Player Matchup

Scylla
Scylla
FlyPPyZ_06
Scylla
Level 15
God Stats
6W - 6L
1,396 SR
Queue Stats
6W - 8L
1,290 Elo+
Party 1
Chaac
Chaac
Xx-El-PePe-xX
Chaac
Level 18
God Stats
7W - 5L
1,408 SR
Queue Stats
8W - 11L
1,294 Elo+
Party 1
Fenrir
Fenrir
carlos1_154
Fenrir
Level 28
God Stats
4W - 8L
1,582 SR
Queue Stats
61W - 47L
1,361 Elo+
Party 3
Danzaburou
Danzaburou
jglferro05
Danzaburou
Level 19
God Stats
13W - 18L
1,466 SR
Queue Stats
43W - 40L
1,328 Elo+
Party 3
Aphrodite
Aphrodite
olalopo
Aphrodite
Level 12
God Stats
5W - 3L
1,621 SR
Queue Stats
7W - 4L
1,458 Elo+
Party 1
Team Averages
Level 18
1,495 SR
1,346 Elo+

VS

Team Averages
Level 17
1,586 SR
1,384 Elo+
Ah Puch
Ah Puch
ITsOnlyGame696
Ah Puch
Level 28
God Stats
24W - 21L
1,487 SR
Queue Stats
146W - 144L
1,504 Elo+
Solo
Bakasura
Bakasura
La Banananus
Bakasura
Level 7
God Stats
2W - 2L
1,779 SR
Queue Stats
91W - 94L
1,434 Elo+
Solo
Sun Wukong
Sun Wukong
OIKAWA5563
Sun Wukong
Level 29
God Stats
4W - 5L
1,274 SR
Queue Stats
142W - 139L
1,294 Elo+
Party 2
Gilgamesh
Gilgamesh
Sky slayer2200
Gilgamesh
Level 14
God Stats
6W - 6L
1,665 SR
Queue Stats
30W - 25L
1,451 Elo+
Party 2
Artemis
Artemis
V_czilios_V
Artemis
Level 8
God Stats
2W - 0L
1,725 SR
Queue Stats
13W - 19L
1,238 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
FlyPPyZ_06
Scylla
14
0 / 3 / 5
8,484
404
3,017
11,874
4,079
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

16
3 / 5 / 1
10,162
484
10,356
15,978
11,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
16
7 / 7 / 4
10,664
508
16,767
18,928
11,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Danzaburou
jglferro05
Danzaburou
14
5 / 7 / 5
9,742
464
6,561
14,910
5,129
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
olalopo
Aphrodite
14
4 / 4 / 9
10,378
494
7,948
13,564
9,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 4 / 5
11,445
545
25,407
14,071
5,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
La Banananus
Bakasura
18
7 / 4 / 2
11,201
533
9,337
15,919
6,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
OIKAWA5563
Sun Wukong
18
7 / 1 / 0
11,595
552
10,056
15,700
8,754
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilgamesh
Sky slayer2200
Gilgamesh
14
2 / 6 / 4
8,864
422
5,369
14,468
6,180
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Artemis
V_czilios_V
Artemis
13
1 / 4 / 3
8,097
386
5,043
8,114
2,716
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
39
19
Kills
25
26
Deaths
19
24
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Scylla
FlyPPyZ_06
Scylla
0
3
5
0.83
W
8
4
5
2.63
W
Bakasura
La Banananus
Bakasura
7
4
2
2
W
Sun Wukong
OIKAWA5563
Sun Wukong
7
1
0
7
W
Gilgamesh
Sky slayer2200
Gilgamesh
2
6
4
0.67
W
Artemis
V_czilios_V
Artemis
1
4
3
0.63
L
3
5
1
0.7
L
Fenrir
7
7
4
1.29
L
Danzaburou
jglferro05
Danzaburou
5
7
5
1.07
L
Aphrodite
olalopo
Aphrodite
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,649
Damage
55,212
75,254
Taken
68,272
41,292
Mitigated
30,069
27,033
Healing
17,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
FlyPPyZ_06
Scylla
3,017
672
0
1,675
11,874
4,079
990
7,552
4,112
29,217
0
W
25,407
1,665
0
3,300
14,071
5,639
770
3,118
10,953
87,351
0
W
Bakasura
La Banananus
Bakasura
9,337
7,557
0
8,113
15,919
6,780
300
2,353
13,566
0
54,126
W
Sun Wukong
OIKAWA5563
Sun Wukong
10,056
3,264
0
2,902
15,700
8,754
1,941
450
15,250
0
68,373
W
Gilgamesh
Sky slayer2200
Gilgamesh
5,369
1,625
0
1,459
14,468
6,180
854
3,232
11,236
0
26,614
W
Artemis
V_czilios_V
Artemis
5,043
2,000
0
1,286
8,114
2,716
1,069
1,812
6,302
0
29,210
L
10,356
2,013
231
5,165
15,978
11,548
696
3,409
12,106
0
65,523
L
Fenrir
16,767
4,400
220
3,391
18,928
11,392
0
3,004
15,393
0
55,071
L
Danzaburou
jglferro05
Danzaburou
6,561
3,685
0
1,007
14,910
5,129
474
3,635
11,275
0
51,785
L
Aphrodite
olalopo
Aphrodite
7,948
676
7,902
7,442
13,564
9,144
378
7,807
5,677
41,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,430
Gold Earned
51,202
406
Minions Killed
495
0
Camps Cleared
0
2,006,940
Distance Traveled
1,931,297
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,484
404
74
4
0
356,162
0
W
Ah Puch
11,445
545
137
7
0
361,648
3
W
Bakasura
11,201
533
131
6
0
416,165
0
W
Sun Wukong
11,595
552
125
6
0
442,651
1
W
Gilgamesh
8,864
422
52
2
0
394,319
1
W
Artemis
8,097
386
50
2
0
316,514
0
L
Chaac
10,162
484
109
5
0
442,078
0
L
Fenrir
10,664
508
75
4
0
421,892
0
L
Danzaburou
9,742
464
76
4
0
364,370
0
L
Aphrodite
10,378
494
72
3
0
422,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role