Player Matchup

Ymir
Ymir
 
Ymir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
Briznuck
Agni
Level 125
God Stats
6W - 5L
1,508 SR
Queue Stats
311W - 354L
1,608 Elo+
Solo
Osiris
Osiris
I-Vindicta-I
Osiris
Level 127
God Stats
8W - 2L
1,613 SR
Queue Stats
705W - 692L
1,545 Elo+
Solo
Apollo
Apollo
NimbleScoutTeemo
Apollo
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,913 Elo+
Party 1
Poseidon
Poseidon
Rіmuru
Poseidon
Level 157
God Stats
1W - 1L
1,335 SR
Queue Stats
96W - 86L
1,588 Elo+
Party 1
Team Averages
Level 145
1,491 SR
1,631 Elo+

VS

Team Averages
Level 134
1,678 SR
1,611 Elo+
Ymir
Ymir
Derarek
Ymir
Level 109
God Stats
0W - 2L
1,742 SR
Queue Stats
265W - 272L
1,574 Elo+
Solo
Heimdallr
Heimdallr
PJC
Heimdallr
Level 134
God Stats
6W - 2L
1,713 SR
Queue Stats
165W - 138L
1,605 Elo+
Solo
Cupid
Cupid
SEIKOX
Cupid
Level 140
God Stats
2W - 1L
1,842 SR
Queue Stats
102W - 98L
1,606 Elo+
Solo
Thor
Thor
TheBeardedBadger
Thor
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 30L
1,675 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
zpaka
Morgan Le Fay
Level 143
God Stats
2W - 4L
1,594 SR
Queue Stats
264W - 243L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
4 / 3 / 15
10,211
928
5,200
16,061
16,264
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Agni
15
3 / 5 / 14
9,350
850
11,825
9,882
4,679
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
16
5 / 2 / 13
10,072
916
7,952
15,799
17,342
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
2 / 2 / 16
10,025
911
10,149
9,022
4,514
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Rіmuru
Poseidon
16
9 / 4 / 9
10,145
922
12,365
9,382
4,374
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Derarek
Ymir
16
1 / 5 / 13
8,697
791
5,782
17,235
19,067
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Heimdallr
PJC
Heimdallr
17
3 / 4 / 8
8,508
773
11,170
10,397
5,789
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cupid
SEIKOX
Cupid
15
4 / 6 / 10
8,828
803
11,935
10,451
5,194
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

5
0 / 0 / 0
5,996
545
0
0
0
Morgan Le Fay
zpaka
Morgan Le Fay
18
7 / 8 / 8
9,944
904
16,046
13,515
6,982
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
54
23
Kills
15
16
Deaths
23
67
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
4
3
15
3.83
W
Agni
3
5
14
2
L
Ymir
Derarek
Ymir
1
5
13
1.5
W
Osiris
5
2
13
5.75
W
2
2
16
5
L
Heimdallr
PJC
Heimdallr
3
4
8
1.75
W
Poseidon
Rіmuru
Poseidon
9
4
9
3.38
L
Cupid
SEIKOX
Cupid
4
6
10
1.5
L
0
0
0
0
L
Morgan Le Fay
zpaka
Morgan Le Fay
7
8
8
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,491
Damage
44,933
60,146
Taken
51,598
47,173
Mitigated
37,032
12,727
Healing
8,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,200
520
777
2,946
16,061
16,264
130
5,340
10,721
11,306
0
W
Agni
11,825
1,429
928
392
9,882
4,679
616
3,613
6,269
24,658
0
L
Ymir
Derarek
Ymir
5,782
857
674
1,858
17,235
19,067
0
8,242
8,901
11,551
0
W
Osiris
7,952
1,796
0
2,942
15,799
17,342
989
4,690
11,109
0
13,153
W
10,149
4,538
557
1,860
9,022
4,514
2,629
3,394
5,628
0
31,275
L
Heimdallr
PJC
Heimdallr
11,170
4,190
0
789
10,397
5,789
459
6,833
3,440
0
25,069
W
Poseidon
Rіmuru
Poseidon
12,365
1,384
1,749
576
9,382
4,374
663
4,791
4,591
24,321
0
L
Cupid
SEIKOX
Cupid
11,935
7,205
737
1,100
10,451
5,194
701
5,432
4,905
0
19,808
L
0
0
0
0
0
0
0
0
0
0
0
L
Morgan Le Fay
zpaka
Morgan Le Fay
16,046
1,847
1,327
1,886
13,515
6,982
533
8,471
4,962
30,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,803
Gold Earned
41,973
126
Minions Killed
94
0
Camps Cleared
0
1,000,961
Distance Traveled
630,530
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,211
928
7
1
0
184,762
1
W
Agni
9,350
850
29
3
0
175,369
1
L
Ymir
8,697
791
19
2
0
155,164
0
W
Osiris
10,072
916
13
1
0
231,476
3
W
Apollo
10,025
911
51
5
0
213,306
0
L
Heimdallr
8,508
773
28
3
0
153,464
1
W
Poseidon
10,145
922
26
2
0
196,048
0
L
Cupid
8,828
803
15
1
0
151,351
0
L
Thor
5,996
545
0
0
0
0
0
L
Morgan Le Fay
9,944
904
32
3
0
170,551
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role