Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Bosco2q
Cthulhu
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Sobek
Sobek
TheLaZ
Sobek
Level 157
God Stats
1W - 3L
1,631 SR
Queue Stats
250W - 253L
1,414 Elo+
Solo
Skadi
Skadi
adgamon88
Skadi
Level 108
God Stats
9W - 14L
1,324 SR
Queue Stats
740W - 779L
1,516 Elo+
Party 2
Sol
Sol
itsMartinFdez
Sol
Level 102
God Stats
11W - 14L
1,458 SR
Queue Stats
539W - 589L
1,493 Elo+
Party 2
Team Averages
Level 110
1,483 SR
1,485 Elo+

VS

Team Averages
Level 128
1,584 SR
1,507 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Ripandwhip
Nu Wa
Level 125
God Stats
2W - 0L
1,632 SR
Queue Stats
71W - 65L
1,490 Elo+
Solo
Charybdis
Charybdis
SpiredFlame
Charybdis
Level 148
God Stats
6W - 3L
1,545 SR
Queue Stats
785W - 829L
1,511 Elo+
Solo
Thoth
Thoth
ThePapin
Thoth
Level 112
God Stats
3W - 2L
1,749 SR
Queue Stats
112W - 85L
1,503 Elo+
Party 1
Vamana
Vamana
Фокусы
Vamana
Level 128
God Stats
4W - 1L
1,496 SR
Queue Stats
110W - 85L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
5 / 6 / 10
10,183
727
13,333
13,343
7,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Bosco2q
Cthulhu
1
0 / 0 / 0
3,840
274
0
1,324
367
Sobek
TheLaZ
Sobek
17
4 / 6 / 12
10,441
746
13,065
31,001
32,536
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Skadi
adgamon88
Skadi
20
5 / 3 / 9
11,887
849
18,445
14,240
7,718
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
6 / 5 / 9
10,648
761
21,820
16,121
6,630
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
1 / 5 / 8
9,970
712
4,795
12,725
12,366
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
18
1 / 5 / 14
10,882
777
19,192
13,454
5,495
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
SpiredFlame
Charybdis
17
2 / 5 / 7
10,279
734
10,893
11,945
5,166
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Thoth
ThePapin
Thoth
20
9 / 4 / 8
12,879
920
16,127
16,886
7,606
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
17
7 / 2 / 7
11,248
803
15,283
28,449
24,449
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
64
20
Kills
20
20
Deaths
21
40
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
5
6
10
1.67
W
Aphrodite
 
Aphrodite
1
5
8
1
L
Cthulhu
Bosco2q
Cthulhu
0
0
0
0
W
Nu Wa
1
5
14
1.6
W
Charybdis
SpiredFlame
Charybdis
2
5
7
1.1
L
Sobek
TheLaZ
Sobek
4
6
12
1.67
W
Thoth
ThePapin
Thoth
9
4
8
3.25
L
Skadi
adgamon88
Skadi
5
3
9
3.17
L
6
5
9
2.1
W
Vamana
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,663
Damage
66,290
76,029
Taken
83,459
54,615
Mitigated
55,082
28,266
Healing
44,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
13,333
2,299
427
2,243
13,343
7,364
0
5,845
7,498
0
18,651
W
Aphrodite
 
Aphrodite
4,795
1,195
7,836
4,794
12,725
12,366
310
7,274
5,451
12,719
0
L
Cthulhu
Bosco2q
Cthulhu
0
0
0
0
1,324
367
0
1,324
0
0
0
W
Nu Wa
19,192
5,272
1,001
1,688
13,454
5,495
1,831
7,119
6,335
37,493
0
W
Charybdis
SpiredFlame
Charybdis
10,893
3,839
2,170
1,344
11,945
5,166
1,975
4,437
7,508
0
23,563
L
Sobek
TheLaZ
Sobek
13,065
317
1,112
12,231
31,001
32,536
0
17,141
13,860
29,667
0
W
Thoth
ThePapin
Thoth
16,127
1,031
2,193
6,475
16,886
7,606
1,162
5,944
10,942
38,970
0
L
Skadi
adgamon88
Skadi
18,445
8,574
1,010
4,356
14,240
7,718
1,102
7,267
6,973
0
46,891
L
21,820
3,498
820
6,067
16,121
6,630
893
8,537
7,584
45,324
0
W
Vamana
15,283
4,606
1,004
15,774
28,449
24,449
624
10,111
18,338
0
26,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,999
Gold Earned
55,258
138
Minions Killed
143
0
Camps Cleared
0
1,053,244
Distance Traveled
1,350,156
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,183
727
8
1
0
245,330
2
W
Aphrodite
9,970
712
24
2
0
272,669
5
L
Cthulhu
3,840
274
0
0
0
0
0
W
Nu Wa
10,882
777
36
3
0
256,202
0
W
Charybdis
10,279
734
20
1
0
250,600
1
L
Sobek
10,441
746
25
2
0
286,091
4
W
Thoth
12,879
920
48
3
0
270,532
4
L
Skadi
11,887
849
57
4
0
273,550
0
L
Sol
10,648
761
48
3
0
248,273
0
W
Vamana
11,248
803
15
1
0
300,153
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role