Player Matchup

Hun Batz
Hun Batz
Bikotrk
Hun Batz
Level 3
God Stats
1W - 1L
1,303 SR
Queue Stats
5W - 11L
1,185 Elo+
Party 1
Chang'e
Chang'e
VariAresPrime
Chang'e
Level 27
God Stats
10W - 7L
1,575 SR
Queue Stats
37W - 38L
1,434 Elo+
Solo
Gilgamesh
Gilgamesh
kupusic
Gilgamesh
Level 63
God Stats
2W - 0L
1,784 SR
Queue Stats
9W - 15L
1,342 Elo+
Party 1
Team Averages
Level 31
1,554 SR
1,320 Elo+

VS

Team Averages
Level 15
1,498 SR
1,077 Elo+
Kuzenbo
Kuzenbo
TNThijs
Kuzenbo
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 74L
1,395 Elo+
Solo
Merlin
Merlin
akarkilehetek
Merlin
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 61L
921 Elo+
Party 2
Rama
Rama
tikito4062
Rama
Level 12
God Stats
1W - 5L
1,494 SR
Queue Stats
12W - 63L
916 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Bikotrk
Hun Batz
12
1 / 1 / 11
8,501
654
2,768
9,266
3,444
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
14
10 / 1 / 5
10,214
786
18,508
13,159
4,931
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Gilgamesh
kupusic
Gilgamesh
14
7 / 1 / 9
9,666
744
11,564
11,882
4,847
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
TNThijs
Kuzenbo
12
1 / 1 / 2
8,920
686
8,556
14,216
18,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

11
1 / 8 / 2
8,431
649
7,690
8,677
3,301
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
1 / 9 / 1
8,098
623
7,140
14,664
5,607
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
18
Kills
3
3
Deaths
18
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Bikotrk
Hun Batz
1
1
11
6.5
L
Kuzenbo
TNThijs
Kuzenbo
1
1
2
2
W
Chang'e
10
1
5
12.5
L
1
8
2
0.25
W
Gilgamesh
kupusic
Gilgamesh
7
1
9
11.5
L
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,840
Damage
23,386
34,307
Taken
37,557
13,222
Mitigated
27,598
12,624
Healing
5,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Bikotrk
Hun Batz
2,768
907
0
576
9,266
3,444
433
5,321
3,945
0
13,823
L
Kuzenbo
TNThijs
Kuzenbo
8,556
3,065
231
3,281
14,216
18,690
0
6,121
8,095
22,623
0
W
Chang'e
18,508
3,353
4,510
6,739
13,159
4,931
842
5,363
7,796
54,890
0
L
7,690
345
0
216
8,677
3,301
231
4,920
3,757
25,646
0
W
Gilgamesh
kupusic
Gilgamesh
11,564
3,184
0
799
11,882
4,847
322
5,942
5,940
0
23,058
L
7,140
6,283
0
1,921
14,664
5,607
148
8,119
6,545
0
21,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,381
Gold Earned
25,449
155
Minions Killed
100
5
Camps Cleared
3
762,323
Distance Traveled
674,001
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,501
654
29
2
1
221,310
0
L
Kuzenbo
8,920
686
20
2
1
281,014
1
W
Chang'e
10,214
786
97
7
3
251,653
4
L
Merlin
8,431
649
39
3
2
191,363
0
W
Gilgamesh
9,666
744
29
2
1
289,360
4
L
Rama
8,098
623
41
3
0
201,624
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role