Player Matchup

Medusa
Medusa
Bronze I
SherlockJoemes
Medusa
Bronze I
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 94L
597 MMR
Solo
Odin
Odin
Bronze I
guepard100
Odin
Bronze I
Level 85
God Stats
2W - 6L
1,488 SR
Queue Stats
31W - 57L
458 MMR
Solo
Freya
Freya
Silver V
verybigpig1
Freya
Silver V
Level 45
God Stats
8W - 10L
1,459 SR
Queue Stats
50W - 64L
658 MMR
Solo
Sylvanus
Sylvanus
Bronze III
wishhaveangel
Sylvanus
Bronze III
Level 155
God Stats
6W - 8L
1,337 SR
Queue Stats
42W - 75L
25 MMR
Solo
Nemesis
Nemesis
Bronze II
xMitchhhhh
Nemesis
Bronze II
Level 105
God Stats
2W - 3L
1,510 SR
Queue Stats
67W - 101L
183 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 92
1,459 SR
384 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 99
1,528 SR
384 MMR
Vamana
Vamana
Bronze II
Munited-88
Vamana
Bronze II
Level 99
God Stats
39W - 32L
1,536 SR
Queue Stats
198W - 246L
150 MMR
Solo
Arachne
Arachne
Bronze II
Stunner-manXL
Arachne
Bronze II
Level 90
God Stats
16W - 12L
1,579 SR
Queue Stats
104W - 138L
235 MMR
Solo
Nu Wa
Nu Wa
Silver IV
bobbinsancho
Nu Wa
Silver IV
Level 67
God Stats
25W - 23L
1,439 SR
Queue Stats
422W - 443L
817 MMR
Solo
Izanami
Izanami
Silver IV
killerpizza1606
Izanami
Silver IV
Level 129
God Stats
4W - 4L
1,807 SR
Queue Stats
75W - 103L
565 MMR
Solo
Cthulhu
Cthulhu
Bronze II
ooOkarmaxOoo
Cthulhu
Bronze II
Level 112
God Stats
8W - 10L
1,278 SR
Queue Stats
402W - 431L
153 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 7 / 4
11,339
454
6,269
19,163
7,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
2 / 3 / 6
11,227
449
9,660
21,359
19,732
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

17
3 / 5 / 7
10,780
431
17,403
24,449
11,729
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
wishhaveangel
Sylvanus
15
1 / 11 / 7
10,353
414
8,129
26,407
31,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
xMitchhhhh
Nemesis
18
5 / 5 / 7
11,798
472
9,867
16,884
7,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
DanzaburouHadesGilgameshMorgan Le FayAo Kuang

VS

Bans
SolLokiChaacBakasuraCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Munited-88
Vamana
20
4 / 3 / 10
13,754
550
11,125
20,072
23,163
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
19
7 / 2 / 9
12,487
499
13,262
19,626
8,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
10 / 4 / 11
13,275
531
26,904
11,126
4,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
5 / 5 / 13
11,888
476
21,702
20,170
6,430
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
ooOkarmaxOoo
Cthulhu
17
5 / 2 / 15
11,846
474
15,353
17,896
18,306
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
89
15
Kills
31
31
Deaths
16
31
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Vamana
Munited-88
Vamana
4
3
10
3
L
4
7
4
0.86
W
Arachne
7
2
9
5.75
W
10
4
11
3.88
L
2
3
6
1.67
W
5
5
13
2.3
W
Cthulhu
ooOkarmaxOoo
Cthulhu
5
2
15
6.25
L
3
5
7
1.3
L
Sylvanus
wishhaveangel
Sylvanus
1
11
7
0.41
L
Nemesis
xMitchhhhh
Nemesis
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,328
Damage
88,346
108,262
Taken
88,890
77,032
Mitigated
60,935
29,319
Healing
30,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Munited-88
Vamana
11,125
2,707
0
5,957
20,072
23,163
915
4,540
15,532
13,023
76,118
L
6,269
2,533
0
6,367
19,163
7,004
981
6,298
12,607
0
77,834
W
Arachne
13,262
9,432
0
10,845
19,626
8,848
850
5,333
14,293
0
87,826
W
26,904
7,306
0
2,657
11,126
4,188
3,611
2,274
8,852
89,725
0
L
9,660
1,507
0
1,700
21,359
19,732
23
9,590
11,457
0
60,966
W
21,702
16,031
0
5,602
20,170
6,430
5,511
7,349
12,821
0
92,046
W
Cthulhu
ooOkarmaxOoo
Cthulhu
15,353
463
911
4,985
17,896
18,306
378
5,388
12,508
54,888
0
L
17,403
4,504
0
9,526
24,449
11,729
0
9,452
14,649
52,640
0
L
Sylvanus
wishhaveangel
Sylvanus
8,129
2,285
3,138
5,852
26,407
31,270
192
10,148
15,811
33,301
10,499
L
Nemesis
xMitchhhhh
Nemesis
9,867
3,157
0
2,736
16,884
7,297
350
7,775
8,761
0
80,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,497
Gold Earned
63,250
521
Minions Killed
642
0
Camps Cleared
0
2,293,779
Distance Traveled
2,302,094
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
13,754
550
176
7
0
475,411
5
L
Medusa
11,339
454
127
5
0
426,303
1
W
Arachne
12,487
499
129
5
0
514,563
3
W
Nu Wa
13,275
531
130
5
0
409,419
4
L
Odin
11,227
449
129
5
0
528,734
7
W
Izanami
11,888
476
145
6
0
440,111
3
W
Cthulhu
11,846
474
62
2
0
462,590
0
L
Freya
10,780
431
74
3
0
472,491
0
L
Sylvanus
10,353
414
64
3
0
336,201
8
L
Nemesis
11,798
472
127
5
0
530,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role