Player Matchup

Danzaburou
Danzaburou
Gold IV
FISH414
Danzaburou
Gold IV
Level 129
God Stats
9W - 3L
1,721 SR
Queue Stats
52W - 65L
1,518 MMR
Solo
Cthulhu
Cthulhu
Bronze III
FabianInfante96
Cthulhu
Bronze III
Level 132
God Stats
1W - 2L
1,358 SR
Queue Stats
5W - 6L
1,482 MMR
Solo
Aphrodite
Aphrodite
Gold V
Solo_Manny
Aphrodite
Gold V
Level 109
God Stats
45W - 30L
1,649 SR
Queue Stats
150W - 181L
1,484 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 123
1,576 SR
1,495 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 105
1,529 SR
1,439 MMR
Bellona
Bellona
Silver I
HIIPPIETR33
Bellona
Silver I
Level 120
God Stats
1W - 3L
1,527 SR
Queue Stats
10W - 16L
1,466 MMR
Party 1
Discordia
Discordia
Silver I
LoganatorX09
Discordia
Silver I
Level 119
God Stats
31W - 39L
1,436 SR
Queue Stats
399W - 489L
1,178 MMR
Party 1
Ares
Ares
Gold IV
mepbro
Ares
Gold IV
Level 77
God Stats
1W - 0L
1,622 SR
Queue Stats
56W - 56L
1,674 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FISH414
Danzaburou
13
6 / 8 / 3
11,438
635
18,259
19,740
7,269
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
1 / 8 / 6
11,176
621
20,893
26,952
29,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
Solo_Manny
Aphrodite
14
2 / 5 / 6
10,785
599
14,604
18,482
8,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
Morgan Le FayHelGilgameshArtemisThoth

VS

Bans
SolTiamatCabrakanZeusCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HIIPPIETR33
Bellona
16
9 / 5 / 11
13,031
724
14,768
26,989
19,587
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Discordia
LoganatorX09
Discordia
16
7 / 2 / 14
12,675
704
22,636
13,399
6,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
mepbro
Ares
16
5 / 2 / 15
13,241
736
17,777
27,938
37,962
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
61
9
Kills
21
21
Deaths
9
15
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
FISH414
Danzaburou
6
8
3
0.94
L
1
8
6
0.5
W
Bellona
HIIPPIETR33
Bellona
9
5
11
2.9
W
Discordia
LoganatorX09
Discordia
7
2
14
7
L
Aphrodite
Solo_Manny
Aphrodite
2
5
6
1
W
Ares
mepbro
Ares
5
2
15
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,756
Damage
55,181
65,174
Taken
68,326
44,497
Mitigated
63,685
29,889
Healing
24,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
FISH414
Danzaburou
18,259
7,156
0
2,309
19,740
7,269
1,448
13,609
5,731
0
34,259
L
20,893
1,194
301
3,229
26,952
29,092
192
13,302
12,906
52,417
0
W
Bellona
HIIPPIETR33
Bellona
14,768
7,662
0
10,038
26,989
19,587
1,443
17,264
9,725
0
44,840
W
Discordia
LoganatorX09
Discordia
22,636
1,389
663
4,377
13,399
6,136
661
6,447
6,952
53,689
0
L
Aphrodite
Solo_Manny
Aphrodite
14,604
459
12,789
11,261
18,482
8,136
679
12,221
5,853
39,210
0
W
Ares
mepbro
Ares
17,777
1,117
76
9,161
27,938
37,962
332
12,815
15,123
42,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,399
Gold Earned
38,947
182
Minions Killed
171
5
Camps Cleared
10
927,623
Distance Traveled
1,016,267
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,438
635
56
3
0
272,406
2
L
Cthulhu
11,176
621
59
3
1
326,975
3
W
Bellona
13,031
724
47
3
5
334,532
4
W
Discordia
12,675
704
76
4
3
339,253
3
L
Aphrodite
10,785
599
67
4
4
328,242
1
W
Ares
13,241
736
48
3
2
342,482
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role