Player Matchup

Nike
Nike
 
Nike
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Juntyy
Thoth
Level 88
God Stats
6W - 8L
1,465 SR
Queue Stats
136W - 175L
1,418 Elo+
Solo
Hun Batz
Hun Batz
LeonelSMG
Hun Batz
Level 128
God Stats
7W - 5L
1,676 SR
Queue Stats
267W - 292L
1,448 Elo+
Solo
Anhur
Anhur
Magifica
Anhur
Level 82
God Stats
6W - 10L
1,397 SR
Queue Stats
354W - 431L
1,428 Elo+
Party 2
Sol
Sol
SilverSK08
Sol
Level 82
God Stats
21W - 14L
1,564 SR
Queue Stats
425W - 488L
1,457 Elo+
Party 2
Team Averages
Level 101
1,520 SR
1,450 Elo+

VS

Team Averages
Level 80
1,558 SR
1,482 Elo+
Ymir
Ymir
 
Ymir
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
KnifeParty2Night
Hou Yi
Level 124
God Stats
11W - 5L
1,598 SR
Queue Stats
606W - 579L
1,490 Elo+
Solo
Zeus
Zeus
XxCiferxX
Zeus
Level 59
God Stats
1W - 0L
1,737 SR
Queue Stats
7W - 9L
1,577 Elo+
Party 1
Da Ji
Da Ji
Zeltero
Da Ji
Level 62
God Stats
2W - 2L
1,388 SR
Queue Stats
6W - 6L
1,370 Elo+
Party 1
Sol
Sol
gonza1099
Sol
Level 108
God Stats
6W - 7L
1,565 SR
Queue Stats
194W - 194L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
8
0 / 4 / 1
4,788
479
1,793
7,662
2,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thoth
Juntyy
Thoth
10
3 / 3 / 1
5,528
553
1,740
4,592
1,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
LeonelSMG
Hun Batz
9
2 / 2 / 1
5,504
550
3,172
5,512
1,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
Magifica
Anhur
5
0 / 7 / 0
3,958
396
1,038
6,108
865
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 1 / 0
6,005
601
5,175
6,636
2,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
3 / 0 / 8
6,137
614
2,535
2,695
1,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
8 / 1 / 5
6,782
678
7,407
6,027
1,492
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zeus
10
2 / 3 / 0
5,672
567
2,838
3,857
1,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
Zeltero
Da Ji
9
4 / 2 / 3
5,790
579
2,986
5,929
1,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 0 / 0
6,127
613
4,585
7,907
2,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
6
Kills
17
17
Deaths
6
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
0
4
1
0.13
W
Ymir
 
Ymir
3
0
8
7
L
Thoth
Juntyy
Thoth
3
3
1
1.17
W
8
1
5
10.5
L
Hun Batz
LeonelSMG
Hun Batz
2
2
1
1.25
L
Anhur
Magifica
Anhur
0
7
0
0
L
1
1
0
1
W
Zeus
2
3
0
0.67
W
Da Ji
Zeltero
Da Ji
4
2
3
2.75
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,918
Damage
20,351
30,510
Taken
26,415
8,168
Mitigated
8,346
8,624
Healing
11,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
1,793
529
21
1,346
7,662
2,382
0
1,394
6,268
0
18,504
W
Ymir
 
Ymir
2,535
816
0
954
2,695
1,669
332
0
2,695
10,053
0
L
Thoth
Juntyy
Thoth
1,740
53
0
790
4,592
1,384
0
2,780
1,812
24,246
0
W
7,407
4,104
0
2,314
6,027
1,492
0
62
5,965
0
40,433
L
Hun Batz
LeonelSMG
Hun Batz
3,172
842
0
1,612
5,512
1,442
0
661
4,851
0
25,008
L
Anhur
Magifica
Anhur
1,038
300
0
1,005
6,108
865
0
803
5,305
0
11,448
L
5,175
1,312
0
3,850
6,636
2,095
0
4,320
2,316
36,487
0
W
Zeus
2,838
536
0
466
3,857
1,006
188
1,461
2,396
26,577
0
W
Da Ji
Zeltero
Da Ji
2,986
836
0
2,528
5,929
1,634
0
523
5,406
0
23,395
W
4,585
1,076
0
5,379
7,907
2,545
0
4,931
2,976
39,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,783
Gold Earned
30,508
248
Minions Killed
289
0
Camps Cleared
0
876,648
Distance Traveled
906,546
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
4,788
479
45
5
0
166,233
0
W
Ymir
6,137
614
21
2
0
200,464
3
L
Thoth
5,528
553
52
5
0
165,112
2
W
Hou Yi
6,782
678
73
7
0
177,103
0
L
Hun Batz
5,504
550
50
5
0
210,791
3
L
Anhur
3,958
396
16
2
0
165,318
2
L
Sol
6,005
601
85
9
0
169,194
2
W
Zeus
5,672
567
55
6
0
161,371
0
W
Da Ji
5,790
579
50
5
0
197,740
1
W
Sol
6,127
613
90
9
0
169,868
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role