Player Matchup

Charybdis
Charybdis
D1-_-Dre
Charybdis
Level 87
God Stats
15W - 15L
1,449 SR
Queue Stats
138W - 176L
1,352 Elo+
Solo
Kukulkan
Kukulkan
DamnnnDanny
Kukulkan
Level 105
God Stats
5W - 3L
1,500 SR
Queue Stats
142W - 128L
1,406 Elo+
Solo
Arachne
Arachne
Slosha7
Arachne
Level 44
God Stats
29W - 28L
1,546 SR
Queue Stats
88W - 91L
1,418 Elo+
Solo
Fafnir
Fafnir
XXmasacreX78
Fafnir
Level 63
God Stats
9W - 8L
1,419 SR
Queue Stats
285W - 259L
1,409 Elo+
Solo
Zhong Kui
Zhong Kui
huevin7
Zhong Kui
Level 73
God Stats
11W - 3L
1,500 SR
Queue Stats
121W - 122L
1,397 Elo+
Solo
Team Averages
Level 74
1,483 SR
1,396 Elo+

VS

Team Averages
Level 87
1,507 SR
1,442 Elo+
Morgan Le Fay
Morgan Le Fay
CONNOR2695
Morgan Le Fay
Level 69
God Stats
16W - 8L
1,600 SR
Queue Stats
377W - 370L
1,362 Elo+
Solo
Charybdis
Charybdis
Day29Dreamer
Charybdis
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 73L
1,387 Elo+
Party 1
Amaterasu
Amaterasu
Mista_Seb
Amaterasu
Level 126
God Stats
4W - 12L
1,361 SR
Queue Stats
321W - 335L
1,535 Elo+
Party 1
Ares
Ares
joey4343
Ares
Level 106
God Stats
22W - 21L
1,523 SR
Queue Stats
368W - 395L
1,524 Elo+
Party 1
Loki
Loki
pittsfire67
Loki
Level 82
God Stats
4W - 5L
1,552 SR
Queue Stats
163W - 170L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
D1-_-Dre
Charybdis
13
5 / 2 / 0
8,516
473
9,104
8,170
2,885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
DamnnnDanny
Kukulkan
15
2 / 4 / 4
8,660
481
10,700
9,047
3,283
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
Slosha7
Arachne
14
3 / 0 / 5
9,038
502
7,315
7,420
2,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fafnir
14
0 / 0 / 4
9,051
503
2,050
5,913
6,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
huevin7
Zhong Kui
17
2 / 1 / 1
9,557
531
8,776
10,244
7,432
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CONNOR2695
Morgan Le Fay
14
1 / 3 / 4
8,616
479
8,724
12,892
4,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Day29Dreamer
Charybdis
13
0 / 2 / 1
7,953
442
2,680
6,374
1,667
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Amaterasu
Mista_Seb
Amaterasu
13
1 / 1 / 0
7,489
416
2,038
14,147
11,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
12
2 / 2 / 3
7,836
435
4,273
12,843
7,298
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
3 / 4 / 1
7,926
440
7,068
11,834
3,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
16
12
Kills
7
7
Deaths
12
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
CONNOR2695
Morgan Le Fay
1
3
4
1
W
Charybdis
D1-_-Dre
Charybdis
5
2
0
2.5
W
Kukulkan
DamnnnDanny
Kukulkan
2
4
4
1
L
Charybdis
Day29Dreamer
Charybdis
0
2
1
0.25
L
Amaterasu
Mista_Seb
Amaterasu
1
1
0
1
W
Arachne
Slosha7
Arachne
3
0
5
5.5
W
Fafnir
0
0
4
2
W
Zhong Kui
huevin7
Zhong Kui
2
1
1
2.5
L
Ares
2
2
3
1.75
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,945
Damage
24,783
40,794
Taken
58,090
22,922
Mitigated
29,795
10,409
Healing
11,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
CONNOR2695
Morgan Le Fay
8,724
758
0
2,880
12,892
4,972
0
6,683
6,209
55,939
0
W
Charybdis
D1-_-Dre
Charybdis
9,104
3,683
0
541
8,170
2,885
788
2,587
5,583
0
52,625
W
Kukulkan
DamnnnDanny
Kukulkan
10,700
862
0
1,702
9,047
3,283
990
5,228
3,819
43,894
0
L
Charybdis
Day29Dreamer
Charybdis
2,680
803
91
570
6,374
1,667
598
1,330
5,044
0
42,753
L
Amaterasu
Mista_Seb
Amaterasu
2,038
920
0
4,551
14,147
11,890
0
5,763
8,384
0
33,676
W
Arachne
Slosha7
Arachne
7,315
4,289
0
2,835
7,420
2,849
157
1,278
6,142
0
61,260
W
Fafnir
2,050
356
0
1,653
5,913
6,473
0
834
5,079
35,163
0
W
Zhong Kui
huevin7
Zhong Kui
8,776
847
0
3,678
10,244
7,432
1,612
3,146
7,098
61,899
0
L
Ares
4,273
153
0
1,072
12,843
7,298
0
2,308
10,535
24,905
0
L
7,068
608
0
2,806
11,834
3,968
0
5,442
6,392
156
49,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,822
Gold Earned
39,820
447
Minions Killed
375
0
Camps Cleared
0
1,681,227
Distance Traveled
1,552,874
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,616
479
106
6
0
288,228
5
W
Charybdis
8,516
473
88
5
0
266,122
2
W
Kukulkan
8,660
481
83
5
0
322,665
10
L
Charybdis
7,953
442
78
4
0
303,890
4
L
Amaterasu
7,489
416
70
4
0
301,575
8
W
Arachne
9,038
502
96
5
0
440,055
0
W
Fafnir
9,051
503
68
4
0
350,823
6
W
Zhong Kui
9,557
531
112
6
0
301,562
2
L
Ares
7,836
435
30
2
0
296,870
6
L
Loki
7,926
440
91
5
0
362,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role