Player Matchup

Kali
Kali
Dekuspros
Kali
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,368 Elo+
Party 1
Nemesis
Nemesis
Jimmyfer12
Nemesis
Level 14
God Stats
2W - 2L
1,517 SR
Queue Stats
9W - 11L
1,466 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
JiraiyaBruh
Ah Muzen Cab
Level 65
God Stats
10W - 4L
1,356 SR
Queue Stats
180W - 182L
1,380 Elo+
Party 2
Vamana
Vamana
RimurusNut
Vamana
Level 3
God Stats
7W - 1L
1,885 SR
Queue Stats
16W - 18L
1,770 Elo+
Party 2
Odin
Odin
chicopercho
Odin
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 4L
1,466 Elo+
Party 1
Team Averages
Level 20
1,552 SR
1,490 Elo+

VS

Team Averages
Level 18
1,532 SR
1,466 Elo+
Neith
Neith
Ian456
Neith
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 89L
1,457 Elo+
Party 3
Odin
Odin
Ins4neDem0n
Odin
Level 18
God Stats
1W - 1L
1,704 SR
Queue Stats
68W - 66L
1,492 Elo+
Solo
Athena
Athena
Lasinmanos13
Athena
Level 32
God Stats
3W - 6L
1,260 SR
Queue Stats
279W - 329L
1,414 Elo+
Party 3
Fenrir
Fenrir
Tazzy1925
Fenrir
Level 17
God Stats
8W - 10L
1,483 SR
Queue Stats
14W - 13L
1,471 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
fkboi567
Morgan Le Fay
Level 18
God Stats
3W - 2L
1,713 SR
Queue Stats
37W - 33L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
15
3 / 8 / 6
11,471
459
7,086
16,775
6,114
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
Jimmyfer12
Nemesis
19
1 / 4 / 2
12,698
508
4,061
17,602
8,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ah Muzen Cab
JiraiyaBruh
Ah Muzen Cab
20
13 / 4 / 9
14,361
574
19,767
21,588
8,858
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
RimurusNut
Vamana
20
9 / 1 / 8
14,954
598
19,246
20,592
27,519
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
4 / 4 / 17
12,316
493
11,293
20,273
17,378
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ian456
Neith
12
1 / 10 / 4
7,909
316
2,931
15,127
6,543
Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

1
0 / 1 / 0
4,695
188
0
577
166
Athena
12
1 / 8 / 5
9,024
361
8,488
26,943
29,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
Tazzy1925
Fenrir
17
7 / 6 / 2
11,577
463
12,146
21,480
10,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
fkboi567
Morgan Le Fay
18
10 / 5 / 3
11,995
480
25,586
19,495
9,720
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
33
30
Kills
19
21
Deaths
30
42
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kali
3
8
6
0.75
L
Neith
Ian456
Neith
1
10
4
0.3
L
0
1
0
0
W
Nemesis
Jimmyfer12
Nemesis
1
4
2
0.5
W
Ah Muzen Cab
JiraiyaBruh
Ah Muzen Cab
13
4
9
4.38
L
Athena
1
8
5
0.44
W
Vamana
RimurusNut
Vamana
9
1
8
13
L
Fenrir
Tazzy1925
Fenrir
7
6
2
1.33
W
4
4
17
3.13
L
Morgan Le Fay
fkboi567
Morgan Le Fay
10
5
3
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,453
Damage
49,151
96,830
Taken
83,622
68,139
Mitigated
56,294
31,400
Healing
12,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
7,086
3,177
0
2,761
16,775
6,114
3,334
7,700
9,075
0
31,361
L
Neith
Ian456
Neith
2,931
2,300
0
1,898
15,127
6,543
0
0
15,127
0
12,363
L
0
0
0
0
577
166
0
0
577
0
0
W
Nemesis
Jimmyfer12
Nemesis
4,061
981
0
7,885
17,602
8,270
0
5,270
12,332
0
103,336
W
Ah Muzen Cab
JiraiyaBruh
Ah Muzen Cab
19,767
12,842
0
10,883
21,588
8,858
5,472
8,029
13,559
0
130,167
L
Athena
8,488
1,947
444
3,042
26,943
29,659
0
0
26,943
32,237
0
W
Vamana
RimurusNut
Vamana
19,246
10,369
0
7,608
20,592
27,519
4,042
8,603
11,989
0
94,309
L
Fenrir
Tazzy1925
Fenrir
12,146
2,859
0
2,201
21,480
10,206
0
383
21,097
0
69,490
W
11,293
5,479
0
2,263
20,273
17,378
1,528
9,430
10,843
0
36,427
L
Morgan Le Fay
fkboi567
Morgan Le Fay
25,586
1,983
0
5,132
19,495
9,720
0
0
19,495
92,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,800
Gold Earned
45,200
587
Minions Killed
314
0
Camps Cleared
0
2,406,208
Distance Traveled
1,667,420
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
11,471
459
54
2
0
470,676
0
L
Neith
7,909
316
19
1
0
304,841
0
L
Odin
4,695
188
0
0
0
0
0
W
Nemesis
12,698
508
150
6
0
500,897
2
W
Ah Muzen Cab
14,361
574
161
6
0
485,112
7
L
Athena
9,024
361
59
2
0
434,059
0
W
Vamana
14,954
598
173
7
0
499,741
4
L
Fenrir
11,577
463
106
4
0
476,598
0
W
Odin
12,316
493
49
2
0
449,782
0
L
Morgan Le Fay
11,995
480
130
5
0
451,922
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role