Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
 
Sobek
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Bxmx678
Zhong Kui
Level 77
God Stats
1W - 5L
1,645 SR
Queue Stats
105W - 106L
1,626 Elo+
Party 3
Cu Chulainn
Cu Chulainn
F4deR
Cu Chulainn
Level 148
God Stats
4W - 4L
1,660 SR
Queue Stats
157W - 133L
1,612 Elo+
Solo
Da Ji
Da Ji
SrPeper
Da Ji
Level 108
God Stats
0W - 2L
1,292 SR
Queue Stats
105W - 72L
1,671 Elo+
Party 3
Team Averages
Level 112
1,520 SR
1,582 Elo+

VS

Team Averages
Level 152
1,574 SR
1,581 Elo+
Ymir
Ymir
 
Ymir
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
 
Arachne
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Afkon
Apollo
Level 160
God Stats
8W - 1L
1,723 SR
Queue Stats
415W - 330L
1,664 Elo+
Party 1
Thoth
Thoth
Tatouchka
Thoth
Level 160
God Stats
8W - 5L
1,663 SR
Queue Stats
345W - 306L
1,639 Elo+
Party 1
Kali
Kali
bobby999
Kali
Level 129
God Stats
2W - 1L
1,486 SR
Queue Stats
73W - 56L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
0 / 4 / 0
6,912
494
2,627
7,786
2,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sobek
 
Sobek
9
0 / 3 / 0
5,997
428
3,858
15,492
10,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
Bxmx678
Zhong Kui
12
4 / 4 / 0
7,330
524
8,075
10,700
7,707
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
F4deR
Cu Chulainn
12
1 / 5 / 2
7,169
512
8,928
13,128
10,229
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Da Ji
SrPeper
Da Ji
12
2 / 5 / 4
7,428
531
4,687
11,511
5,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
1 / 0 / 6
8,073
577
4,296
7,328
6,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Arachne
 
Arachne
13
4 / 3 / 3
7,858
561
10,136
13,518
9,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Apollo
Afkon
Apollo
15
7 / 0 / 6
9,367
669
15,180
6,858
2,645
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
Tatouchka
Thoth
15
3 / 0 / 2
8,699
621
8,229
5,691
1,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Kali
15
6 / 4 / 6
9,045
646
8,231
13,052
6,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
7
Kills
21
21
Deaths
7
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
4
0
0
L
Sobek
 
Sobek
0
3
0
0
W
Ymir
 
Ymir
1
0
6
4
W
Arachne
 
Arachne
4
3
3
1.83
W
Apollo
Afkon
Apollo
7
0
6
10
L
Zhong Kui
Bxmx678
Zhong Kui
4
4
0
1
L
Cu Chulainn
F4deR
Cu Chulainn
1
5
2
0.4
L
Da Ji
SrPeper
Da Ji
2
5
4
0.8
W
Thoth
Tatouchka
Thoth
3
0
2
4
W
Kali
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,175
Damage
46,072
58,617
Taken
46,447
36,442
Mitigated
27,266
18,536
Healing
21,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
2,627
349
1,468
3,882
7,786
2,300
0
5,674
2,023
46,401
0
L
Sobek
 
Sobek
3,858
115
0
4,447
15,492
10,764
0
5,286
10,206
16,994
0
W
Ymir
 
Ymir
4,296
915
0
2,511
7,328
6,904
0
3,905
3,423
24,096
0
W
Arachne
 
Arachne
10,136
5,753
0
7,641
13,518
9,105
0
1,963
11,555
0
40,762
W
Apollo
Afkon
Apollo
15,180
11,090
0
3,700
6,858
2,645
710
4,310
2,548
0
80,577
L
Zhong Kui
Bxmx678
Zhong Kui
8,075
1,041
0
4,648
10,700
7,707
0
981
9,719
42,734
0
L
Cu Chulainn
F4deR
Cu Chulainn
8,928
1,684
0
2,870
13,128
10,229
0
161
12,967
5,792
32,542
L
Da Ji
SrPeper
Da Ji
4,687
1,356
0
1,221
11,511
5,442
0
334
11,177
0
41,698
W
Thoth
Tatouchka
Thoth
8,229
236
0
1,413
5,691
1,855
1,336
2,577
3,114
74,517
0
W
Kali
8,231
3,925
0
6,378
13,052
6,757
0
3,578
9,474
0
50,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,836
Gold Earned
43,042
401
Minions Killed
462
0
Camps Cleared
0
1,379,323
Distance Traveled
1,490,544
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,912
494
110
8
0
264,072
1
L
Sobek
5,997
428
20
1
0
297,358
3
W
Ymir
8,073
577
39
3
0
289,452
2
W
Arachne
7,858
561
58
4
0
283,081
3
W
Apollo
9,367
669
153
11
0
307,369
2
L
Zhong Kui
7,330
524
91
7
0
276,314
3
L
Cu Chulainn
7,169
512
101
7
0
252,978
5
L
Da Ji
7,428
531
79
6
0
288,601
3
W
Thoth
8,699
621
135
10
0
281,685
4
W
Kali
9,045
646
77
6
0
328,957
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role