Player Matchup

Guan Yu
Guan Yu
MindLaw
Guan Yu
Level 29
God Stats
5W - 1L
1,895 SR
Queue Stats
39W - 49L
1,406 Elo+
Party 1
Gilgamesh
Gilgamesh
Nullify
Gilgamesh
Level 29
God Stats
8W - 2L
1,833 SR
Queue Stats
38W - 44L
1,422 Elo+
Party 1
Hel
Hel
godness
Hel
Level 25
God Stats
3W - 5L
1,678 SR
Queue Stats
36W - 45L
1,409 Elo+
Party 1
Team Averages
Level 28
1,802 SR
1,412 Elo+

VS

Team Averages
Level 57
1,458 SR
1,398 Elo+
Achilles
Achilles
Yugoslavia
Achilles
Level 80
God Stats
9W - 10L
1,480 SR
Queue Stats
80W - 105L
1,352 Elo+
Party 2
Ra
Ra
ZombiePunkOG
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
nia121
Jing Wei
Level 87
God Stats
50W - 68L
1,393 SR
Queue Stats
91W - 124L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
MindLaw
Guan Yu
11
6 / 0 / 5
8,099
736
7,364
8,674
8,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Gilgamesh
Nullify
Gilgamesh
13
6 / 1 / 6
8,269
752
8,741
6,934
5,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hel
11
2 / 1 / 11
7,684
699
7,204
6,858
4,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Yugoslavia
Achilles
9
1 / 4 / 0
6,759
614
5,834
12,462
9,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 7 / 2
6,394
581
1,116
6,305
1,803
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
nia121
Jing Wei
11
1 / 3 / 1
6,852
623
6,033
8,996
2,748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
14
Kills
2
2
Deaths
14
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
MindLaw
Guan Yu
6
0
5
8.5
W
Gilgamesh
Nullify
Gilgamesh
6
1
6
9
L
Achilles
Yugoslavia
Achilles
1
4
0
0.25
L
0
7
2
0.14
W
Hel
2
1
11
7.5
L
Jing Wei
nia121
Jing Wei
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,309
Damage
12,983
22,466
Taken
27,763
17,623
Mitigated
13,820
12,557
Healing
4,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
MindLaw
Guan Yu
7,364
2,521
1,325
2,659
8,674
8,404
105
1,562
6,858
0
20,949
W
Gilgamesh
Nullify
Gilgamesh
8,741
3,285
0
1,102
6,934
5,018
237
909
5,621
0
32,020
L
Achilles
Yugoslavia
Achilles
5,834
1,479
0
2,266
12,462
9,269
0
2,937
9,052
2,795
7,820
L
1,116
353
354
72
6,305
1,803
0
2,141
4,037
6,412
0
W
Hel
7,204
1,016
4,016
3,455
6,858
4,201
474
1,184
5,431
20,996
0
L
Jing Wei
nia121
Jing Wei
6,033
4,221
245
1,837
8,996
2,748
0
2,920
5,870
0
24,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,052
Gold Earned
20,005
119
Minions Killed
71
6
Camps Cleared
3
634,269
Distance Traveled
520,668
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,099
736
30
3
1
209,303
2
W
Gilgamesh
8,269
752
59
5
5
220,834
4
L
Achilles
6,759
614
16
1
0
196,926
4
L
Ra
6,394
581
11
1
0
116,961
0
W
Hel
7,684
699
30
3
0
204,132
1
L
Jing Wei
6,852
623
44
4
3
206,781
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role