Player Matchup

Yemoja
Yemoja
Täķäyämä
Yemoja
Level 106
God Stats
1W - 0L
1,282 SR
Queue Stats
101W - 110L
1,530 Elo+
Party 1
Anubis
Anubis
dron47rus
Anubis
Level 27
God Stats
5W - 3L
1,532 SR
Queue Stats
13W - 16L
1,506 Elo+
Party 1
Medusa
Medusa
ΘniΞWarrior
Medusa
Level 135
God Stats
3W - 1L
1,506 SR
Queue Stats
103W - 111L
1,526 Elo+
Party 1
Team Averages
Level 89
1,440 SR
1,521 Elo+

VS

Team Averages
Level 56
1,539 SR
1,502 Elo+
Ra
Ra
BadSauce
Ra
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 12L
1,264 Elo+
Solo
Cthulhu
Cthulhu
Beghi
Cthulhu
Level 29
God Stats
4W - 3L
1,617 SR
Queue Stats
12W - 15L
1,473 Elo+
Party 2
Charybdis
Charybdis
HollowHunter
Charybdis
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,769 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 7
7,476
680
5,984
7,416
6,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Anubis
dron47rus
Anubis
13
6 / 2 / 7
8,533
776
9,848
7,336
3,704
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
7 / 4 / 5
8,321
756
13,731
10,320
3,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 4
7,801
709
6,577
7,124
1,952
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cthulhu
Beghi
Cthulhu
10
2 / 4 / 5
7,145
650
8,132
15,568
6,807
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
HollowHunter
Charybdis
9
2 / 8 / 4
7,285
662
5,621
10,504
2,474
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
20
14
Kills
7
7
Deaths
14
19
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
2
4
2.5
L
Cthulhu
Beghi
Cthulhu
2
4
5
1.13
L
Charybdis
HollowHunter
Charybdis
2
8
4
0.5
W
1
1
7
4.5
W
Anubis
dron47rus
Anubis
6
2
7
4.75
W
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,563
Damage
20,330
25,072
Taken
33,196
13,831
Mitigated
11,233
4,458
Healing
8,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,577
463
1,075
1,661
7,124
1,952
372
3,378
3,746
33,774
0
L
Cthulhu
Beghi
Cthulhu
8,132
572
466
3,920
15,568
6,807
0
7,036
8,532
16,115
0
L
Charybdis
HollowHunter
Charybdis
5,621
3,694
0
1,530
10,504
2,474
176
6,170
4,334
0
14,877
W
5,984
729
510
1,003
7,416
6,581
0
4,324
3,092
16,637
0
W
Anubis
dron47rus
Anubis
9,848
370
0
597
7,336
3,704
0
4,235
3,101
28,662
0
W
13,731
7,676
0
2,348
10,320
3,546
0
6,517
3,803
0
29,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,330
Gold Earned
22,231
121
Minions Killed
117
4
Camps Cleared
4
570,244
Distance Traveled
567,017
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,801
709
78
7
1
202,282
4
L
Cthulhu
7,145
650
21
2
1
196,933
3
L
Charybdis
7,285
662
18
2
2
167,802
0
W
Yemoja
7,476
680
29
3
0
194,922
4
W
Anubis
8,533
776
67
6
2
169,720
1
W
Medusa
8,321
756
25
2
2
205,602
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role