Player Matchup

Artemis
Artemis
IISxnicII
Artemis
Level 5
God Stats
2W - 2L
1,695 SR
Queue Stats
2W - 4L
1,596 Elo+
Party 2
Cthulhu
Cthulhu
Lvl Mercy
Cthulhu
Level 105
God Stats
0W - 1L
1,246 SR
Queue Stats
77W - 81L
1,583 Elo+
Party 2
Nemesis
Nemesis
TheShey28
Nemesis
Level 14
God Stats
2W - 4L
1,536 SR
Queue Stats
4W - 6L
1,475 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Yuganxz
Tsukuyomi
Level 16
God Stats
1W - 1L
1,731 SR
Queue Stats
3W - 7L
1,703 Elo+
Party 2
Aphrodite
Aphrodite
Zinel90
Aphrodite
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 125L
1,486 Elo+
Solo
Team Averages
Level 33
1,542 SR
1,569 Elo+

VS

Team Averages
Level 29
1,454 SR
1,501 Elo+
Tsukuyomi
Tsukuyomi
BalenciFoster
Tsukuyomi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 74L
1,551 Elo+
Solo
Anubis
Anubis
ChocolatBottom28
Anubis
Level 11
God Stats
30W - 26L
1,500 SR
Queue Stats
236W - 231L
1,503 Elo+
Party 1
Nemesis
Nemesis
DRACOSKEEPER97
Nemesis
Level 29
God Stats
11W - 11L
1,310 SR
Queue Stats
56W - 60L
1,405 Elo+
Solo
Bacchus
Bacchus
DocDelicious
Bacchus
Level 21
God Stats
35W - 35L
1,488 SR
Queue Stats
222W - 219L
1,504 Elo+
Party 1
Ymir
Ymir
Mr_Meeseeks_93
Ymir
Level 57
God Stats
21W - 26L
1,471 SR
Queue Stats
249W - 232L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
IISxnicII
Artemis
19
2 / 10 / 8
12,948
863
20,597
24,366
9,339
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Lvl Mercy
Cthulhu
19
3 / 1 / 10
13,803
920
25,357
20,153
34,681
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
TheShey28
Nemesis
19
3 / 7 / 6
12,922
861
12,197
26,232
9,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Yuganxz
Tsukuyomi
19
2 / 17 / 6
12,811
854
14,191
31,304
13,925
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
Zinel90
Aphrodite
19
3 / 7 / 8
13,344
890
14,019
19,617
13,088
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

178

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BalenciFoster
Tsukuyomi
20
9 / 4 / 19
14,554
970
25,197
17,420
9,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
13 / 4 / 24
15,514
1,034
20,501
14,851
11,623
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
5 / 3 / 19
13,856
924
21,543
18,643
10,387
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bacchus
DocDelicious
Bacchus
20
7 / 0 / 23
15,417
1,028
22,045
20,043
31,374
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
8 / 2 / 30
15,700
1,047
23,818
25,977
44,104
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
157
13
Kills
42
42
Deaths
13
38
Assists
115
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BalenciFoster
Tsukuyomi
9
4
19
4.63
W
13
4
24
6.25
W
5
3
19
4.83
W
Bacchus
DocDelicious
Bacchus
7
0
23
18.5
L
Artemis
IISxnicII
Artemis
2
10
8
0.6
L
Cthulhu
Lvl Mercy
Cthulhu
3
1
10
8
W
8
2
30
11.5
L
Nemesis
TheShey28
Nemesis
3
7
6
0.86
L
Tsukuyomi
Yuganxz
Tsukuyomi
2
17
6
0.29
L
Aphrodite
Zinel90
Aphrodite
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,361
Damage
113,104
121,672
Taken
96,934
80,406
Mitigated
107,284
16,920
Healing
15,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BalenciFoster
Tsukuyomi
25,197
10,264
0
141
17,420
9,796
0
8,662
8,758
0
45,567
W
20,501
3,317
0
4,453
14,851
11,623
0
6,414
8,437
32,977
0
W
21,543
12,292
0
1,825
18,643
10,387
0
6,649
11,432
0
44,212
W
Bacchus
DocDelicious
Bacchus
22,045
1,717
566
2,555
20,043
31,374
0
7,118
12,925
34,925
0
L
Artemis
IISxnicII
Artemis
20,597
11,675
0
3,209
24,366
9,339
0
13,355
11,011
0
48,777
L
Cthulhu
Lvl Mercy
Cthulhu
25,357
819
1,379
1,064
20,153
34,681
0
7,897
12,256
55,868
0
W
23,818
3,396
1,336
4,684
25,977
44,104
0
10,533
15,444
59,620
0
L
Nemesis
TheShey28
Nemesis
12,197
6,170
0
494
26,232
9,373
0
13,565
12,667
0
22,515
L
Tsukuyomi
Yuganxz
Tsukuyomi
14,191
4,207
0
86
31,304
13,925
0
20,405
10,899
0
30,031
L
Aphrodite
Zinel90
Aphrodite
14,019
3,802
5,489
5,199
19,617
13,088
0
11,142
8,475
36,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,828
Gold Earned
75,041
226
Minions Killed
236
4
Camps Cleared
12
1,256,183
Distance Traveled
1,321,093
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
14,554
970
36
2
0
278,236
0
W
Anubis
15,514
1,034
36
2
1
204,010
1
W
Nemesis
13,856
924
41
3
10
286,142
1
W
Bacchus
15,417
1,028
33
2
1
294,637
2
L
Artemis
12,948
863
53
4
0
221,211
0
L
Cthulhu
13,803
920
75
5
1
277,674
2
W
Ymir
15,700
1,047
90
6
0
258,068
1
L
Nemesis
12,922
861
21
1
2
242,230
0
L
Tsukuyomi
12,811
854
29
2
1
263,791
2
L
Aphrodite
13,344
890
48
3
0
251,277
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role