Player Matchup

Sobek
Sobek
Anibore
Sobek
Level 89
God Stats
3W - 4L
1,473 SR
Queue Stats
314W - 293L
1,455 Elo+
Solo
Athena
Athena
BigB20006569
Athena
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Achilles
Achilles
Lostwolfxx
Achilles
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
266W - 277L
1,520 Elo+
Solo
Persephone
Persephone
Spiker42
Persephone
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 67L
1,491 Elo+
Party 2
Ullr
Ullr
venom514one
Ullr
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,725 Elo+
Solo
Team Averages
Level 94
1,495 SR
1,538 Elo+

VS

Team Averages
Level 150
1,562 SR
1,570 Elo+
Freya
Freya
 
Freya
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
BaddEggWee
Anubis
Level 160
God Stats
13W - 3L
1,789 SR
Queue Stats
1,051W - 864L
1,609 Elo+
Party 1
Chernobog
Chernobog
GiGGleBeRRys26
Chernobog
Level 145
God Stats
3W - 7L
1,188 SR
Queue Stats
727W - 730L
1,494 Elo+
Solo
Sun Wukong
Sun Wukong
Kenuseeme
Sun Wukong
Level 159
God Stats
11W - 3L
1,653 SR
Queue Stats
832W - 682L
1,627 Elo+
Party 1
Vulcan
Vulcan
Retoided
Vulcan
Level 160
God Stats
9W - 7L
1,682 SR
Queue Stats
1,026W - 833L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Anibore
Sobek
14
3 / 6 / 2
8,056
732
6,166
19,012
23,981
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Athena
12
1 / 6 / 5
7,572
688
4,779
15,049
8,527
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
Lostwolfxx
Achilles
16
4 / 4 / 6
8,749
795
9,607
24,071
22,483
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Persephone
Spiker42
Persephone
15
2 / 4 / 4
8,091
736
12,430
9,264
3,804
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 7 / 3
7,593
690
5,743
12,830
5,220
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
16
3 / 1 / 20
9,298
845
14,848
9,521
4,208
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
BaddEggWee
Anubis
16
2 / 1 / 18
9,401
855
15,494
10,629
6,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
GiGGleBeRRys26
Chernobog
16
10 / 4 / 12
9,948
904
19,189
10,658
5,666
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
Kenuseeme
Sun Wukong
15
4 / 3 / 18
9,518
865
8,149
14,640
16,437
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Vulcan
Retoided
Vulcan
17
8 / 2 / 12
10,296
936
15,867
7,265
6,358
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
107
11
Kills
27
27
Deaths
11
20
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
3
1
20
13
L
Sobek
Anibore
Sobek
3
6
2
0.67
W
Anubis
BaddEggWee
Anubis
2
1
18
11
L
Athena
1
6
5
0.58
W
Chernobog
GiGGleBeRRys26
Chernobog
10
4
12
4
W
Sun Wukong
Kenuseeme
Sun Wukong
4
3
18
4.33
L
Achilles
Lostwolfxx
Achilles
4
4
6
1.75
W
Vulcan
Retoided
Vulcan
8
2
12
7
L
Persephone
Spiker42
Persephone
2
4
4
1
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,725
Damage
73,547
80,226
Taken
52,713
64,015
Mitigated
39,171
25,474
Healing
23,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
14,848
4,428
2,142
3,680
9,521
4,208
1,505
5,222
4,299
19,732
0
L
Sobek
Anibore
Sobek
6,166
554
1,027
4,209
19,012
23,981
0
10,206
8,396
15,867
0
W
Anubis
BaddEggWee
Anubis
15,494
548
2,633
3,816
10,629
6,502
861
5,536
5,093
34,530
0
L
Athena
4,779
2,118
0
1,978
15,049
8,527
0
8,352
6,441
7,743
0
W
Chernobog
GiGGleBeRRys26
Chernobog
19,189
7,414
1,389
1,403
10,658
5,666
1,541
4,941
5,717
0
28,376
W
Sun Wukong
Kenuseeme
Sun Wukong
8,149
1,641
956
3,151
14,640
16,437
354
4,658
9,982
194
14,723
L
Achilles
Lostwolfxx
Achilles
9,607
1,618
1,966
9,442
24,071
22,483
0
12,235
11,413
434
13,267
W
Vulcan
Retoided
Vulcan
15,867
3,302
1,810
2,254
7,265
6,358
369
3,410
3,855
29,424
0
L
Persephone
Spiker42
Persephone
12,430
2,170
1,786
2,749
9,264
3,804
0
5,703
3,459
30,492
0
L
5,743
4,378
364
1,953
12,830
5,220
0
8,513
4,125
0
21,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,061
Gold Earned
48,461
113
Minions Killed
120
0
Camps Cleared
0
902,490
Distance Traveled
1,080,603
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,298
845
9
1
0
224,637
0
L
Sobek
8,056
732
16
1
0
174,217
1
W
Anubis
9,401
855
53
5
0
192,405
6
L
Athena
7,572
688
12
1
0
171,244
2
W
Chernobog
9,948
904
15
1
0
190,092
0
W
Sun Wukong
9,518
865
14
1
0
231,572
1
L
Achilles
8,749
795
9
1
0
201,930
0
W
Vulcan
10,296
936
29
3
0
241,897
0
L
Persephone
8,091
736
42
4
0
196,069
0
L
Ullr
7,593
690
34
3
0
159,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role