Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
MRHYD3
Hera
Level 147
God Stats
4W - 5L
1,280 SR
Queue Stats
292W - 434L
1,370 Elo+
Solo
Ravana
Ravana
MaxExtremo
Ravana
Level 109
God Stats
9W - 4L
1,637 SR
Queue Stats
112W - 143L
1,450 Elo+
Solo
Team Averages
Level 138
1,472 SR
1,440 Elo+

VS

Team Averages
Level 15
1,721 SR
1,736 Elo+
Ra
Ra
GauGura
Ra
Level 7
God Stats
4W - 0L
1,500 SR
Queue Stats
53W - 4L
1,777 Elo+
Party 1
Odin
Odin
LolíTiburoncin
Odin
Level 11
God Stats
2W - 0L
1,872 SR
Queue Stats
36W - 4L
1,885 Elo+
Party 1
Thanatos
Thanatos
ZiNaGaTo
Thanatos
Level 28
God Stats
3W - 0L
1,792 SR
Queue Stats
18W - 13L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
0 / 9 / 2
8,512
567
7,606
13,851
3,338
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
MRHYD3
Hera
12
1 / 9 / 2
9,390
626
10,958
12,115
3,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ravana
MaxExtremo
Ravana
12
2 / 7 / 0
9,004
600
7,856
12,801
8,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 11
11,741
783
13,064
11,885
4,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
5 / 0 / 20
11,177
745
9,574
16,726
14,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
ZiNaGaTo
Thanatos
15
13 / 1 / 8
12,091
806
12,094
11,133
8,366
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
64
3
Kills
25
25
Deaths
3
4
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
9
2
0.11
W
7
2
11
6.25
W
5
0
20
15
L
Hera
MRHYD3
Hera
1
9
2
0.22
L
Ravana
MaxExtremo
Ravana
2
7
0
0.29
W
Thanatos
ZiNaGaTo
Thanatos
13
1
8
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,420
Damage
34,732
38,767
Taken
39,744
15,434
Mitigated
27,576
2,982
Healing
27,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
7,606
3,651
0
997
13,851
3,338
0
4,702
8,671
0
28,236
W
13,064
883
6,084
6,764
11,885
4,327
2,156
4,447
7,438
66,204
0
W
9,574
2,331
0
5,773
16,726
14,883
0
4,352
12,374
0
16,438
L
Hera
MRHYD3
Hera
10,958
2,320
0
1,303
12,115
3,795
0
3,324
8,228
35,131
0
L
Ravana
MaxExtremo
Ravana
7,856
1,341
0
682
12,801
8,301
0
5,348
6,905
0
24,248
W
Thanatos
ZiNaGaTo
Thanatos
12,094
1,717
0
9,078
11,133
8,366
537
2,715
8,418
0
29,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,906
Gold Earned
35,009
145
Minions Killed
171
3
Camps Cleared
9
650,007
Distance Traveled
879,194
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,512
567
55
4
1
175,073
4
W
Ra
11,741
783
114
8
7
286,666
4
W
Odin
11,177
745
14
1
0
288,540
6
L
Hera
9,390
626
61
4
0
186,983
1
L
Ravana
9,004
600
29
2
2
287,951
3
W
Thanatos
12,091
806
43
3
2
303,988
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role