
0
72,597
W
Danzaburou
AquarionTV
Danzaburou
15,405
9,768
0
4,281
23,952
10,640
1,957
10,361
13,591
0
113,271
L
3,117
238
0
1,351
26,251
26,439
180
13,730
12,521
0
23,147
L
Skadi
KVPITAN
Skadi
9,696
2,965
0
345
20,509
6,173
0
8,621
11,888
0
35,391
W
Merlin
Kaoory
Merlin
20,241
1,326
0
6,978
18,206
10,310
6,117
6,840
11,366
109,062
0
W
26,730
8,260
0
12,014
20,982
9,410
702
2,928
16,830
105
155,626
W
He Bo
28,270
4,171
0
16,292
28,345
14,609
2,091
6,122
20,809
106,332
0
W
4,639
1,354
14,400
12,218
21,771
16,864
1,296
11,801
9,970
23,212
0
L
Jormungandr
hunterman283
Jormungandr
18,125
5,728
55
328
24,794
17,697
0
8,261
16,533
50,562
0
L
Vulcan
17,578
3,719
0
3,494
18,681
8,401
124
11,489
7,192
81,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,512
Gold Earned
75,273
412
Minions Killed
681
0
Camps Cleared
0
1,968,994
Distance Traveled
2,493,450
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
11,960
460
125
5
0
424,475
2
W
Danzaburou
14,032
540
128
5
0
462,806
3
L
Tyr
9,761
375
35
1
0
405,253
0
L
Skadi
8,954
344
50
2
0
361,557
1
W
Merlin
15,187
584
161
6
0
487,500
0
W
Loki
17,406
669
187
7
0
596,877
5
W
He Bo
15,686
603
161
6
0
435,642
5
W
Hel
12,962
499
44
2
0
510,625
2
L
Jormungandr
8,916
343
70
3
0
346,846
0
L
Vulcan
12,921
497
132
5
0
430,863
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role