Player Matchup

Apollo
Apollo
BADYy_Bjj
Apollo
Level 4
God Stats
0W - 2L
1,248 SR
Queue Stats
1W - 7L
1,198 Elo+
Party 2
Neith
Neith
Goku_Bjj
Neith
Level 7
God Stats
2W - 3L
1,405 SR
Queue Stats
9W - 13L
1,331 Elo+
Party 2
Set
Set
Kayzoo_Bjj
Set
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,022 Elo+
Party 2
Tsukuyomi
Tsukuyomi
enzo10y10y
Tsukuyomi
Level 12
God Stats
5W - 6L
1,459 SR
Queue Stats
12W - 21L
1,237 Elo+
Party 2
Fenrir
Fenrir
tigre-du-31
Fenrir
Level 18
God Stats
9W - 13L
1,300 SR
Queue Stats
23W - 34L
1,232 Elo+
Party 2
Team Averages
Level 9
1,382 SR
1,204 Elo+

VS

Team Averages
Level 18
1,651 SR
1,348 Elo+
Raijin
Raijin
Fahad-611-
Raijin
Level 17
God Stats
8W - 1L
1,766 SR
Queue Stats
110W - 104L
1,310 Elo+
Party 1
Ah Puch
Ah Puch
M2J160182
Ah Puch
Level 14
God Stats
6W - 3L
1,500 SR
Queue Stats
165W - 198L
1,532 Elo+
Solo
Xing Tian
Xing Tian
Mel0na
Xing Tian
Level 22
God Stats
19W - 18L
1,461 SR
Queue Stats
43W - 63L
1,298 Elo+
Party 3
Gilgamesh
Gilgamesh
Murshed-44
Gilgamesh
Level 17
God Stats
9W - 2L
1,766 SR
Queue Stats
77W - 83L
1,284 Elo+
Party 1
Izanami
Izanami
PEC022
Izanami
Level 22
God Stats
9W - 6L
1,761 SR
Queue Stats
57W - 70L
1,315 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BADYy_Bjj
Apollo
13
2 / 8 / 1
7,389
369
6,355
12,422
4,155
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Neith
Goku_Bjj
Neith
13
1 / 7 / 4
7,936
397
7,766
11,709
3,755
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
3 / 11 / 3
7,976
399
4,678
16,207
7,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
enzo10y10y
Tsukuyomi
13
3 / 11 / 5
8,497
425
8,158
19,266
9,742
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
14
7 / 11 / 4
10,450
523
14,210
21,478
8,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Fahad-611-
Raijin
17
19 / 5 / 12
12,802
640
24,696
17,565
10,491
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Puch
M2J160182
Ah Puch
14
6 / 7 / 13
10,127
506
13,739
12,683
3,974
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Xing Tian
Mel0na
Xing Tian
15
8 / 2 / 10
10,806
540
5,364
14,631
13,854
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
Murshed-44
Gilgamesh
16
11 / 2 / 14
11,286
564
11,260
12,664
8,737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
PEC022
Izanami
15
4 / 3 / 9
10,405
520
9,815
10,275
4,421
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
106
16
Kills
48
48
Deaths
19
17
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Apollo
BADYy_Bjj
Apollo
2
8
1
0.31
W
Raijin
Fahad-611-
Raijin
19
5
12
5
L
Neith
Goku_Bjj
Neith
1
7
4
0.43
L
3
11
3
0.41
W
Ah Puch
M2J160182
Ah Puch
6
7
13
1.79
W
Xing Tian
Mel0na
Xing Tian
8
2
10
6.5
W
Gilgamesh
Murshed-44
Gilgamesh
11
2
14
9
W
Izanami
PEC022
Izanami
4
3
9
2.83
L
Tsukuyomi
enzo10y10y
Tsukuyomi
3
11
5
0.5
L
Fenrir
7
11
4
0.82

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,167
Damage
64,874
81,082
Taken
67,818
33,690
Mitigated
41,477
6,660
Healing
11,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
BADYy_Bjj
Apollo
6,355
4,030
0
1,563
12,422
4,155
0
5,252
7,170
0
28,974
W
Raijin
Fahad-611-
Raijin
24,696
3,084
129
4,376
17,565
10,491
2,493
0
17,565
76,985
0
L
Neith
Goku_Bjj
Neith
7,766
3,081
0
1,888
11,709
3,755
323
6,076
5,633
0
33,605
L
4,678
1,696
0
345
16,207
7,202
60
9,801
6,406
0
32,593
W
Ah Puch
M2J160182
Ah Puch
13,739
2,666
0
2,154
12,683
3,974
345
0
12,683
37,157
0
W
Xing Tian
Mel0na
Xing Tian
5,364
840
0
1,970
14,631
13,854
498
0
14,631
22,584
0
W
Gilgamesh
Murshed-44
Gilgamesh
11,260
4,608
0
1,159
12,664
8,737
1,690
0
12,664
0
42,580
W
Izanami
PEC022
Izanami
9,815
7,431
0
1,656
10,275
4,421
10,731
0
10,275
0
59,325
L
Tsukuyomi
enzo10y10y
Tsukuyomi
8,158
1,758
0
436
19,266
9,742
0
10,726
8,540
0
27,058
L
Fenrir
14,210
4,783
0
2,428
21,478
8,836
0
11,944
9,534
0
44,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,248
Gold Earned
55,426
268
Minions Killed
365
0
Camps Cleared
0
1,586,011
Distance Traveled
1,777,498
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,389
369
51
3
0
295,051
0
W
Raijin
12,802
640
114
6
0
329,232
9
L
Neith
7,936
397
54
3
0
326,786
0
L
Set
7,976
399
63
3
0
332,032
0
W
Ah Puch
10,127
506
36
2
0
318,320
0
W
Xing Tian
10,806
540
46
2
0
415,558
2
W
Gilgamesh
11,286
564
66
3
0
377,121
0
W
Izanami
10,405
520
103
5
0
337,267
4
L
Tsukuyomi
8,497
425
44
2
0
319,319
0
L
Fenrir
10,450
523
56
3
0
312,823
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role