Player Matchup

Awilix
Awilix
BlazenKit
Awilix
Level 108
God Stats
3W - 0L
1,905 SR
Queue Stats
209W - 212L
1,504 Elo+
Party 3
Erlang Shen
Erlang Shen
C SaWz03
Erlang Shen
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,407 Elo+
Party 3
Chronos
Chronos
Shmonses
Chronos
Level 115
God Stats
4W - 3L
1,479 SR
Queue Stats
332W - 307L
1,627 Elo+
Party 3
Zhong Kui
Zhong Kui
T W I Z T I D X
Zhong Kui
Level 160
God Stats
12W - 5L
1,632 SR
Queue Stats
690W - 712L
1,593 Elo+
Party 3
Medusa
Medusa
kennystacy
Medusa
Level 29
God Stats
12W - 12L
1,348 SR
Queue Stats
41W - 32L
1,389 Elo+
Party 3
Team Averages
Level 85
1,573 SR
1,504 Elo+

VS

Team Averages
Level 68
1,577 SR
1,549 Elo+
Tyr
Tyr
CARVAisHERE
Tyr
Level 98
God Stats
9W - 10L
1,624 SR
Queue Stats
61W - 49L
1,553 Elo+
Party 1
Fafnir
Fafnir
DanTheMan7383
Fafnir
Level 25
God Stats
29W - 15L
1,672 SR
Queue Stats
377W - 387L
1,532 Elo+
Party 2
Artemis
Artemis
Howie7859
Artemis
Level 83
God Stats
7W - 8L
1,591 SR
Queue Stats
712W - 664L
1,511 Elo+
Party 2
Da Ji
Da Ji
TheOnlyWh1T3
Da Ji
Level 129
God Stats
3W - 6L
1,501 SR
Queue Stats
138W - 156L
1,486 Elo+
Party 1
Ra
Ra
freepablohitizq
Ra
Level 3
God Stats
4W - 1L
1,500 SR
Queue Stats
13W - 7L
1,662 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
BlazenKit
Awilix
14
1 / 2 / 4
8,070
475
7,148
11,818
4,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
C SaWz03
Erlang Shen
12
1 / 2 / 3
7,294
429
3,351
11,301
6,871
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chronos
Shmonses
Chronos
16
0 / 1 / 1
8,954
527
4,709
7,028
3,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
T W I Z T I D X
Zhong Kui
16
6 / 1 / 1
9,092
535
11,092
8,833
7,109
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
kennystacy
Medusa
13
1 / 2 / 0
7,804
459
4,101
6,612
2,310
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 1
8,755
515
8,159
11,431
8,276
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 1 / 4
7,430
437
3,308
9,821
10,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
Howie7859
Artemis
16
0 / 0 / 2
8,922
525
4,399
8,275
3,203
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

14
1 / 3 / 2
8,200
482
3,353
12,187
4,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
4 / 4 / 3
9,042
532
9,681
10,473
3,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
20
9
Kills
8
8
Deaths
9
9
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Awilix
BlazenKit
Awilix
1
2
4
1.5
W
Erlang Shen
C SaWz03
Erlang Shen
1
2
3
1.25
L
3
1
1
3.5
L
0
1
4
2
L
Artemis
Howie7859
Artemis
0
0
2
1
W
Chronos
Shmonses
Chronos
0
1
1
0.5
W
Zhong Kui
T W I Z T I D X
Zhong Kui
6
1
1
6.5
L
1
3
2
0.67
L
4
4
3
1.38
W
Medusa
kennystacy
Medusa
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,401
Damage
28,900
45,592
Taken
52,187
23,820
Mitigated
30,219
16,013
Healing
19,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
BlazenKit
Awilix
7,148
3,357
0
4,139
11,818
4,309
0
2,083
9,551
0
50,859
W
Erlang Shen
C SaWz03
Erlang Shen
3,351
1,194
21
2,341
11,301
6,871
0
4,806
6,279
0
26,297
L
8,159
679
0
5,206
11,431
8,276
695
2,324
9,107
87
45,749
L
3,308
1,106
0
3,102
9,821
10,311
0
3,875
5,946
16,966
0
L
Artemis
Howie7859
Artemis
4,399
1,717
0
2,824
8,275
3,203
372
3,069
5,206
0
65,901
W
Chronos
Shmonses
Chronos
4,709
1,083
0
4,111
7,028
3,221
0
879
6,107
67,635
9,757
W
Zhong Kui
T W I Z T I D X
Zhong Kui
11,092
900
0
5,401
8,833
7,109
0
3,673
4,856
66,411
0
L
3,353
892
0
4,534
12,187
4,678
0
2,092
10,095
0
51,030
L
9,681
1,372
772
2,983
10,473
3,751
483
4,344
6,129
59,751
0
W
Medusa
kennystacy
Medusa
4,101
1,948
0
0
6,612
2,310
330
791
5,743
0
37,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,214
Gold Earned
42,349
484
Minions Killed
473
0
Camps Cleared
0
1,758,609
Distance Traveled
1,696,930
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,070
475
86
5
0
386,781
9
W
Erlang Shen
7,294
429
37
2
0
361,309
2
L
Tyr
8,755
515
84
5
0
360,852
0
L
Fafnir
7,430
437
14
1
0
336,065
5
L
Artemis
8,922
525
142
8
0
312,608
0
W
Chronos
8,954
527
146
9
0
328,404
5
W
Zhong Kui
9,092
535
140
8
0
335,649
6
L
Da Ji
8,200
482
100
6
0
353,899
2
L
Ra
9,042
532
133
8
0
333,506
5
W
Medusa
7,804
459
75
4
0
346,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role