Player Matchup

Sobek
Sobek
DeFaMiir
Sobek
Level 48
God Stats
20W - 19L
1,513 SR
Queue Stats
208W - 366L
1,427 Elo+
Party 1
Izanami
Izanami
GULLT9
Izanami
Level 54
God Stats
67W - 79L
1,448 SR
Queue Stats
218W - 373L
1,434 Elo+
Party 1
Scylla
Scylla
joselh
Scylla
Level 150
God Stats
6W - 11L
1,448 SR
Queue Stats
422W - 482L
1,554 Elo+
Solo
Team Averages
Level 84
1,470 SR
1,472 Elo+

VS

Team Averages
Level 108
1,587 SR
1,507 Elo+
Morgan Le Fay
Morgan Le Fay
RDChaos
Morgan Le Fay
Level 129
God Stats
11W - 7L
1,619 SR
Queue Stats
30W - 30L
1,452 Elo+
Party 2
Hercules
Hercules
RDHazoury
Hercules
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,480 Elo+
Party 2
Ne Zha
Ne Zha
xDRAGONBLACKx
Ne Zha
Level 125
God Stats
11W - 12L
1,642 SR
Queue Stats
158W - 168L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DeFaMiir
Sobek
10
1 / 2 / 2
8,253
688
5,679
14,914
16,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
GULLT9
Izanami
11
2 / 7 / 1
7,903
659
4,784
10,513
3,745
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
joselh
Scylla
9
0 / 7 / 1
6,946
579
7,063
9,302
2,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
RDChaos
Morgan Le Fay
14
7 / 0 / 5
9,512
793
14,306
9,199
3,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
RDHazoury
Hercules
11
2 / 1 / 7
7,928
661
3,616
5,989
2,448
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
7 / 2 / 7
9,249
771
10,755
10,461
4,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
3
Kills
16
16
Deaths
3
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sobek
DeFaMiir
Sobek
1
2
2
1
L
Izanami
GULLT9
Izanami
2
7
1
0.36
W
Morgan Le Fay
RDChaos
Morgan Le Fay
7
0
5
9.5
W
Hercules
RDHazoury
Hercules
2
1
7
5.5
L
Scylla
joselh
Scylla
0
7
1
0.07
W
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,526
Damage
28,677
34,729
Taken
25,649
22,355
Mitigated
10,250
5,634
Healing
7,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
DeFaMiir
Sobek
5,679
306
0
3,491
14,914
16,106
0
5,398
9,516
13,777
0
L
Izanami
GULLT9
Izanami
4,784
2,228
0
1,137
10,513
3,745
0
5,846
4,667
0
23,712
W
Morgan Le Fay
RDChaos
Morgan Le Fay
14,306
900
0
2,701
9,199
3,529
102
5,375
3,592
46,029
0
W
Hercules
RDHazoury
Hercules
3,616
860
0
278
5,989
2,448
0
2,114
3,811
0
9,045
L
Scylla
joselh
Scylla
7,063
871
0
1,006
9,302
2,504
0
3,230
6,072
20,437
0
W
10,755
3,206
0
4,737
10,461
4,273
80
5,420
4,845
0
36,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,102
Gold Earned
26,689
102
Minions Killed
154
1
Camps Cleared
10
673,189
Distance Traveled
722,874
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,253
688
14
1
0
261,759
2
L
Izanami
7,903
659
56
5
0
190,419
4
W
Morgan Le Fay
9,512
793
89
7
4
253,172
1
W
Hercules
7,928
661
14
1
0
222,203
0
L
Scylla
6,946
579
32
3
1
221,011
6
W
Ne Zha
9,249
771
51
4
6
247,499
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role