Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
DYURASEL
Bellona
Level 108
God Stats
4W - 0L
1,500 SR
Queue Stats
194W - 176L
1,380 Elo+
Solo
Odin
Odin
DagOtto
Odin
Level 116
God Stats
1W - 1L
1,323 SR
Queue Stats
119W - 111L
1,528 Elo+
Solo
Raijin
Raijin
fokionas
Raijin
Level 160
God Stats
3W - 10L
1,244 SR
Queue Stats
591W - 484L
1,536 Elo+
Party 2
Geb
Geb
nyangstar
Geb
Level 144
God Stats
6W - 4L
1,682 SR
Queue Stats
303W - 305L
1,559 Elo+
Solo
Team Averages
Level 138
1,450 SR
1,501 Elo+

VS

Team Averages
Level 117
1,423 SR
1,491 Elo+
Ra
Ra
 
Ra
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
AdamFox
Xing Tian
Level 57
God Stats
0W - 3L
1,559 SR
Queue Stats
41W - 45L
1,526 Elo+
Party 1
Apollo
Apollo
Buk0vsky
Apollo
Level 121
God Stats
0W - 2L
1,291 SR
Queue Stats
24W - 30L
1,451 Elo+
Solo
Sol
Sol
Ririya
Sol
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,476 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
hrenobaza
Morgan Le Fay
Level 129
God Stats
0W - 3L
1,264 SR
Queue Stats
562W - 566L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
19
4 / 4 / 12
11,534
721
12,982
25,271
33,692
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
DYURASEL
Bellona
18
5 / 3 / 13
11,205
700
16,081
21,568
27,087
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odin
DagOtto
Odin
20
7 / 4 / 12
12,062
754
16,880
31,942
23,990
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Raijin
fokionas
Raijin
19
4 / 6 / 15
12,241
765
12,359
13,301
7,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
2 / 4 / 16
10,684
668
13,775
23,872
31,032
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
0 / 3 / 14
10,506
657
13,659
15,254
7,883
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xing Tian
AdamFox
Xing Tian
16
2 / 4 / 10
10,032
627
8,917
16,339
22,067
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
Buk0vsky
Apollo
20
7 / 6 / 10
11,938
746
24,849
20,198
11,606
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sol
Ririya
Sol
19
5 / 4 / 10
11,259
704
22,540
17,304
8,593
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Morgan Le Fay
hrenobaza
Morgan Le Fay
17
6 / 5 / 5
10,715
670
21,742
13,037
7,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
69
22
Kills
20
21
Deaths
22
68
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
4
4
12
2.5
L
Ra
 
Ra
0
3
14
2.33
L
Xing Tian
AdamFox
Xing Tian
2
4
10
1.75
L
Apollo
Buk0vsky
Apollo
7
6
10
2
W
Bellona
DYURASEL
Bellona
5
3
13
3.83
W
Odin
DagOtto
Odin
7
4
12
3.25
L
Sol
Ririya
Sol
5
4
10
2.5
W
Raijin
fokionas
Raijin
4
6
15
1.92
L
Morgan Le Fay
hrenobaza
Morgan Le Fay
6
5
5
1.7
W
2
4
16
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,077
Damage
91,707
115,954
Taken
82,132
123,102
Mitigated
57,151
61,177
Healing
36,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
12,982
2,037
18,325
11,603
25,271
33,692
751
15,857
9,002
25,068
0
L
Ra
 
Ra
13,659
827
10,106
5,591
15,254
7,883
707
8,864
6,390
33,036
0
L
Xing Tian
AdamFox
Xing Tian
8,917
394
2,113
3,240
16,339
22,067
54
7,865
8,474
13,770
0
L
Apollo
Buk0vsky
Apollo
24,849
10,230
1,326
4,565
20,198
11,606
1,063
9,509
10,689
0
40,048
W
Bellona
DYURASEL
Bellona
16,081
936
3,653
5,977
21,568
27,087
869
11,023
10,279
2,956
20,561
W
Odin
DagOtto
Odin
16,880
1,967
1,721
10,112
31,942
23,990
724
16,006
15,608
0
24,728
L
Sol
Ririya
Sol
22,540
6,957
0
6,513
17,304
8,593
1,535
8,255
9,049
39,029
0
W
Raijin
fokionas
Raijin
12,359
435
2,413
837
13,301
7,301
2,566
9,592
3,457
53,846
0
L
Morgan Le Fay
hrenobaza
Morgan Le Fay
21,742
1,269
948
2,540
13,037
7,002
570
6,447
6,590
35,107
0
W
13,775
280
1,955
4,581
23,872
31,032
689
12,587
10,750
29,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,726
Gold Earned
54,450
175
Minions Killed
174
0
Camps Cleared
0
1,406,512
Distance Traveled
1,403,809
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,534
721
21
1
0
277,115
0
L
Ra
10,506
657
48
3
0
324,079
0
L
Xing Tian
10,032
627
9
1
0
298,542
0
L
Apollo
11,938
746
36
2
0
267,346
1
W
Bellona
11,205
700
16
1
0
302,040
3
W
Odin
12,062
754
21
1
0
300,106
0
L
Sol
11,259
704
41
3
0
234,657
0
W
Raijin
12,241
765
106
7
0
238,754
1
L
Morgan Le Fay
10,715
670
40
3
0
279,185
2
W
Geb
10,684
668
11
1
0
288,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role