Player Matchup

Morgan Le Fay
Morgan Le Fay
Diamond I
 
Morgan Le Fay
Diamond I
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Camazotz
Camazotz
Masters
IamUrOwner
Camazotz
Masters
Level 92
God Stats
4W - 2L
1,730 SR
Queue Stats
230W - 243L
2,656 MMR
Solo
Ymir
Ymir
Masters
IzaNahMate
Ymir
Masters
Level 157
God Stats
8W - 7L
1,673 SR
Queue Stats
550W - 546L
2,570 MMR
Party 1
Izanami
Izanami
Masters
WatchinPaintDry
Izanami
Masters
Level 126
God Stats
82W - 64L
1,662 SR
Queue Stats
980W - 982L
2,479 MMR
Solo
Artio
Artio
Masters
xsdffreewsw2
Artio
Masters
Level 47
God Stats
12W - 7L
1,722 SR
Queue Stats
159W - 152L
2,310 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 96
1,657 SR
2,303 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 128
1,627 SR
2,518 MMR
Odin
Odin
Diamond III
Kojefly
Odin
Diamond III
Level 160
God Stats
16W - 15L
1,615 SR
Queue Stats
524W - 498L
2,303 MMR
Solo
Gilgamesh
Gilgamesh
Diamond II
OnlyADCMID
Gilgamesh
Diamond II
Level 45
God Stats
0W - 1L
1,748 SR
Queue Stats
53W - 38L
2,411 MMR
Party 2
Kumbhakarna
Kumbhakarna
Diamond II
SAAAWR-
Kumbhakarna
Diamond II
Level 128
God Stats
0W - 3L
1,475 SR
Queue Stats
189W - 172L
2,453 MMR
Solo
Neith
Neith
Masters
SetDuac
Neith
Masters
Level 147
God Stats
5W - 3L
1,741 SR
Queue Stats
225W - 190L
2,847 MMR
Solo
Janus
Janus
Diamond I
moumoun69lyon
Janus
Diamond I
Level 160
God Stats
22W - 28L
1,556 SR
Queue Stats
427W - 425L
2,573 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
17
6 / 2 / 6
11,568
609
14,088
11,049
5,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Camazotz
IamUrOwner
Camazotz
19
8 / 4 / 7
12,484
657
9,932
18,432
6,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 2 / 11
10,164
535
4,695
16,154
19,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
9 / 2 / 4
13,202
695
13,360
13,473
5,039
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
1 / 1 / 8
11,326
596
10,646
21,618
23,813
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
TiamatKaliAthenaNe ZhaPersephone

VS

Bans
Da JiThorGebZeusZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Kojefly
Odin
14
0 / 2 / 2
8,101
426
5,089
12,015
11,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
OnlyADCMID
Gilgamesh
8
1 / 6 / 2
6,922
364
3,492
9,365
3,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
SAAAWR-
Kumbhakarna
13
2 / 4 / 3
8,645
455
6,197
17,179
18,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
SetDuac
Neith
15
2 / 7 / 0
9,364
493
12,223
13,901
5,393
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
5 / 7 / 3
9,826
517
13,125
15,642
6,526
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
20
26
Kills
10
11
Deaths
26
36
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
6
2
6
4.5
W
Camazotz
IamUrOwner
Camazotz
8
4
7
2.88
W
2
2
11
3.75
L
Odin
Kojefly
Odin
0
2
2
0.5
L
Gilgamesh
OnlyADCMID
Gilgamesh
1
6
2
0.33
L
Kumbhakarna
SAAAWR-
Kumbhakarna
2
4
3
0.88
L
Neith
SetDuac
Neith
2
7
0
0.29
W
9
2
4
5.5
L
5
7
3
0.93
W
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,721
Damage
40,126
80,726
Taken
68,102
60,490
Mitigated
45,078
38,943
Healing
9,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
14,088
1,582
130
4,995
11,049
5,043
3,381
4,240
6,809
82,048
0
W
Camazotz
IamUrOwner
Camazotz
9,932
2,226
0
9,939
18,432
6,683
1,639
2,782
14,956
0
78,407
W
4,695
963
0
5,925
16,154
19,912
543
5,936
10,091
25,330
4,262
L
Odin
Kojefly
Odin
5,089
806
0
1,665
12,015
11,364
0
4,644
7,305
188
44,230
L
Gilgamesh
OnlyADCMID
Gilgamesh
3,492
1,267
0
495
9,365
3,370
0
3,324
5,939
0
24,698
L
Kumbhakarna
SAAAWR-
Kumbhakarna
6,197
1,039
0
2,127
17,179
18,425
0
9,132
7,566
20,129
0
L
Neith
SetDuac
Neith
12,223
5,379
0
3,285
13,901
5,393
0
1,048
12,835
0
78,086
W
13,360
7,603
0
4,965
13,473
5,039
10,228
2,917
10,556
0
108,484
L
13,125
456
0
1,723
15,642
6,526
0
9,993
5,213
64,551
0
W
10,646
1,718
518
12,471
21,618
23,813
1,027
4,949
15,516
66,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,744
Gold Earned
42,858
603
Minions Killed
425
0
Camps Cleared
0
1,851,978
Distance Traveled
1,493,600
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,568
609
135
7
0
348,775
6
W
Camazotz
12,484
657
135
7
0
405,341
2
W
Ymir
10,164
535
42
2
0
345,496
3
L
Odin
8,101
426
89
5
0
302,941
4
L
Gilgamesh
6,922
364
55
3
0
190,240
1
L
Kumbhakarna
8,645
455
24
1
0
364,293
7
L
Neith
9,364
493
138
7
0
293,498
8
W
Izanami
13,202
695
161
8
0
372,846
5
L
Janus
9,826
517
119
6
0
342,628
3
W
Artio
11,326
596
130
7
0
379,520
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role