Player Matchup

Fafnir
Fafnir
PapaJon4517
Fafnir
Level 21
God Stats
2W - 6L
1,568 SR
Queue Stats
14W - 28L
1,349 Elo+
Solo
Chernobog
Chernobog
Rav3n3916
Chernobog
Level 120
God Stats
1W - 5L
1,256 SR
Queue Stats
150W - 198L
1,306 Elo+
Solo
Scylla
Scylla
the caymaster
Scylla
Level 104
God Stats
0W - 2L
1,202 SR
Queue Stats
162W - 191L
1,371 Elo+
Solo
Team Averages
Level 82
1,342 SR
1,342 Elo+

VS

Team Averages
Level 98
1,501 SR
1,401 Elo+
Hel
Hel
Dravin420
Hel
Level 81
God Stats
16W - 38L
1,272 SR
Queue Stats
569W - 926L
1,268 Elo+
Solo
Hercules
Hercules
HuUnButt
Hercules
Level 67
God Stats
16W - 15L
1,531 SR
Queue Stats
58W - 72L
1,352 Elo+
Solo
Awilix
Awilix
Kingslayerpie
Awilix
Level 147
God Stats
17W - 6L
1,699 SR
Queue Stats
74W - 56L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
10
1 / 4 / 0
7,013
701
2,783
7,394
9,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Rav3n3916
Chernobog
9
0 / 8 / 0
5,879
588
3,820
8,890
3,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 5 / 1
6,216
622
5,080
6,564
2,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 11
7,500
750
3,470
4,424
1,449
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
HuUnButt
Hercules
12
5 / 1 / 9
7,919
792
3,991
10,621
6,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
10 / 0 / 7
8,591
859
12,935
7,150
2,784
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
44
1
Kills
17
17
Deaths
1
1
Assists
27
Player
Kills
Deaths
Assists
KDA
W
2
0
11
7.5
W
Hercules
HuUnButt
Hercules
5
1
9
9.5
W
10
0
7
13.5
L
Fafnir
1
4
0
0.25
L
Chernobog
Rav3n3916
Chernobog
0
8
0
0
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,683
Damage
20,396
22,848
Taken
22,195
14,865
Mitigated
10,853
1,716
Healing
7,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,470
130
1,116
1,806
4,424
1,449
735
1,733
2,691
21,592
0
W
Hercules
HuUnButt
Hercules
3,991
1,064
85
3,542
10,621
6,620
879
3,712
6,909
0
10,202
W
12,935
5,130
0
819
7,150
2,784
263
2,775
4,375
0
31,730
L
Fafnir
2,783
752
0
1,182
7,394
9,009
0
1,541
5,514
10,390
0
L
Chernobog
Rav3n3916
Chernobog
3,820
1,931
0
39
8,890
3,749
0
1,170
7,462
0
17,759
L
5,080
239
0
495
6,564
2,107
0
1,232
5,076
18,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,108
Gold Earned
24,010
84
Minions Killed
98
3
Camps Cleared
6
484,962
Distance Traveled
618,815
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,500
750
41
4
1
198,537
0
W
Hercules
7,919
792
17
2
0
200,714
1
W
Awilix
8,591
859
40
4
5
219,564
1
L
Fafnir
7,013
701
11
1
0
176,310
0
L
Chernobog
5,879
588
36
4
1
147,542
2
L
Scylla
6,216
622
37
4
2
161,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role