Player Matchup

Sun Wukong
Sun Wukong
CrookedArrow02
Sun Wukong
Level 149
God Stats
17W - 16L
1,556 SR
Queue Stats
290W - 238L
1,560 Elo+
Party 1
Scylla
Scylla
MaNgEuR dAmE 62
Scylla
Level 122
God Stats
32W - 18L
1,599 SR
Queue Stats
138W - 87L
1,575 Elo+
Party 1
Nemesis
Nemesis
Mattmoiissaa
Nemesis
Level 146
God Stats
5W - 3L
1,604 SR
Queue Stats
160W - 124L
1,571 Elo+
Party 1
Team Averages
Level 139
1,586 SR
1,568 Elo+

VS

Team Averages
Level 74
1,387 SR
1,482 Elo+
Ymir
Ymir
Bob_iZ_2HIGH4YOU
Ymir
Level 106
God Stats
0W - 1L
1,206 SR
Queue Stats
7W - 12L
1,472 Elo+
Party 2
Thoth
Thoth
BrachyKami
Thoth
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,553 Elo+
Solo
Artemis
Artemis
sumaXpress_
Artemis
Level 68
God Stats
1W - 1L
1,455 SR
Queue Stats
5W - 10L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CrookedArrow02
Sun Wukong
11
2 / 1 / 8
7,942
794
6,432
9,366
7,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
3 / 1 / 4
7,837
784
7,606
5,224
1,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
Mattmoiissaa
Nemesis
11
5 / 0 / 2
7,771
777
8,198
8,144
3,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 2
6,548
655
3,779
11,029
9,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thoth
10
2 / 3 / 0
7,000
700
6,838
7,315
2,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
sumaXpress_
Artemis
9
0 / 4 / 2
6,281
628
5,041
7,986
2,502
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
10
Kills
2
2
Deaths
10
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
Thoth
2
3
0
0.67
W
Sun Wukong
CrookedArrow02
Sun Wukong
2
1
8
6
W
3
1
4
5
W
Nemesis
Mattmoiissaa
Nemesis
5
0
2
6
L
Artemis
sumaXpress_
Artemis
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,236
Damage
15,658
22,734
Taken
26,330
12,625
Mitigated
14,690
5,039
Healing
3,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,779
672
181
1,346
11,029
9,872
0
3,814
6,981
11,027
0
L
Thoth
6,838
1,047
0
720
7,315
2,316
0
2,510
4,504
25,880
0
W
Sun Wukong
CrookedArrow02
Sun Wukong
6,432
1,250
0
2,360
9,366
7,535
344
4,266
5,100
0
18,606
W
7,606
743
0
1,056
5,224
1,711
1,463
2,983
2,241
27,070
0
W
Nemesis
Mattmoiissaa
Nemesis
8,198
4,151
0
1,623
8,144
3,379
373
3,718
4,426
0
25,249
L
Artemis
sumaXpress_
Artemis
5,041
1,538
239
758
7,986
2,502
0
1,771
5,963
0
14,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,550
Gold Earned
19,829
108
Minions Killed
83
5
Camps Cleared
4
566,417
Distance Traveled
524,292
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,548
655
18
2
1
174,077
4
L
Thoth
7,000
700
42
4
1
180,592
3
W
Sun Wukong
7,942
794
24
2
1
186,759
1
W
Scylla
7,837
784
56
6
3
171,243
0
W
Nemesis
7,771
777
28
3
1
208,415
3
L
Artemis
6,281
628
23
2
2
169,623
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role