Player Matchup

Cerberus
Cerberus
BlueLotus V2
Cerberus
Level 145
God Stats
4W - 1L
1,813 SR
Queue Stats
214W - 231L
1,564 Elo+
Party 1
He Bo
He Bo
M_Alpha_shadow
He Bo
Level 150
God Stats
3W - 1L
1,648 SR
Queue Stats
128W - 130L
1,489 Elo+
Party 3
Nike
Nike
ZzCRYPTOzZ
Nike
Level 159
God Stats
12W - 5L
1,572 SR
Queue Stats
566W - 553L
1,547 Elo+
Party 3
Yemoja
Yemoja
cestcadeaux
Yemoja
Level 160
God Stats
1W - 4L
1,545 SR
Queue Stats
177W - 155L
1,454 Elo+
Party 3
Gilgamesh
Gilgamesh
xArmaV2x
Gilgamesh
Level 148
God Stats
12W - 5L
1,593 SR
Queue Stats
301W - 289L
1,593 Elo+
Party 1
Team Averages
Level 152
1,634 SR
1,529 Elo+

VS

Team Averages
Level 74
1,545 SR
1,472 Elo+
Kuzenbo
Kuzenbo
BillionMFB
Kuzenbo
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Anhur
Anhur
Joabeth
Anhur
Level 107
God Stats
1W - 2L
1,476 SR
Queue Stats
160W - 166L
1,559 Elo+
Party 4
Aphrodite
Aphrodite
MiraSlave
Aphrodite
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,254 Elo+
Party 2
Anubis
Anubis
Nelorn
Anubis
Level 107
God Stats
3W - 2L
1,747 SR
Queue Stats
81W - 72L
1,508 Elo+
Party 4
Ratatoskr
Ratatoskr
darehito
Ratatoskr
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
126W - 117L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BlueLotus V2
Cerberus
20
4 / 4 / 21
13,295
739
12,750
27,963
36,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
11 / 3 / 17
13,692
761
31,330
20,992
8,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
4 / 3 / 26
13,763
765
15,984
25,994
35,257
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Yemoja
20
3 / 1 / 25
13,281
738
10,195
18,685
20,337
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
xArmaV2x
Gilgamesh
18
9 / 6 / 9
12,398
689
18,170
17,660
7,613
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BillionMFB
Kuzenbo
17
1 / 6 / 12
10,883
605
10,414
22,126
34,285
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anhur
Joabeth
Anhur
19
2 / 4 / 13
11,078
615
24,342
16,285
8,704
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
MiraSlave
Aphrodite
19
4 / 5 / 7
11,617
645
8,357
14,732
19,416
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Nelorn
Anubis
19
4 / 6 / 8
11,452
636
16,991
16,417
11,284
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ratatoskr
darehito
Ratatoskr
18
6 / 10 / 7
11,619
646
22,969
27,625
15,285
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
64
31
Kills
17
17
Deaths
31
98
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
BillionMFB
Kuzenbo
1
6
12
1.17
W
Cerberus
BlueLotus V2
Cerberus
4
4
21
3.63
L
Anhur
Joabeth
Anhur
2
4
13
2.13
W
11
3
17
6.5
L
Aphrodite
MiraSlave
Aphrodite
4
5
7
1.5
L
Anubis
Nelorn
Anubis
4
6
8
1.33
W
4
3
26
5.67
W
Yemoja
3
1
25
15.5
L
Ratatoskr
darehito
Ratatoskr
6
10
7
0.95
W
Gilgamesh
xArmaV2x
Gilgamesh
9
6
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,429
Damage
83,073
111,294
Taken
97,185
108,168
Mitigated
88,974
56,094
Healing
24,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
BillionMFB
Kuzenbo
10,414
3,286
0
0
22,126
34,285
0
11,965
10,161
16,399
0
W
Cerberus
BlueLotus V2
Cerberus
12,750
681
2,354
7,274
27,963
36,186
1,520
11,008
16,955
36,618
0
L
Anhur
Joabeth
Anhur
24,342
17,417
309
3,839
16,285
8,704
90
8,903
7,382
0
41,534
W
31,330
1,028
3,783
4,572
20,992
8,775
1,774
7,639
13,353
63,930
0
L
Aphrodite
MiraSlave
Aphrodite
8,357
2,198
5,457
4,857
14,732
19,416
0
9,817
4,915
19,586
0
L
Anubis
Nelorn
Anubis
16,991
1,018
1,030
2,451
16,417
11,284
0
8,106
8,311
42,323
0
W
15,984
446
1,667
5,405
25,994
35,257
395
6,545
19,449
0
38,278
W
Yemoja
10,195
1,416
18,068
7,455
18,685
20,337
1,103
5,945
12,740
20,709
0
L
Ratatoskr
darehito
Ratatoskr
22,969
5,234
587
5,815
27,625
15,285
0
15,484
12,141
0
39,742
W
Gilgamesh
xArmaV2x
Gilgamesh
18,170
6,860
2,913
2,603
17,660
7,613
678
4,625
13,035
0
27,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,429
Gold Earned
56,649
213
Minions Killed
155
0
Camps Cleared
0
1,617,860
Distance Traveled
1,475,673
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,883
605
10
1
0
311,142
1
W
Cerberus
13,295
739
68
4
0
319,460
2
L
Anhur
11,078
615
29
2
0
320,378
0
W
He Bo
13,692
761
63
4
0
332,412
0
L
Aphrodite
11,617
645
31
2
0
291,726
2
L
Anubis
11,452
636
51
3
0
247,047
1
W
Nike
13,763
765
50
3
0
353,145
0
W
Yemoja
13,281
738
10
1
0
327,149
0
L
Ratatoskr
11,619
646
34
2
0
305,380
6
W
Gilgamesh
12,398
689
22
1
0
285,694
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role