Player Matchup

Horus
Horus
 
Horus
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Dark Matter961
Sylvanus
Level 117
God Stats
18W - 21L
1,568 SR
Queue Stats
89W - 106L
1,449 Elo+
Solo
Sol
Sol
NinjaGruntKil
Sol
Level 136
God Stats
4W - 4L
1,500 SR
Queue Stats
58W - 47L
1,600 Elo+
Party 2
Ao Kuang
Ao Kuang
Politicalagenda
Ao Kuang
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,509 Elo+
Party 2
Xing Tian
Xing Tian
nerosockgod
Xing Tian
Level 21
God Stats
0W - 2L
1,634 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 98
1,541 SR
1,512 Elo+

VS

Team Averages
Level 151
1,558 SR
1,487 Elo+
Ares
Ares
 
Ares
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
FALCON LOONEY
Hercules
Level 160
God Stats
71W - 54L
1,602 SR
Queue Stats
415W - 389L
1,541 Elo+
Party 1
Artemis
Artemis
OP OppaiDragon
Artemis
Level 157
God Stats
1W - 2L
1,591 SR
Queue Stats
259W - 231L
1,489 Elo+
Party 1
Pele
Pele
XclusiveConvict
Pele
Level 158
God Stats
3W - 3L
1,756 SR
Queue Stats
31W - 46L
1,418 Elo+
Party 1
Janus
Janus
iBlaktimusPrime
Janus
Level 159
God Stats
2W - 8L
1,344 SR
Queue Stats
469W - 486L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
1 / 3 / 1
6,630
663
5,108
12,116
9,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sylvanus
12
1 / 6 / 1
6,729
673
4,943
11,708
6,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 2 / 2
6,927
693
7,654
7,102
2,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ao Kuang
12
2 / 5 / 1
7,607
761
7,187
10,525
3,741
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
nerosockgod
Xing Tian
12
1 / 1 / 2
6,516
652
4,727
11,673
11,523
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
5 / 1 / 3
8,646
865
5,284
12,340
16,661
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hercules
FALCON LOONEY
Hercules
13
1 / 0 / 11
7,881
788
9,636
13,347
13,285
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

15
7 / 2 / 6
9,405
941
13,022
6,990
2,792
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 2 / 5
7,596
760
7,722
8,817
3,911
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 0 / 7
8,771
877
7,978
4,063
1,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
49
5
Kills
17
17
Deaths
5
7
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
3
1
0.5
W
Ares
 
Ares
5
1
3
6.5
L
Sylvanus
1
6
1
0.25
W
Hercules
FALCON LOONEY
Hercules
1
0
11
6.5
L
0
2
2
0.5
W
7
2
6
5
L
Ao Kuang
2
5
1
0.5
W
1
2
5
1.75
W
3
0
7
6.5
L
Xing Tian
nerosockgod
Xing Tian
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,619
Damage
43,642
53,124
Taken
45,557
32,510
Mitigated
38,266
9,880
Healing
12,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
5,108
1,972
230
2,118
12,116
9,000
0
2,228
9,888
0
15,218
W
Ares
 
Ares
5,284
316
0
397
12,340
16,661
475
5,358
6,578
13,793
0
L
Sylvanus
4,943
646
1,517
2,125
11,708
6,113
0
4,810
6,898
15,601
2,796
W
Hercules
FALCON LOONEY
Hercules
9,636
3,178
0
8,008
13,347
13,285
674
6,399
6,636
0
18,431
L
7,654
2,245
0
2,112
7,102
2,133
1
1,974
5,128
33,309
0
W
13,022
7,097
0
1,398
6,990
2,792
3,246
4,735
2,031
0
29,630
L
Ao Kuang
7,187
1,345
0
1,364
10,525
3,741
0
1,633
8,892
13,285
0
W
7,722
894
0
2,941
8,817
3,911
0
4,815
3,775
0
22,860
W
7,978
458
0
250
4,063
1,617
611
2,670
1,261
43,683
0
L
Xing Tian
nerosockgod
Xing Tian
4,727
583
0
414
11,673
11,523
0
2,713
8,960
8,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,409
Gold Earned
42,299
143
Minions Killed
234
4
Camps Cleared
11
951,952
Distance Traveled
1,012,902
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,630
663
18
2
0
192,207
1
W
Ares
8,646
865
23
2
1
212,511
4
L
Sylvanus
6,729
673
27
3
0
167,920
3
W
Hercules
7,881
788
27
3
1
207,267
5
L
Sol
6,927
693
78
8
3
185,408
4
W
Artemis
9,405
941
58
6
2
175,902
2
L
Ao Kuang
7,607
761
15
2
1
203,930
0
W
Pele
7,596
760
37
4
3
201,712
0
W
Janus
8,771
877
89
9
4
215,510
2
L
Xing Tian
6,516
652
5
1
0
202,487
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role