Player Matchup

Zeus
Zeus
Gold II
Acrro
Zeus
Gold II
Level 156
God Stats
0W - 1L
1,669 SR
Queue Stats
14W - 16L
1,522 MMR
Solo
Medusa
Medusa
Platinum V
Hubi2680
Medusa
Platinum V
Level 140
God Stats
90W - 83L
1,628 SR
Queue Stats
264W - 258L
1,649 MMR
Party 2
Athena
Athena
Platinum V
Reterz2000
Athena
Platinum V
Level 113
God Stats
14W - 11L
1,702 SR
Queue Stats
246W - 234L
1,651 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 136
1,666 SR
1,607 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 77
1,614 SR
1,549 MMR
Izanami
Izanami
Gold V
 
Izanami
Gold V
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Platinum III
NoxR1ght
Scylla
Platinum III
Level 89
God Stats
47W - 36L
1,657 SR
Queue Stats
255W - 276L
1,549 MMR
Party 1
Ne Zha
Ne Zha
Gold I
pαphellαs
Ne Zha
Gold I
Level 45
God Stats
2W - 0L
1,685 SR
Queue Stats
47W - 55L
1,597 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Acrro
Zeus
15
4 / 3 / 9
11,612
611
21,108
10,412
3,965
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
Hubi2680
Medusa
16
8 / 5 / 5
12,691
668
12,190
16,506
5,891
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
Reterz2000
Athena
13
1 / 4 / 11
11,031
581
4,634
16,031
21,371
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
ThothMorgan Le Fay

VS

Bans
TiamatGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
8 / 3 / 3
13,194
694
14,002
10,851
3,868
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
NoxR1ght
Scylla
17
4 / 0 / 7
12,564
661
14,545
11,905
4,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
14
0 / 10 / 9
11,136
586
5,461
22,871
22,338
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
31
13
Kills
12
12
Deaths
13
25
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
8
3
3
3.17
L
Zeus
Acrro
Zeus
4
3
9
2.83
L
Medusa
Hubi2680
Medusa
8
5
5
2.1
W
Scylla
NoxR1ght
Scylla
4
0
7
7.5
L
Athena
Reterz2000
Athena
1
4
11
1.63
W
Ne Zha
0
10
9
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,932
Damage
34,008
42,949
Taken
45,627
31,227
Mitigated
30,751
10,217
Healing
8,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
14,002
7,792
0
1,819
10,851
3,868
1,131
6,025
4,826
0
56,217
L
Zeus
Acrro
Zeus
21,108
2,476
0
2,775
10,412
3,965
864
3,350
7,062
51,512
0
L
Medusa
Hubi2680
Medusa
12,190
5,729
0
5,550
16,506
5,891
1,999
7,042
9,464
0
64,595
W
Scylla
NoxR1ght
Scylla
14,545
926
74
4,237
11,905
4,545
1,421
9,347
2,558
55,930
0
L
Athena
Reterz2000
Athena
4,634
1,398
105
1,787
16,031
21,371
436
4,787
11,244
11,541
0
W
Ne Zha
5,461
1,376
262
2,444
22,871
22,338
271
10,740
12,131
216
20,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,334
Gold Earned
36,894
184
Minions Killed
209
10
Camps Cleared
7
1,015,232
Distance Traveled
1,080,138
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,194
694
109
6
5
357,660
5
L
Zeus
11,612
611
69
4
3
311,456
4
L
Medusa
12,691
668
99
5
6
337,308
9
W
Scylla
12,564
661
87
5
2
384,971
15
L
Athena
11,031
581
16
1
1
366,468
4
W
Ne Zha
11,136
586
13
1
0
337,507
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role