Player Matchup

Athena
Athena
Gáslight
Athena
Level 5
God Stats
2W - 1L
1,800 SR
Queue Stats
6W - 3L
1,693 Elo+
Party 1
Bellona
Bellona
Gírlboss
Bellona
Level 7
God Stats
1W - 1L
1,310 SR
Queue Stats
6W - 3L
1,693 Elo+
Party 1
Gilgamesh
Gilgamesh
HyperCarryOdin
Gilgamesh
Level 140
God Stats
1W - 2L
2,042 SR
Queue Stats
44W - 23L
1,674 Elo+
Party 1
Ra
Ra
OutsideIn
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
spookEXd
Cupid
Level 45
God Stats
7W - 3L
1,717 SR
Queue Stats
12W - 6L
1,679 Elo+
Party 1
Team Averages
Level 41
1,674 SR
1,648 Elo+

VS

Team Averages
Level 21
1,673 SR
1,461 Elo+
Sol
Sol
Julsten
Sol
Level 18
God Stats
5W - 3L
1,640 SR
Queue Stats
36W - 28L
1,449 Elo+
Party 2
Erlang Shen
Erlang Shen
Kraulos
Erlang Shen
Level 24
God Stats
14W - 9L
1,576 SR
Queue Stats
33W - 30L
1,472 Elo+
Solo
Anhur
Anhur
Leqendly
Anhur
Level 28
God Stats
1W - 1L
1,718 SR
Queue Stats
68W - 58L
1,484 Elo+
Solo
Ra
Ra
Nobir
Ra
Level 22
God Stats
4W - 3L
1,629 SR
Queue Stats
40W - 32L
1,451 Elo+
Party 2
Loki
Loki
SirLexy123
Loki
Level 13
God Stats
7W - 2L
1,804 SR
Queue Stats
17W - 13L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Gáslight
Athena
8
0 / 0 / 7
5,471
608
1,179
4,673
1,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
Gírlboss
Bellona
11
5 / 0 / 3
6,642
738
3,581
5,544
3,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilgamesh
HyperCarryOdin
Gilgamesh
11
5 / 0 / 1
6,607
734
3,835
6,082
2,804
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
6 / 1 / 5
7,213
801
4,811
4,506
1,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
spookEXd
Cupid
9
2 / 0 / 5
5,473
608
3,745
4,507
1,168
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
8
1 / 5 / 0
4,965
552
3,511
5,486
1,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Kraulos
Erlang Shen
8
0 / 4 / 0
4,575
508
3,425
6,048
2,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anhur
Leqendly
Anhur
7
0 / 3 / 0
4,454
495
978
5,017
920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ra
5
0 / 4 / 0
3,839
427
2,312
4,067
883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 2 / 0
4,294
477
714
4,401
1,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
1
18
Kills
1
1
Deaths
18
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Athena
Gáslight
Athena
0
0
7
3.5
W
Bellona
Gírlboss
Bellona
5
0
3
6.5
W
Gilgamesh
HyperCarryOdin
Gilgamesh
5
0
1
5.5
L
Sol
1
5
0
0.2
L
Erlang Shen
Kraulos
Erlang Shen
0
4
0
0
L
Anhur
Leqendly
Anhur
0
3
0
0
L
Ra
0
4
0
0
W
6
1
5
8.5
L
0
2
0
0
W
Cupid
spookEXd
Cupid
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,151
Damage
10,940
25,312
Taken
25,019
10,648
Mitigated
7,018
10,469
Healing
5,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Gáslight
Athena
1,179
245
0
1,300
4,673
1,746
0
1,738
2,935
13,240
0
W
Bellona
Gírlboss
Bellona
3,581
1,303
0
1,609
5,544
3,297
0
971
4,573
0
39,985
W
Gilgamesh
HyperCarryOdin
Gilgamesh
3,835
1,500
0
2,861
6,082
2,804
224
107
5,975
0
29,923
L
Sol
3,511
2,074
0
477
5,486
1,367
65
1,849
3,637
23,645
0
L
Erlang Shen
Kraulos
Erlang Shen
3,425
1,491
0
1,558
6,048
2,745
0
588
5,460
42
17,909
L
Anhur
Leqendly
Anhur
978
366
0
740
5,017
920
254
1,133
3,884
0
15,035
L
Ra
2,312
513
273
1,156
4,067
883
110
826
3,241
12,497
0
W
4,811
532
820
1,922
4,506
1,633
0
1,946
2,560
44,954
0
L
714
79
0
1,092
4,401
1,103
0
1,594
2,807
0
13,360
W
Cupid
spookEXd
Cupid
3,745
2,142
26
1,931
4,507
1,168
0
1,391
3,116
0
30,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,406
Gold Earned
22,127
302
Minions Killed
169
0
Camps Cleared
0
1,005,862
Distance Traveled
776,831
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,471
608
23
3
0
198,495
2
W
Bellona
6,642
738
73
8
0
216,171
2
W
Gilgamesh
6,607
734
63
7
0
192,884
2
L
Sol
4,965
552
48
5
0
149,755
1
L
Erlang Shen
4,575
508
35
4
0
164,050
0
L
Anhur
4,454
495
32
4
0
142,712
2
L
Ra
3,839
427
15
2
0
135,225
2
W
Ra
7,213
801
98
11
0
216,495
3
L
Loki
4,294
477
39
4
0
185,089
1
W
Cupid
5,473
608
45
5
0
181,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role