Player Matchup

Cerberus
Cerberus
FANTOMAZI
Cerberus
Level 28
God Stats
1W - 1L
1,453 SR
Queue Stats
39W - 47L
1,382 Elo+
Party 2
Mercury
Mercury
Gabzdul
Mercury
Level 28
God Stats
2W - 5L
1,390 SR
Queue Stats
59W - 79L
1,395 Elo+
Party 2
Raijin
Raijin
TkChristian7
Raijin
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 40L
1,527 Elo+
Solo
Team Averages
Level 27
1,448 SR
1,435 Elo+

VS

Team Averages
Level 20
1,441 SR
1,275 Elo+
Ah Puch
Ah Puch
Shadowmere167
Ah Puch
Level 25
God Stats
1W - 5L
1,595 SR
Queue Stats
13W - 45L
1,180 Elo+
Party 1
Hou Yi
Hou Yi
WCKED69
Hou Yi
Level 18
God Stats
1W - 6L
1,227 SR
Queue Stats
15W - 51L
1,186 Elo+
Party 1
Nemesis
Nemesis
Суол
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 78L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FANTOMAZI
Cerberus
15
5 / 3 / 9
11,565
771
3,623
14,083
12,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
Gabzdul
Mercury
14
4 / 3 / 8
10,481
699
9,287
10,055
3,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
15
7 / 4 / 8
11,406
760
17,013
11,539
3,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
14
5 / 6 / 3
10,126
675
12,396
12,131
3,396
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hou Yi
WCKED69
Hou Yi
13
1 / 4 / 5
9,170
611
6,016
11,235
3,209
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Суол
Nemesis
13
3 / 6 / 5
10,005
667
9,588
14,054
8,421
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
22
16
Kills
9
10
Deaths
16
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cerberus
FANTOMAZI
Cerberus
5
3
9
3.17
W
Mercury
Gabzdul
Mercury
4
3
8
2.67
L
Ah Puch
5
6
3
1.08
W
Raijin
7
4
8
2.75
L
Hou Yi
WCKED69
Hou Yi
1
4
5
0.88
L
Nemesis
Суол
Nemesis
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,923
Damage
28,000
35,677
Taken
37,420
20,184
Mitigated
15,026
5,219
Healing
2,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
FANTOMAZI
Cerberus
3,623
72
0
2,639
14,083
12,726
345
6,147
7,936
18,802
0
W
Mercury
Gabzdul
Mercury
9,287
5,359
0
702
10,055
3,700
895
4,060
5,995
0
32,462
L
Ah Puch
12,396
161
0
1,510
12,131
3,396
68
5,531
6,171
34,912
0
W
Raijin
17,013
1,656
0
1,878
11,539
3,758
1,213
2,866
8,673
54,987
0
L
Hou Yi
WCKED69
Hou Yi
6,016
1,788
0
249
11,235
3,209
830
6,836
3,976
0
30,345
L
Nemesis
Суол
Nemesis
9,588
3,676
0
802
14,054
8,421
0
7,818
5,931
472
34,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,452
Gold Earned
29,301
188
Minions Killed
160
7
Camps Cleared
7
907,600
Distance Traveled
762,120
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,565
771
38
3
0
313,240
9
W
Mercury
10,481
699
55
4
4
337,297
5
L
Ah Puch
10,126
675
60
4
2
243,018
4
W
Raijin
11,406
760
95
6
3
257,063
3
L
Hou Yi
9,170
611
54
4
2
248,608
4
L
Nemesis
10,005
667
46
3
3
270,494
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role