Player Matchup

Cabrakan
Cabrakan
CyS616
Cabrakan
Level 158
God Stats
3W - 1L
1,661 SR
Queue Stats
173W - 189L
1,531 Elo+
Solo
Hel
Hel
StormBringer2425
Hel
Level 56
God Stats
2W - 1L
1,312 SR
Queue Stats
342W - 410L
1,423 Elo+
Solo
Fenrir
Fenrir
Wu Tang Daddy94
Fenrir
Level 159
God Stats
1W - 3L
1,537 SR
Queue Stats
28W - 27L
1,477 Elo+
Solo
Mulan
Mulan
hotdogwater8624
Mulan
Level 88
God Stats
6W - 5L
1,451 SR
Queue Stats
526W - 529L
1,501 Elo+
Solo
Nu Wa
Nu Wa
shuailong1314
Nu Wa
Level 127
God Stats
2W - 2L
1,250 SR
Queue Stats
23W - 19L
1,573 Elo+
Solo
Team Averages
Level 118
1,442 SR
1,501 Elo+

VS

Team Averages
Level 120
1,479 SR
1,481 Elo+
Geb
Geb
 
Geb
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Barnzyy__
Izanami
Level 122
God Stats
2W - 2L
1,606 SR
Queue Stats
138W - 124L
1,497 Elo+
Solo
Baron Samedi
Baron Samedi
DawigglR
Baron Samedi
Level 144
God Stats
15W - 22L
1,491 SR
Queue Stats
485W - 532L
1,491 Elo+
Solo
Scylla
Scylla
FTR_J_Roc
Scylla
Level 123
God Stats
0W - 2L
1,296 SR
Queue Stats
491W - 493L
1,435 Elo+
Solo
Da Ji
Da Ji
谢谢王涵给我充值的8000钻石
Da Ji
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 127L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CyS616
Cabrakan
16
4 / 1 / 14
9,780
978
11,222
9,933
12,258
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
0 / 1 / 16
9,132
913
2,275
6,592
3,746
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
4 / 1 / 14
9,808
981
6,667
11,358
9,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
6 / 1 / 15
10,338
1,034
9,128
12,383
14,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
9 / 0 / 10
11,245
1,125
14,808
4,865
1,877
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

276

VS

Team 2 Tickets

207

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
0 / 4 / 3
8,654
865
4,564
11,003
11,866
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
Barnzyy__
Izanami
13
0 / 3 / 4
8,613
861
4,953
6,899
2,509
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
DawigglR
Baron Samedi
15
2 / 4 / 1
9,183
918
11,347
9,814
4,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
FTR_J_Roc
Scylla
15
0 / 3 / 3
8,755
876
7,687
5,994
1,941
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 9 / 2
9,265
927
11,935
14,755
4,951
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
17
23
Kills
4
4
Deaths
23
69
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
4
3
0.38
L
Izanami
Barnzyy__
Izanami
0
3
4
0.67
W
Cabrakan
CyS616
Cabrakan
4
1
14
11
L
Baron Samedi
DawigglR
Baron Samedi
2
4
1
0.63
L
Scylla
FTR_J_Roc
Scylla
0
3
3
0.5
W
0
1
16
8
W
4
1
14
11
W
6
1
15
13.5
W
9
0
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,100
Damage
40,486
45,131
Taken
48,465
41,520
Mitigated
26,019
12,446
Healing
7,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
4,564
316
0
0
11,003
11,866
0
7,808
2,876
16,119
0
L
Izanami
Barnzyy__
Izanami
4,953
3,135
0
1,396
6,899
2,509
0
3,625
3,090
0
28,082
W
Cabrakan
CyS616
Cabrakan
11,222
1,274
0
805
9,933
12,258
0
5,467
4,466
19,877
0
L
Baron Samedi
DawigglR
Baron Samedi
11,347
305
3,704
2,457
9,814
4,752
0
5,502
4,017
33,257
0
L
Scylla
FTR_J_Roc
Scylla
7,687
1,246
0
0
5,994
1,941
0
3,443
2,419
36,189
0
W
2,275
956
3,825
3,878
6,592
3,746
0
3,435
3,157
11,809
0
W
6,667
1,163
0
1,703
11,358
9,362
0
5,979
5,379
0
15,631
W
9,128
1,538
0
2,235
12,383
14,277
0
5,876
6,507
0
16,851
W
14,808
3,102
0
0
4,865
1,877
0
2,841
2,024
48,971
0
L
11,935
1,874
0
140
14,755
4,951
0
7,927
6,293
0
24,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,303
Gold Earned
44,470
166
Minions Killed
189
6
Camps Cleared
6
916,374
Distance Traveled
804,444
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,654
865
23
2
0
192,110
0
L
Izanami
8,613
861
37
4
0
86,582
0
W
Cabrakan
9,780
978
17
2
1
177,866
0
L
Baron Samedi
9,183
918
45
5
0
185,763
0
L
Scylla
8,755
876
63
6
0
169,147
0
W
Hel
9,132
913
25
3
1
168,361
0
W
Fenrir
9,808
981
13
1
3
193,628
1
W
Mulan
10,338
1,034
19
2
0
182,302
0
W
Nu Wa
11,245
1,125
92
9
1
194,217
1
L
Da Ji
9,265
927
21
2
6
170,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role