Player Matchup

Awilix
Awilix
Abraham575
Awilix
Level 158
God Stats
1W - 1L
1,372 SR
Queue Stats
188W - 150L
1,751 Elo+
Party 1
He Bo
He Bo
Benihimeh
He Bo
Level 160
God Stats
3W - 0L
1,500 SR
Queue Stats
732W - 537L
1,629 Elo+
Solo
Hercules
Hercules
torelia
Hercules
Level 158
God Stats
4W - 0L
2,036 SR
Queue Stats
148W - 125L
1,750 Elo+
Party 1
Team Averages
Level 159
1,636 SR
1,710 Elo+

VS

Team Averages
Level 131
1,619 SR
1,661 Elo+
Zeus
Zeus
AnxietyOverload
Zeus
Level 159
God Stats
1W - 3L
1,612 SR
Queue Stats
113W - 42L
1,840 Elo+
Party 2
Cthulhu
Cthulhu
AreYouAnxiousYet
Cthulhu
Level 132
God Stats
6W - 2L
1,515 SR
Queue Stats
34W - 20L
1,496 Elo+
Party 2
Danzaburou
Danzaburou
EliteKillerM16
Danzaburou
Level 102
God Stats
16W - 5L
1,731 SR
Queue Stats
95W - 104L
1,646 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Abraham575
Awilix
14
6 / 4 / 4
10,762
673
10,614
12,255
4,416
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talisman

Talisman

+75
Health
+15
Magical Protection

He Bo
Benihimeh
He Bo
16
4 / 4 / 10
11,362
710
14,347
16,431
6,212
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
torelia
Hercules
16
8 / 3 / 8
12,249
766
12,684
24,230
21,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 5 / 2
10,835
677
19,295
13,112
4,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 5 / 8
9,908
619
13,814
14,827
17,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
EliteKillerM16
Danzaburou
11
1 / 8 / 7
9,285
580
6,424
13,590
4,750
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
28
18
Kills
11
11
Deaths
18
22
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Awilix
Abraham575
Awilix
6
4
4
2
L
8
5
2
1.8
L
2
5
8
1.2
W
He Bo
Benihimeh
He Bo
4
4
10
2.25
L
Danzaburou
EliteKillerM16
Danzaburou
1
8
7
0.56
W
Hercules
torelia
Hercules
8
3
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,645
Damage
39,533
52,916
Taken
41,529
32,511
Mitigated
27,165
14,867
Healing
6,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Abraham575
Awilix
10,614
3,632
0
221
12,255
4,416
0
7,322
4,384
0
33,592
L
19,295
1,649
106
2,696
13,112
4,610
90
4,624
8,256
41,270
0
L
13,814
898
76
1,823
14,827
17,805
0
6,801
7,231
29,892
0
W
He Bo
Benihimeh
He Bo
14,347
381
105
6,539
16,431
6,212
1,244
10,648
4,726
57,138
0
L
Danzaburou
EliteKillerM16
Danzaburou
6,424
2,536
0
1,808
13,590
4,750
0
4,079
9,153
0
21,101
W
Hercules
torelia
Hercules
12,684
2,177
0
8,002
24,230
21,883
318
12,410
10,338
2,749
20,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,373
Gold Earned
30,028
179
Minions Killed
153
10
Camps Cleared
4
835,650
Distance Traveled
787,925
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
10,762
673
50
3
6
282,313
2
L
Zeus
10,835
677
73
5
3
246,597
4
L
Cthulhu
9,908
619
44
3
0
293,517
4
W
He Bo
11,362
710
104
7
3
285,716
5
L
Danzaburou
9,285
580
36
2
1
247,811
6
W
Hercules
12,249
766
25
2
1
267,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role