Player Matchup

Zhong Kui
Zhong Kui
JanzV
Zhong Kui
Level 24
God Stats
1W - 2L
1,412 SR
Queue Stats
6W - 16L
1,143 Elo+
Solo
Nemesis
Nemesis
JediMoon91
Nemesis
Level 29
God Stats
5W - 6L
1,290 SR
Queue Stats
89W - 85L
1,394 Elo+
Solo
Anhur
Anhur
NightLog_
Anhur
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 30L
1,319 Elo+
Solo
Ganesha
Ganesha
abraxas423
Ganesha
Level 14
God Stats
4W - 2L
1,879 SR
Queue Stats
35W - 37L
1,355 Elo+
Solo
Sun Wukong
Sun Wukong
shneakyrat
Sun Wukong
Level 6
God Stats
1W - 2L
1,135 SR
Queue Stats
4W - 6L
1,285 Elo+
Solo
Team Averages
Level 18
1,443 SR
1,299 Elo+

VS

Team Averages
Level 7
1,406 SR
1,255 Elo+
Set
Set
Edgar122345
Set
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,225 Elo+
Solo
Rama
Rama
G0R3N
Rama
Level 3
God Stats
1W - 2L
1,276 SR
Queue Stats
3W - 7L
1,135 Elo+
Solo
Ymir
Ymir
Guran23
Ymir
Level 17
God Stats
5W - 3L
1,500 SR
Queue Stats
20W - 18L
1,360 Elo+
Solo
Kali
Kali
hdales
Kali
Level 6
God Stats
3W - 4L
1,256 SR
Queue Stats
10W - 26L
1,056 Elo+
Solo
Chaac
Chaac
njteWolf
Chaac
Level 2
God Stats
1W - 4L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
JanzV
Zhong Kui
20
12 / 0 / 2
12,724
606
15,242
7,388
7,161
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
JediMoon91
Nemesis
16
3 / 1 / 6
10,481
499
6,031
8,637
4,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
NightLog_
Anhur
15
0 / 6 / 3
9,255
441
6,268
14,279
5,675
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
abraxas423
Ganesha
16
0 / 1 / 7
9,975
475
4,048
12,113
11,204
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
shneakyrat
Sun Wukong
18
7 / 1 / 2
11,438
545
13,747
19,308
13,256
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 1
8,225
392
1,642
11,539
4,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Rama
G0R3N
Rama
13
5 / 7 / 3
8,690
414
10,428
14,288
3,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
Guran23
Ymir
11
3 / 2 / 3
8,327
397
5,190
9,786
4,301
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kali
hdales
Kali
15
1 / 3 / 1
9,209
439
3,558
17,415
6,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
njteWolf
Chaac
13
0 / 4 / 2
8,546
407
12,230
17,005
17,651
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
22
Kills
9
9
Deaths
22
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
Rama
G0R3N
Rama
5
7
3
0.93
L
Ymir
Guran23
Ymir
3
2
3
2.25
W
Zhong Kui
JanzV
Zhong Kui
12
0
2
13
W
Nemesis
JediMoon91
Nemesis
3
1
6
6
W
Anhur
NightLog_
Anhur
0
6
3
0.25
W
Ganesha
abraxas423
Ganesha
0
1
7
3.5
L
Kali
hdales
Kali
1
3
1
0.5
L
Chaac
njteWolf
Chaac
0
4
2
0.25
W
Sun Wukong
shneakyrat
Sun Wukong
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,336
Damage
33,048
61,725
Taken
70,033
42,160
Mitigated
36,097
24,136
Healing
11,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,642
940
0
160
11,539
4,350
1,898
4,631
6,908
0
29,960
L
Rama
G0R3N
Rama
10,428
8,232
0
3,828
14,288
3,665
89
5,092
9,196
0
41,051
L
Ymir
Guran23
Ymir
5,190
970
0
250
9,786
4,301
54
4,838
4,948
21,357
0
W
Zhong Kui
JanzV
Zhong Kui
15,242
1,682
0
5,873
7,388
7,161
5,342
1,016
6,276
80,881
0
W
Nemesis
JediMoon91
Nemesis
6,031
1,712
0
3,426
8,637
4,864
3,480
394
8,243
0
72,403
W
Anhur
NightLog_
Anhur
6,268
2,206
0
2,369
14,279
5,675
272
2,063
12,168
0
53,796
W
Ganesha
abraxas423
Ganesha
4,048
396
0
2,929
12,113
11,204
882
2,290
9,823
33,725
0
L
Kali
hdales
Kali
3,558
2,214
0
4,001
17,415
6,130
0
2,437
14,978
0
63,152
L
Chaac
njteWolf
Chaac
12,230
2,792
0
2,818
17,005
17,651
0
2,292
14,713
13,422
37,610
W
Sun Wukong
shneakyrat
Sun Wukong
13,747
5,770
0
9,539
19,308
13,256
2,309
2,723
15,780
0
64,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,873
Gold Earned
42,997
541
Minions Killed
363
0
Camps Cleared
0
1,894,061
Distance Traveled
1,633,204
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,225
392
70
3
0
376,985
3
L
Rama
8,690
414
70
3
0
242,681
1
L
Ymir
8,327
397
34
2
0
243,130
2
W
Zhong Kui
12,724
606
179
9
0
393,921
0
W
Nemesis
10,481
499
121
6
0
446,438
6
W
Anhur
9,255
441
100
5
0
339,320
0
W
Ganesha
9,975
475
25
1
0
339,428
2
L
Kali
9,209
439
100
5
0
398,174
0
L
Chaac
8,546
407
89
4
0
372,234
1
W
Sun Wukong
11,438
545
116
6
0
374,954
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role