Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
 
Ra
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Infεrnø
Vulcan
Level 160
God Stats
9W - 3L
1,907 SR
Queue Stats
85W - 53L
1,718 Elo+
Party 1
Sobek
Sobek
KarenV
Sobek
Level 160
God Stats
1W - 0L
1,747 SR
Queue Stats
78W - 42L
1,733 Elo+
Party 1
Izanami
Izanami
LastSerbelou
Izanami
Level 160
God Stats
2W - 0L
1,968 SR
Queue Stats
74W - 41L
1,737 Elo+
Party 1
Team Averages
Level 151
1,724 SR
1,638 Elo+

VS

Team Averages
Level 155
1,593 SR
1,752 Elo+
Tsukuyomi
Tsukuyomi
BoxxxA
Tsukuyomi
Level 155
God Stats
18W - 11L
1,625 SR
Queue Stats
219W - 201L
1,625 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Denisremix97
Ah Muzen Cab
Level 155
God Stats
0W - 1L
1,872 SR
Queue Stats
77W - 51L
1,663 Elo+
Solo
Ah Puch
Ah Puch
F4deR
Ah Puch
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 133L
1,621 Elo+
Solo
King Arthur
King Arthur
MarcusDre
King Arthur
Level 160
God Stats
0W - 1L
1,215 SR
Queue Stats
22W - 6L
1,911 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TheForest3r
Morgan Le Fay
Level 157
God Stats
1W - 1L
1,754 SR
Queue Stats
24W - 6L
1,940 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
4 / 4 / 6
9,435
555
9,349
13,103
5,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ra
 
Ra
15
2 / 2 / 4
9,254
544
7,855
14,132
14,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
Infεrnø
Vulcan
18
6 / 1 / 3
10,390
611
11,536
8,551
4,176
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
KarenV
Sobek
13
3 / 2 / 6
8,636
508
5,602
14,783
14,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
LastSerbelou
Izanami
16
2 / 3 / 0
9,652
568
8,016
10,551
3,694
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BoxxxA
Tsukuyomi
14
3 / 4 / 5
8,526
502
9,623
12,089
4,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
Denisremix97
Ah Muzen Cab
15
1 / 3 / 1
9,120
536
7,304
12,304
3,954
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ah Puch
F4deR
Ah Puch
14
0 / 5 / 4
8,231
484
7,364
11,226
4,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
MarcusDre
King Arthur
15
4 / 5 / 1
9,523
560
12,423
16,698
13,664
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
TheForest3r
Morgan Le Fay
13
4 / 0 / 4
8,691
511
7,689
8,834
8,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
27
17
Kills
12
12
Deaths
17
19
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
4
4
6
1.75
W
Ra
 
Ra
2
2
4
2
L
Tsukuyomi
BoxxxA
Tsukuyomi
3
4
5
1.38
L
Ah Muzen Cab
Denisremix97
Ah Muzen Cab
1
3
1
0.5
L
Ah Puch
F4deR
Ah Puch
0
5
4
0.4
W
Vulcan
Infεrnø
Vulcan
6
1
3
7.5
W
Sobek
KarenV
Sobek
3
2
6
3
W
Izanami
LastSerbelou
Izanami
2
3
0
0.67
L
King Arthur
MarcusDre
King Arthur
4
5
1
0.9
L
Morgan Le Fay
TheForest3r
Morgan Le Fay
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,358
Damage
44,403
61,120
Taken
61,151
41,157
Mitigated
34,408
23,588
Healing
16,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
9,349
2,475
0
5,003
13,103
5,069
0
2,474
10,629
0
55,192
W
Ra
 
Ra
7,855
1,728
775
8,103
14,132
14,028
215
2,749
11,383
63,447
0
L
Tsukuyomi
BoxxxA
Tsukuyomi
9,623
2,127
0
2,999
12,089
4,246
0
4,706
7,292
0
52,978
L
Ah Muzen Cab
Denisremix97
Ah Muzen Cab
7,304
3,639
0
4,733
12,304
3,954
0
1,472
10,832
0
79,179
L
Ah Puch
F4deR
Ah Puch
7,364
324
0
3,008
11,226
4,416
0
8,336
2,850
60,874
0
W
Vulcan
Infεrnø
Vulcan
11,536
2,964
0
3,316
8,551
4,176
0
4,195
4,356
86,931
0
W
Sobek
KarenV
Sobek
5,602
361
0
3,853
14,783
14,190
0
6,422
8,361
13,683
0
W
Izanami
LastSerbelou
Izanami
8,016
3,992
0
2,538
10,551
3,694
0
961
9,590
0
90,319
L
King Arthur
MarcusDre
King Arthur
12,423
1,361
0
3,738
16,698
13,664
0
5,999
9,651
7,124
56,421
L
Morgan Le Fay
TheForest3r
Morgan Le Fay
7,689
587
0
2,126
8,834
8,128
0
3,459
5,244
30,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,367
Gold Earned
44,091
605
Minions Killed
534
0
Camps Cleared
0
1,689,054
Distance Traveled
1,648,872
27
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,435
555
94
6
0
361,994
2
W
Ra
9,254
544
133
8
0
315,279
7
L
Tsukuyomi
8,526
502
97
6
0
351,826
1
L
Ah Muzen Cab
9,120
536
142
8
0
312,978
3
L
Ah Puch
8,231
484
130
8
0
291,109
7
W
Vulcan
10,390
611
170
10
0
355,172
4
W
Sobek
8,636
508
18
1
0
359,340
4
W
Izanami
9,652
568
190
11
0
297,269
10
L
King Arthur
9,523
560
114
7
0
334,363
6
L
Morgan Le Fay
8,691
511
51
3
0
358,596
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role