Player Matchup

Artemis
Artemis
AlexanTheKiller
Artemis
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 80L
1,082 Elo+
Party 1
Bellona
Bellona
Dante InfernoSx
Bellona
Level 59
God Stats
63W - 53L
1,539 SR
Queue Stats
501W - 494L
1,419 Elo+
Party 1
Bakasura
Bakasura
GlİTcH
Bakasura
Level 27
God Stats
1W - 4L
1,398 SR
Queue Stats
44W - 59L
1,275 Elo+
Solo
Hel
Hel
IQAXXELS
Hel
Level 28
God Stats
4W - 1L
1,674 SR
Queue Stats
338W - 337L
1,419 Elo+
Party 1
Ganesha
Ganesha
Jajajach
Ganesha
Level 22
God Stats
17W - 21L
1,401 SR
Queue Stats
41W - 56L
1,346 Elo+
Solo
Team Averages
Level 28
1,502 SR
1,308 Elo+

VS

Team Averages
Level 17
1,456 SR
1,411 Elo+
Raijin
Raijin
Six6onMyMoney
Raijin
Level 23
God Stats
33W - 50L
1,336 SR
Queue Stats
138W - 165L
1,259 Elo+
Party 2
Tsukuyomi
Tsukuyomi
acero-0000
Tsukuyomi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Amaterasu
Amaterasu
face_itC1
Amaterasu
Level 29
God Stats
1W - 6L
1,332 SR
Queue Stats
110W - 166L
1,334 Elo+
Party 2
Nemesis
Nemesis
ketxuekic
Nemesis
Level 28
God Stats
29W - 17L
1,613 SR
Queue Stats
45W - 32L
1,465 Elo+
Party 2
Odin
Odin
l4t4_d3_l1x0
Odin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 10 / 9
12,335
561
11,306
15,624
4,404
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
14 / 3 / 11
13,551
616
21,217
22,220
24,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
GlİTcH
Bakasura
17
5 / 6 / 2
12,268
558
7,964
13,716
6,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
16 / 4 / 9
13,912
632
12,890
17,142
7,295
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
Jajajach
Ganesha
15
1 / 2 / 17
11,232
511
7,494
15,128
20,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 10 / 4
10,043
457
12,437
16,205
5,456
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
acero-0000
Tsukuyomi
10
0 / 15 / 2
7,533
342
1,616
16,597
5,111
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
face_itC1
Amaterasu
15
6 / 13 / 4
10,423
474
9,901
22,032
8,492
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
ketxuekic
Nemesis
18
12 / 5 / 5
12,512
569
23,177
21,424
9,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
0 / 7 / 4
8,415
383
1,711
13,507
6,723
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
42
46
Kills
23
25
Deaths
50
48
Assists
19
Player
Kills
Deaths
Assists
KDA
W
10
10
9
1.45
W
14
3
11
6.5
W
Bakasura
GlİTcH
Bakasura
5
6
2
1
W
16
4
9
5.13
W
Ganesha
Jajajach
Ganesha
1
2
17
4.75
L
5
10
4
0.7
L
Tsukuyomi
acero-0000
Tsukuyomi
0
15
2
0.07
L
Amaterasu
face_itC1
Amaterasu
6
13
4
0.62
L
Nemesis
ketxuekic
Nemesis
12
5
5
2.9
L
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,871
Damage
48,842
83,830
Taken
89,765
62,793
Mitigated
35,486
24,775
Healing
13,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,306
5,902
0
2,637
15,624
4,404
3,476
3,367
12,257
0
31,025
W
21,217
7,130
571
7,976
22,220
24,451
3,533
2,013
20,026
8,968
101,125
W
Bakasura
GlİTcH
Bakasura
7,964
5,465
0
1,928
13,716
6,020
3,741
1,647
12,069
0
51,742
W
12,890
1,086
2,138
7,836
17,142
7,295
3,130
2,083
13,587
63,960
0
W
Ganesha
Jajajach
Ganesha
7,494
1,037
0
1,689
15,128
20,623
1,484
3,725
11,403
35,214
0
L
12,437
1,858
159
538
16,205
5,456
467
4,783
11,300
54,219
0
L
Tsukuyomi
acero-0000
Tsukuyomi
1,616
761
0
451
16,597
5,111
0
4,666
11,911
0
30,401
L
Amaterasu
face_itC1
Amaterasu
9,901
4,441
313
4,362
22,032
8,492
265
7,368
14,614
0
48,024
L
Nemesis
ketxuekic
Nemesis
23,177
14,242
0
7,515
21,424
9,704
0
4,037
17,238
185
83,041
L
1,711
932
0
0
13,507
6,723
449
1,631
11,457
0
21,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,298
Gold Earned
48,926
460
Minions Killed
329
0
Camps Cleared
0
1,944,033
Distance Traveled
1,735,354
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,335
561
40
2
0
335,049
0
W
Bellona
13,551
616
172
8
0
452,081
6
W
Bakasura
12,268
558
121
6
0
361,675
0
W
Hel
13,912
632
104
5
0
384,902
2
W
Ganesha
11,232
511
23
1
0
410,326
1
L
Raijin
10,043
457
87
4
0
336,651
0
L
Tsukuyomi
7,533
342
43
2
0
350,884
0
L
Amaterasu
10,423
474
62
3
0
377,415
0
L
Nemesis
12,512
569
103
5
0
421,795
2
L
Odin
8,415
383
34
2
0
248,609
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role