Player Matchup

Tyr
Tyr
Michieligno22
Tyr
Level 108
God Stats
1W - 1L
1,484 SR
Queue Stats
36W - 41L
1,507 Elo+
Party 1
Neith
Neith
Second_Liam
Neith
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
113W - 136L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Zotteke134
Kukulkan
Level 125
God Stats
1W - 0L
1,639 SR
Queue Stats
26W - 21L
1,514 Elo+
Party 1
Team Averages
Level 79
1,541 SR
1,507 Elo+

VS

Team Averages
Level 16
1,461 SR
1,295 Elo+
Artio
Artio
Chip-erS
Artio
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,293 Elo+
Solo
Bakasura
Bakasura
leo_Nidas19
Bakasura
Level 26
God Stats
1W - 2L
1,580 SR
Queue Stats
111W - 155L
1,378 Elo+
Solo
Tiamat
Tiamat
pakus70maximus
Tiamat
Level 16
God Stats
0W - 2L
1,304 SR
Queue Stats
13W - 47L
1,212 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 8
11,791
694
14,048
15,894
14,568
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
2 / 9 / 9
10,742
632
10,438
11,585
3,503
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Zotteke134
Kukulkan
17
9 / 2 / 7
12,561
739
26,334
13,914
5,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Chip-erS
Artio
13
3 / 5 / 6
10,813
636
9,455
26,731
33,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
leo_Nidas19
Bakasura
13
1 / 6 / 8
9,796
576
7,206
22,170
18,183
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
8 / 7 / 2
11,378
669
11,489
18,220
9,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
28
18
Kills
12
12
Deaths
18
24
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Artio
Chip-erS
Artio
3
5
6
1.2
W
7
1
8
11
W
2
9
9
0.72
W
Kukulkan
Zotteke134
Kukulkan
9
2
7
6.25
L
Bakasura
leo_Nidas19
Bakasura
1
6
8
0.83
L
8
7
2
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,820
Damage
28,150
41,393
Taken
67,121
23,263
Mitigated
61,173
11,465
Healing
13,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Chip-erS
Artio
9,455
484
1,083
5,345
26,731
33,740
0
11,786
14,945
27,351
0
W
14,048
1,863
0
5,895
15,894
14,568
220
5,426
9,237
0
27,695
W
10,438
6,082
0
1,363
11,585
3,503
678
6,412
4,239
0
21,948
W
Kukulkan
Zotteke134
Kukulkan
26,334
5,186
0
4,207
13,914
5,192
1,283
8,411
4,365
77,193
0
L
Bakasura
leo_Nidas19
Bakasura
7,206
4,517
669
3,437
22,170
18,183
0
10,121
12,049
0
14,471
L
11,489
1,171
0
2,733
18,220
9,250
0
5,072
13,148
28,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,094
Gold Earned
31,987
175
Minions Killed
96
8
Camps Cleared
3
926,314
Distance Traveled
896,983
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
10,813
636
22
1
0
325,864
8
W
Tyr
11,791
694
27
2
3
351,507
2
W
Neith
10,742
632
23
1
0
266,214
3
W
Kukulkan
12,561
739
125
7
5
308,593
0
L
Bakasura
9,796
576
38
2
2
299,581
4
L
Tiamat
11,378
669
36
2
1
271,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role